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Lucius

3rd Class Skill Update!

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Posted

Take a nice and warm look at this...

WL_Comet.jpgComet

* Max LV: 5

* Prerequisites: Hell Inferno LV 3

* Type: Damage / Status Effect

* Description: Calls a comet from space to crash down down into the ground dealing huge fire element damage in a 15x15 radius. The skill causes [burning] status effect, which continually deals fire element damage over time. Enemies closer to the center of the blast takes increased damage. This skill requires two Warlocks to be together to cast.

Skill Level 1 2 3 4 5

Fire Element Magic Damage 1000 - 3000% 1200 - 3500% 1400 - 4000% 1600 - 4500% 1800 - 5000%

SP Cost 1200 1400 1600 1800 2000

Warlock_m_front_skill.gifWarlock_f_front_skill.gif

YAY :D

Posted

Take a nice and warm look at this...

WL_Comet.jpgComet

* Max LV: 5

* Prerequisites: Hell Inferno LV 3

* Type: Damage / Status Effect

* Description: Calls a comet from space to crash down down into the ground dealing huge fire element damage in a 15x15 radius. The skill causes [burning] status effect, which continually deals fire element damage over time. Enemies closer to the center of the blast takes increased damage. This skill requires two Warlocks to be together to cast.

Skill Level 1 2 3 4 5

Fire Element Magic Damage 1000 - 3000% 1200 - 3500% 1400 - 4000% 1600 - 4500% 1800 - 5000%

SP Cost 1200 1400 1600 1800 2000

Warlock_m_front_skill.gifWarlock_f_front_skill.gif

YAY :D

Posted
Take a nice and warm look at this...

WL_Comet.jpgComet

* Max LV: 5

* Prerequisites: Hell Inferno LV 3

* Type: Damage / Status Effect

* Description: Calls a comet from space to crash down down into the ground dealing huge fire element damage in a 15x15 radius. The skill causes [burning] status effect, which continually deals fire element damage over time. Enemies closer to the center of the blast takes increased damage. This skill requires two Warlocks to be together to cast.

Skill Level 1 2 3 4 5

Fire Element Magic Damage 1000 - 3000% 1200 - 3500% 1400 - 4000% 1600 - 4500% 1800 - 5000%

SP Cost 1200 1400 1600 1800 2000

YAY :D

LulKuyuti how is that going to own AV? @_@

Take a look at this!

Golden Thief Bug Card

Nullify all magic spells, including supportive skills, that target the owner at the cost of doubling SP Consumption cost when using skills.

Yay!! :D

Posted

Because of the ??? hit each hit will do 400% damage so if it is over 3 hits then it will be even to AV and it will most likely hit for more :). I bet Clowns/Gyspsy will get an uber leet skill in their thirdclass shift tho

Posted
Because of the ??? hit each hit will do 400% damage so if it is over 3 hits then it will be even to AV and it will most likely hit for more :). I bet Clowns/Gyspsy will get an uber leet skill in their thirdclass shift tho

Oh, do you mean better than the skill AV? I thought you meant it's going to HAXRAEPOMG AV users.

Posted

No Lol I am thinking/hoping it will give a Sniper a bit of an upper hand in PVP. and hopefully the warg will help out if you want to do damage during woe. But the AoE Ankle Snare is far to /drolling to pass up >.> <.<. I'm excited :s <.<

-edit-

Not to mention Camouflage, Arrow Storm and Fear Breeze

Posted
Only bad thing is that you can only do WArg attacks while on it lol

You don't do shit on a Peco Peco though.

Wolf > Peco

Peco Peco being the only current transportation... animal.

Oh haha

Warg Rider

* Max LV: 3

* Prerequisites: Warg Mastery LV 1

* Type: Active / Special

* Description: Allows a ranger to mount their summoned Warg. Skill level increases your movement speed. While mounted a warg, you can't use any bow attacks or skills that are not Warg exclusive.

