Jump to content

orthikuss

Forsaken Elite
  • Posts

    106
  • Joined

  • Last visited

Everything posted by orthikuss

  1. /ok fyi, vesper core 01: mdef +3, int +2, max sp +5% vesper core 02: mdef +3, str +3, atk +10 vesper core 03: mdef +3, agi +3, flee +5 vesper core 04: mdef +3, dex +3, hit +10 anarii, Core 1: INT+25 Max SP+15% Core 2: STR+25 ATK+100 or +50 Core 3: Agi+25 Flee+25 Core 4: Dex+25 Hit+25 other options, fro core 01: int +20, max sp +15%, mdef +5 fro core 02: str +20, atk +100, mdef +5 fro core 03: agi +20, flee +30, mdef +5 fro core 04: dex +20, hit +35, mdef +5 @Kittie good trade!!
  2. poo poo aura requirement: ??? rotten fish ??? rotten meat ??? stinky scale ??? chonchon doll/egg/card ??? poo poo hat
  3. update -O- poo poo headgear set!! poo poo hat/laughing poo poo [1] (quest) reduce 10% dmg from demi-human/12% poo poo aura [1] (quest) (sprite: beelzebub's chonchon) all stats +5 poo poo sack [1] (donation) -10% dmg from demi-human completed set: -10% dmg demi-human, all stats +10
  4. int core, in otherside champ don't have much hp because they will spend much stat point on int. maybe u can suggest the stats for int core (maybe need vit reduction?) and vit core? i think nd stuff - accessory (belt), better to be the 'best' acc (mostly) on 'non-donation' (pvp). ppl don't use nd-belt on woe (except newbie). so i'm not comparing this core with nd-belt, because i won't replace nd-belt position (as nd 'best' acc). i want comparing this core with donation belt, i wish on some build, core better than donation belt and donation belt more better on some build too. that would be more variation to get best build. good options /no1 - not overpowered. the core is, i entrusting the stats to u guys (especially GM), i just suggest 'new acc' (forsaken core).
  5. update: fro core (donation) fro str core: atk +330 fro agi core: flee +60 fro vit core: max hp +15% vit def -5% fro int core: max sp +33% (i think ppl more interest with this effect than matk) fro dex core: hit +70 (prevent improve dodge passive skill) fro luk core: PD +7 pls GM test these effect. i hope this balance with donation items. thx for all opinion and suggestion /no1
  6. read this topic.
  7. /ok forsaken master forger card --> whitesmith forsaken dark bishop card --> high priest - champion edit: forsaken dark bishop card increase the effectiveness of heal and sanctuary by 50% max sp -50% skill aftercast delay +10%
  8. start from 550 coupon ...
  9. update: fro core (donation) fro str core: atk +300-350 (still need more suggestion) fro agi core: flee +60 fro vit core: max hp +6 - 10% (c'mon sacrifice pally) fro int core: max sp +30% or matk +10 - 15% fro dex core: (c'mon melee char) hit +60 - 65 fro luk core: PD +7
  10. 200 atk each - if u have little str. most of ppl use str belt have high str. str belt on high str char can add 350-450 atk each. i'm afraid, if str core just add atk less than 300 not much people use it - crab stuff. nd-belts created for newbie and nd-pvp. it mean most newbie and nd-pvper use it. perhaps nd-belts is the best acc for newbie or nd-pvp. so i suggestion fro core become donation stuff (not quest anymore).
  11. fro dark bishop card (footgear) increase the effectiveness of heal and sanctuary by 50% max sp -45% or -50% skill aftercast delay +10% NB: FBH card increase damage on demi-human and angel 50% max sp -50% matk +10%
  12. t.. th.. that's my type .... /omg whos that lady sniper... so big,
  13. sasuke's hair...? o_o guy maito's hair or rock lee's hair pls >0< i like jiraiya's too
  14. i can say better bow thimble (range atk +3%, better than dex +3).
  15. (cute) monk hat [1] str +20 max sp +10% 1% or 3% chance to autocast lv. 5 asura strike when recieves physical melee damage sprite: monk hat or bao bao perhaps
  16. n i c e , i hope she's fine and healty. (beware, swine flu!!) ~JK
  17. s e x y . . . -30 walk speed is cool! my suggestion for this turtle shell, def 10 weight 1000 or ??? MS -30% flee -30 (hit -30??) aspd -10% reduce 10% damage from medium-size monsters reduce 20% damage from large-size monsters reduce 10% damage from neutral property attacks
  18. afro hair!! as young GM shield hair /gg
  19. satan fro a.k.a satanring card >0< recieve 40% more damage from neutral property attacks +20% resistance from other property attacks (except ghost propert attack) note: firering card: +33% fire resistance aquaring card: +33% water resistance marionette card: +30% ghost resistance
  20. thats my point - champ with 2 FBH! LOL, but devo says, "have to be better than non-donation belts, but not too much more." i have no idea about int core ... nice! update, fro str core: +att 300-350 fro agi core: +flee 60-75 fro vit core: +max hp 6-10% (no change) fro int core: +max sp 30% or matk 10-15% (no change) fro dex core: +hit 65-80 fro luk core: +PD 7
  21. ok, for fro agi core: add flee 60-75 any suggestion?
  22. need suggestion for this core pls. (lets make this balance!) nd belt quest is pretty simple and easy quest, bloody rune (agav, isilla and friends drops 2) honey, red blood and others is easy too >,< the hardest requirement items maybe sweet milk, but they just 200. +attack between 250-400 (just estimate) bro. i need others suggestion, maybe 250? 300? 350? fyi: u can have 2.6k atk (or more) with str belt too. +flee between 80-100 (just estimate) bro. u have flee 600 (with some equips) to mean u spend 300 stat on your agi. +PD between 8-10 (just estimate) bro. give your suggestion about this, 7? 8? 9? or ??. yoyo card still the best acc in PD build, if this core rejected. /ok if too overpower, maybe each belt have reducing aspd or something? as howard card? GM shield i need your suggestion about this core!!
  23. sry, i'm still virgin >,<

  24. yeah, forsaken core!! kernel (core) of strength is attack kernel (core) of agility is flee (1st) and aspd (fro player more interest flee than aspd i guess) kernel (core) of dexterity is hit so, not pure stats. this is core (kernel of stats). melee class can use forsaken dex core (only) for hit, no add dex status or atk (every 5 dex, add 1 atk) because this is core. high agi class use agi core (only) for flee (no add aspd). agi belt: agi +40, mean increase aspd and flee +40. luk belt: luk +40; critical +12++, PD +4, atk +8. int belt: int +40; increase matk, max sp, sp recovery (in this case, creator more like int stats than matk, but wizzy like matk so bad).
  25. example: sinx need osiris then phreeoni, stalker need phreeoni then osiris. become, sinx--> osi-phree (unchanged). stalker--> phreeoni-pharaoh. or sinx--> osi-phree stalker--> osi-pharaoh (unquest mvp card) high priest--> dark lord-FBH (unquest mvp card) champion--> dark lord-gloom (unquest) LK--> doppel-OL pally--> doppel-OH (unquest) or OH-doppel/RSX (unquest) unquest MVP card: amon ra atroce beelzebub detale FBH gloom GTB ifrit kiel ktullanux tanee mistress OL pharaoh RSX tao thana TG valkyrie vesper egnigem cenia d warlord d wizard skoll
×
×
  • Create New...