Ahhh true, sac = always neutral too. And question about skoll and +10 shield was vs thana users. So damage doesn't rise to high. Lots of hp but take more damage for many types of attacks. I prefer staying at 700k hp. More = no sacrificing lots of resistances.
OT> of thread haha I should have been more forum active long ago. Good to toss ideas / pick up on the differences from Lightside RO (now dead low rate) to FRO. Thanks for help.
Hrmm yea holy cross is always slow, any cards you can think of that give a decent attack? What about something like envenom or something even, i know a card can give that? Possible to change / add poison damage on your attacks. I know it says that cards that add element type to weapon don't work but maybe a skill?
Either way seems stat builds would ruin most skills i could try, least off top of my head........ that go with Devo or GC build. Just thinking of some fun new idea to change when not woeing, or just make different pally to rotate to non woe. Thinking of getting into pvp but paying salary and castles NEVER dropping = exp. and now the econ wreckers = worse.