Ok, lots to adress here.
#1: Long overdue, and I think there are a couple of grammar errors. (accepted)
#2: Very controversial. Though most winners are Sinx, players would demand the removal of skills like Ice wall, and as mentioned above, Snap and leap etc. Question being where do we draw the line. (keep discussing)
#3: Genesis codes differently. He's the only one who can say what he'll code or not, but the point is fair. (accepted)
The way Survival is usually run at the moment is the last person who died wins. Survival lost it's point of killing everything on the map. Players stopped trying to kill the monsters and simply hid which caused GM's to summon summon summon, making it impossible for any remaining players to wipe all the mobs at the end. This method also ensures just one winner.
I personally have only had trouble with this once, but I usually don't lag much and I'm used to running around on the map even with lots of mobs. So if I increase the difficulty of lag and monsters impairing one's vision, then I'd say it gets pretty tough for some GM's. And I mean...the newer generations are lucky they now have @commands on survival maps, it wasn't that way before. So, if Jorge says he can code it then why not