Yammy Posted November 16, 2008 Report Posted November 16, 2008 Anyone know what card [compunded on weapon] gives the most attack? Or is it zipper bear? Thanks thanks
Tempest Kin Posted November 17, 2008 Report Posted November 17, 2008 Thats an open variable question. o_o
Ethereal Posted November 17, 2008 Report Posted November 17, 2008 Anyone know what card [compunded on weapon] gives the most attack? Or is it zipper bear? Thanks thanks Godrevy's right. If you look on RMS, and search up ATK, you'll find that most cards give ATK + 5, and range from 10, 15, etc. And at the end you'll see Zipper Bear, which gives 30 ATK. But, like Godrevy said, if you want a damage modifier, you would use Turtle General.
Blip Posted November 17, 2008 Report Posted November 17, 2008 what does turtle general do? and whats the best card to slot into a 4 weapon when versing demi-humans?
Cirrus Posted November 17, 2008 Report Posted November 17, 2008 Turtle General card: Increases damage inflicted on all enemies by 20%. 3% chance of automatically casting Level 10 Magnum Break on the enemy when attacking. Depends on which class/what type of attack you are using. Most often people slot these cards into their weapons: Incantation Samurai - Ignores DEF. Thanatos - deals more damage based on target's DEF. Phreeoni - +100 Hit, for non-DEX based classes like TSS Champ, Dual Dagger DEX SinX, the likes. Turtle General - What I said. Hydra - 20% more damage to Demihumans. Goldenring - 25% more damage to Demihumans (doesn't stack very well). Skeleton Worker - 15% more damage to medium sized monsters (People are medium sized). Paper/Mobster - 20%/15% more damage on a critical hit (for critical builds). That's damage based though ('cept Phree, of course). There are other cards that strip/dispell/breakstuff/coma people so, yeah, a lot to choose from.
Kipo Posted November 18, 2008 Report Posted November 18, 2008 I use 3 "Goldenring Cards" and 1 "Turtle General Card" . (That gives the most damage on players because of the order in how the cards are read.) Olso for players who have High Vit. You can use 2 "Goldenring Cards" 1 "Turtle General card" and 1 "Thanatos Card" (That combo will obliterate Sacrafice Palladins or any other class that uses high Vit) Well that is what I use on Players. But for MvP's Just use 4 "Abysmal Knight Cards" and hit the MvP with its Weak Element. (You can research MvP's Items and Monsters here at Ratemyserver.net)
Yammy Posted November 18, 2008 Author Report Posted November 18, 2008 Coolio. thanks guys. And i mean't +atk cards not +% damage. I main a whitesmith and I was just wondering if anything could make my dmg better. Thanks for the input though
CombatMuffins Posted November 18, 2008 Report Posted November 18, 2008 I use 3 "Goldenring Cards" and 1 "Turtle General Card" . (That gives the most damage on players because of the order in how the cards are read.) Olso for players who have High Vit. You can use 2 "Goldenring Cards" 1 "Turtle General card" and 1 "Thanatos Card" (That combo will obliterate Sacrafice Palladins or any other class that uses high Vit) Well that is what I use on Players. But for MvP's Just use 4 "Abysmal Knight Cards" and hit the MvP with its Weak Element. (You can research MvP's Items and Monsters here at Ratemyserver.net) You need to consider the stacking downfall
Kipo Posted November 18, 2008 Report Posted November 18, 2008 You need to consider the stacking downfall What is stacking downfall if you dont mind me asking? O.o
Blip Posted November 18, 2008 Report Posted November 18, 2008 whats the best cards to slot into weapons for people who use gr? do i need to use "box of storm?"?
Kipo Posted November 18, 2008 Report Posted November 18, 2008 People who use Ghostring Enchant there armor with the ghost element. Just make your atacks Holy By using a Holy weapon or try finding a card that echants your wepon with the holy element. Use holy arrows if you are a Sniper. And Silver Bullets if you are a Gun Slinger.
Cirrus Posted November 18, 2008 Report Posted November 18, 2008 If you're using an always Neutral skill (Asura, perhaps?), you could put a Civil Servant card. If you're a Sniper and your opponent goes GR, use Immaterial Arrows. o.o Also, you can use Box of Storms, or other elemental Converters if the class you are playing doesn't have a skill/ammunition to change elements. (i.e. Champ, LK, etc)
Kipo Posted November 18, 2008 Report Posted November 18, 2008 Asura is not allways neutral. At least i dont remember the skill saying so. Why would you use Imaterial Arrows.... It does you no good to hit Ghost With Ghost element...
Quantum Of Solace Posted November 18, 2008 Report Posted November 18, 2008 Sniper vs Someone with GR Holy Arrow:16k ea hit DS Immaterial Arrow:20k ea hit ds And Yeah asura is always neutral
Kipo Posted November 18, 2008 Report Posted November 18, 2008 Wow i never knew that. Very interesting. Thanks guys :D I learned something.
Tempest Kin Posted November 18, 2008 Report Posted November 18, 2008 I thought if you used all attack % cards it's not as effective as say... 1 or 2 ATT+, and then 2 or 3 ATT+% cards. I'm not sure though, just curios.
Tick Posted November 18, 2008 Report Posted November 18, 2008 Coolio. thanks guys. And i mean't +atk cards not +% damage. I main a whitesmith and I was just wondering if anything could make my dmg better. Thanks for the input though Use Zipper Bear Cards.