Posted

Wanderer

  • SWING DANCE
  • SYMPHONY OF LOVER

If they only get 2 skills, I'll go WTFZQ_QWTFZ on Gravity.

Posted
If they only get 2 skills, I'll go WTFZQ_QWTFZ on Gravity.

YAY! Q_Q! Also, I can't wait to see the advanced ninja class. :x!!!!

Posted
Wanderer

  • SWING DANCE
  • SYMPHONY OF LOVER

If they only get 2 skills, I'll go WTFZQ_QWTFZ on Gravity.

They probably just haven't thought of anything cool. Yet.

As for advanced ninjas? That idea isn't even noted down, it's a 1st class.. Unless they make Hyper Novices and I don't know, Marines or Navy Seals for Gunslingers, I really doubt that there might be a new ninja based class.

However, who knows.. But I still really really doubt it unless doddlercon has said anything about it.

Posted

hope the duration of electric shocker trap (ranger) wont be decreased by enemy agi or smthing like that

Posted

LOL @ Rangers riding on Atroce's cousin.

EDIT: After looking at Ranger Skill Tree, I noticed a few things:

1. Camouflage - at lvl 5, does that mean you still have to be near walls since lvl 5 removes the obstacle requirement needed? +Crit and Damage sounds nice though.

2. Aimed Bolt - Cannot be spammed unless you can repeatedly immobilize characters. Very nice if you mastered trapping strategies.

3. Electric Shocker is a good way to drain SP (Pros)

4. A small downside is that, you can't use a bow while mounted and the only warg-based skill available with a bow is Warg Strike (which is pretty decent imo).

5. Its a very good class overall. I wish there would be an Auto-Warg function like Auto Blitz. /heh

Posted
omg that skill that knocks everyone back 7 cells would be soooo crazy for woe. omg

skill will be spammed and only the guild with the person spamming it will get emp oomgomgorgasm

No knock back in WoE |:

Posted
No knock back in WoE |:

I didn't read if it worked in WoE or not, but so far all knock back is nullified in WoE.

WTF DRAGON MOUNTS?!?!11 THAT'S BETTER THAN LASERS!!

I also think that Crush Strike Rune skill could be abused with Forsaken weapons xD. But, now that I think about it, Lord Knights are stronger than Rune Knights.

Wow, and Arch Bishops do seem abusable.

When these guys come out, I'm definitely going to play Ragnarok again.

It's been already said.

Posted
<3 RANGER. Well they haven't finished all the skills yet for Wanderer ( although that's seriously an ugly name. WHY THE FORK IS IT NAMED AFTER A MONSTER? ), because if you look at Generic & Sorcerer, they haven't done skills for those. So just be patient and they'll come out eventually. [:
Posted

Keep in mind these skills are to be used in conjunction with the new game mechanics. They break the max level and stat limit for a reason. If these are ever implemented here, it'll be with the new mechanics as well; also a re-balance after some testing.

Posted
Keep in mind these skills are to be used in conjunction with the new game mechanics. They break the max level and stat limit for a reason. If these are ever implemented here, it'll be with the new mechanics as well; also a re-balance after some testing.

Who else besides me is wishing upon a star that they(gravity) feel some shame on their faces and 'modify'(nerf,nerf,nerf!!) GTB with the new implements to come? ^^"

They really should tell more about sorcerers...

Posted
Keep in mind these skills are to be used in conjunction with the new game mechanics. They break the max level and stat limit for a reason. If these are ever implemented here, it'll be with the new mechanics as well; also a re-balance after some testing.

Of course but skills reducing your max HP? o_o;

Ouch.

Posted
Of course but skills reducing your max HP? o_o;

Ouch.

These classes are still in beta. Besides, the original concept of GX's is that they're stronger, but they get backlashes if their skills fail. In this case, I believe that if Poison Pressure fails, it'll be the GX's who gets his/her HP decreased.

Posted

I'd love to play ranger, I wonder 3rd job champ is gonna be like.

Posted

Well I can only evaluate what I'm seeing right now & right now they seem OP.




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