uhmm im suggestin a new pvp battleground
since ive noticed conquest is kinda unbalanced tho its fun
this one both teams gets to break and defend crystal
Here are the preferable rules :o
Victory is obtained by destroying the opposing team's crystal.
The crystal for each team is protected by 2 guardians that must be defeated before the crystal can be attacked.
When the crystal is destroyed, your team gains one point. Your team wins if you obtain two points.
Skills cannot be used on crystals.
When a player dies, there is a delay before that player can re-enter the match
The battlegrounds follow WOE mechanics rather than PVP mechanics.
A Kafra NPC is located in the center who offers Storage and cart Rental services.
A Repair NPC is also located in the center.
Just like the emprace/conquest crystal, the crystal only receives 1 damage
Skills that cannot be used in WOE cannot be used in the battlegrounds . The TaeKwon skills sprint and leap also cannot be used.
I got the 2 spawnpoints separated by a barricade to avoid spawnkilling and the different passageways are for diversion
If possible to be implemented can it be connected with the pvp ladder or the order of the dragon (for fame points)
credits to flavius battleground and thanks to LittleBoyNamedTrain