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LordAbsinth

Forsaken Council
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Everything posted by LordAbsinth

  1. 420 qpons for: 4x Forsaken Armor 2x Forsaken Shield just tell me,,, LordAbsinth and btw, why are u leaving? :S
  2. contact me in game: LordAbsinthHW LordAbsinthCR LordAbsinthCH i have to buy some stuff,,,tnx,,, LordAbsinth
  3. Terminus impossible! :o i've ask about u also to Genesis!!! ask him,,, :o u was not online at the time we decide to meet us,,, :( ,,,maybe u got a late of 2\3 hours (looking at your forum post date),,, idk,,,i'll continue to broadcast "Terminus are u online? PM me please, tnx,,," hopeful a day i'll find u online,,, :( tnx anyway,,, TTT__TTT LordAbsinth
  4. PvP ladder price? FORCED to play a battle class,,, swt better if i work back to my Professor or WS,,, LordAbsinth
  5. welcome alcoholic buddy,,, xD wonderful avatar,,, rotfl LordAbsinth
  6. and welcome? Oo LordAbsinth
  7. LordAbsinth

    Leaving.

    hell no!!! TTTTTTTTT_____TTTTTTTTT where r u going? T_T don't leave me alone!!! T_T u can't leave! LordAbsinth
  8. i'm online,,, :( LordAbsinth sorry Terminus, 17.42 server time,,,i can't stay longer,,,sorry,,, :( there's not a friend of u with could deal? lemme know, really need SGH, 2 F. Armors and ~10 MvP cards,,, :( tnx LordAbsinth
  9. LordAbsinth

    Hey

    welcome,,, ^_^ cya soon in game! :) have fun~ LordAbsinth
  10. L I N K, i've understand that the effect is not that overpower like SinX into your Clown,,,i trust u,,,and i can confirm u that the SinX damage in EDP, with a good weapon, well carded is unaccessible to the other classess,,,is much much stronger and dangerous than Asura or other massive HP destruction,,, my point of discussion is another: we are playing with a bugged card, bugged for all the players, not just talking about SinX. (Personal Note: and what bug,,,) FBH was released on 2007 (i was playing into wishRO, now closed), around June\July (i don't remember very well about the date),,, btw, all the ppl in the server was hunting for that card when the effect was undecided yet, or at least, not confirmed: MATK bonus and SP malus, +50% Damage on Demi Human and Angel Mobs, MELEE and Magic,,, after a month or around, kRO release the final card effect, and this declare the card as made for Magic class,,,there was no reason to give melee classess another bonus on damage,,,and i can confirm this also witht the Turtle General card modification,,,u remember? in the same period of the new card release (FBH, Ifrit, Beelzebub, ecc ecc) the card effect was changed from "+20% ATK" to "+20% Damage to all races",,,that upgrade have confirmed the "handicap" of INT based classess to STR based classess,,,the only good new for STR based was the release of new weaps with a better attack and with more bonus (see in example refined ones),,, now, to leave me any doubt, i've search the max amount of info about this card,,,all the fan sites and "library" sites (RMS, RO cards, RO doddler, wikipedia RO, poring da ru RO, ecc ecc) gives this card just a magic damage incrementation,,,not satisfied of this i've take a look to the euRO forum (not fan made, official, with official GMs answers and opinions,,,[NOTE: i'm not saying that Admins\GMs here aren't reliable, work into a pserver is harder than work into official,,,]),,,well all the melee players (LK, WS, SinX) speaks about the melee damage, dreaming a FBH card, just before the fix,,,if u looks at the dates (i've look at the italian section, i don't won't have doubts about, and it is,,,), after a month from releasing (when the effect was decided) this card become a "must" dreamed just from HW, Prof and Ninja,,,is not strange? i continue to think that this card is bugged and must be fixed,,,if the card want to be leaved as it is makes this card a custom, and (relating to this FBH bug) i see no reason to give Deviling, Tao and other cards a full effect or a increased one,,,FBH is overpowered cause of a bug, not cause of natural reason (how happens in example for GTB), why don't fix it? i hope my english can be understandable as my point of view about the discussion,,, :P LordAbsinth
  11. nope,,, FBH give a +50% damage bonus with magic attacks,,,just magic,,, if the bonus was for magic and extended to melee the script would be: { bonus bMatkRate,10; bonus bMaxSPrate,-50; bonus2 bMagicAddRace,RC_Angel,50; bonus2 bMagicAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Angel,50; bonus2 bAddRace,RC_DemiHuman,50; },{},{} and not: { bonus bMatkRate,10; bonus bMaxSPrate,-50; bonus2 bMagicAddRace,RC_Angel,50; bonus2 bMagicAddRace,RC_DemiHuman,50; },{},{} the card, actually, is bugged,,,(EDIT: at least in my opinion) LordAbsinth
  12. tnx-a-lot! ilu,,, x3 cya tomorrow at 15.41 server time and thanks again,,, :) my characters: LordAbsinthHW LordAbsinthCR LordAbsinthCH save point: Geffen,,, LordAbsinth
  13. LordAbsinth

