I cant belive that was the response by a Gm.
First of all, AT least there is skoll cards to counter Thana, and not everybody is pushing high vit, (free thana resistance)
"Tss is not ment to be a one kill Skill while Asura is"
Well thats not 100% true, if anybody of you ever played IRO a good geared champion can 1 shot most low lv trans classes, or undergeare classes not wearing protection" "HENCE THE WORD PROTECTION"
Now apply this to this,
"Everyone dual clients to Fcp themselfs, strip on a gtb" they are now immune to All magic damage a class can do.
Making Dragon warlord card, useless waste of a slot. Which Destoryes all Magic classes.
My point is, if you nerf the ablity to use thana with TSS, which has over numberous counters, even free ones VS
Doing something about GTB+FCP, like the only reason paladins on this server are unkillable is due to the god damn fcp abuse of duel clienting. And no ON IRO there is no dual clienting allowed.
So either get rid of the TSS nerf, or if your keeping the TSS nerf, do something about gtb/fcp.
You dont have to change GTB at all, just make it harder to fcp or something creative.
Thats my 2 cents, totally uncalled nerf on thana.