    Hello<3

    welcome,,, ^_^ have fun with us,,, :) LordAbsinth
  14. LordAbsinth

    Hi.

    welcome,,, :) friendly ppl,,, x3 LordAbsinth
  15. LordAbsinth

    hey

    welcome,,, :) LordAbsinth
  16. 2am here,,, ç_ç how can i do? LordAbsinth
  17. i'm online now,,, LordAbsinthCR i'll be glad to u, tnx LordAbsinth
  18. LOL no wait, i have to say,,, LOL! are u kidding?! this is the exately way cause i was asking about!!! !!!GIGA BUG!!! FBH card, since has been created was a mix of "mistery" on "how about the race damage bonus will work?",,,after a month\maybe 2 of the release of the new card (with effective effect, not undecided) the cards has been a bad hit to battle classess cause FBH IS A CARD JUST FOR MAGIC CLASSESS NOT FOR BATTLE ONES!!! here the script,,, { bonus bMatkRate,10; bonus bMaxSPrate,-50; bonus2 bMagicAddRace,RC_Angel,50; bonus2 bMagicAddRace,RC_DemiHuman,50; },{},{} no one know it? Oo wtf! LordAbsinth
  19. LordAbsinth

    @killable

    and what if,,, is not possible apply the function of the ladder just to the PvP maps and not to the global server? Oo LordAbsinth
  20. LOL in my opinion quit is not the right way, but each person have his point of view, so,,, :) i wish u all the best luck for your real life and your next in game,,, :) LordAbsinth
  21. Terminus, please, let's get a date,,, T_T i'm all the day bradcasting and searchin u via PM on Revelation, but nothing,,,maybe u connect to fRO when here is deep night,,, if u gives me a server time and a day i'll be there,,,just tell me,,, i confirm my interest on: SGH and i add 2x Forsaken Armors, and maybe Cookie Hat (unlucky i've spend a lot this last week, so no Marshmellow hat,,, T_T),,,tnx LordAbsinth
  22. Gilgamesh, please could explain me how FBH works on SinX? T_T ,,,at least u, please,,, T_T LordAbsinth
  23. for personal experience i've already tested WoE in a server of 200 ppl with all the castles opens,,, was a bore,,,u see just all the ppl playing SinX going to take the emperiums around,,, into fRO i'm not playing WoE cause of the GMT, but i've seen a time how the ppl takes\loses the castle,,, the best thing is what Terminus says,,,trust me,,, btw, just my personal opinion,,, :) LordAbsinth
  24. LordAbsinth

    @killable

    i've already speaken about this to Sensation or Defiance or Trochilidae (i don't remember good,,, x3 ), and he tolds me he'll speak about to Genesis and the other Admins\GMs,,, i hope will be re-enabled soon,,,@duel sucks, @killable was a really good command,,,useful for duel tests and funny battles around,,, :P the only good thing i could wonder about the disabling is "cause of motivate and increase the number of PvPers",,, Oo LordAbsinth
  25. i continue not understanding why use FBHs on a SinX, cause that card is useful just to magic classess and not battle (INT SinX autocaster? ROTFL),,, LordAbsinth
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