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justbobo

Gs Health Modifer

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Posted

Our Health Should be a TAD bit improved, I'm not suggesting a lot, Maybe the same as snipers or a little bit below.

1. I'm aware that desperado can stop melee chars

2. I'm Aware that we have that skill that lowers long range atk's

3. Asura..... don't start

4. If a gs uses Double fbh we need int like no ones buisness, therefore we lose potential vit points

5. We Don't get the normal bonuses as other classes would

Feel free to leave opinions, I don't usually get butt hurt

+i may add suggestion for a gunslinger elite shotgun :]

Posted

Well as I see it, Slingers are non rebirthed classes so they should naturally have less HP. But Giving a few HP mods to a few deserving classes doesn't sound bad to me at all.

Posted

AsoBark, if you don't have anything relevant to post, then please do not post at all. I'll give you this as your last warning. Do more irrelevant posts and I'll be forced to go beyond your already 100% warn, if you know what I mean.

Posted

Uhh, guys. Slinger's desperado spammage is overpowered with 2 FBH. Do you know how fast a 300k HPed sinx with an usak donation shield has to spam yggs to live? It's your choice to put on both FBH to add more damage, not the GM's nor the HP Modifier's. If you simply dont wanna die do less damage and have more HP. Im kinda sick of people these days going 300 str + 2str belt+ 2 FBH and spamming yggs like crazy when they fight... That's especially targeted to sinxes.

Posted

A 300k HP sinx can drop a dual FBH gunslinger in less than 5 seconds. Sinx vs Sinx usually just falls down to who can ygg the fastest, but for Sinx vs Gunslinger, its usually a different story. Plus, a gunslinger cannot wear a shield so expect them to eat 32k crits/DPS all at once. Lets say they go HP build with 270k dex, 1 FBH and 1 Egnigem Cenia/Firelock. They'll still have less HP than a clown who has 300 Dex and dual FBH.

Posted

Gypsy.

240+ vit = 130k HP.

Just to have said something constructive.

Posted

I'm not sure if a health modifier would exactly work well but, gunslingers are also limited to elements since they're long ranged and only have a few bullets available. If the class such as assassin cross is facing up against a gunslinger, while the assassin cross is wearing Angeling Card, then say buh-bye to the gunslinger. But most other class are limited to few elements if they don't have Box of Storms and such.

Like the others have said, they're a 1st Class, which means they're expected to have low HP. If this idea ever decides to get implemented, I would suggest doing this for Ninja or something too.

Posted
I'm not sure if a health modifier would exactly work well but, gunslingers are also limited to elements since they're long ranged and only have a few bullets available. If the class such as assassin cross is facing up against a gunslinger, while the assassin cross is wearing Angeling Card, then say buh-bye to the gunslinger. But most other class are limited to few elements if they don't have Box of Storms and such.

Like the others have said, they're a 1st Class, which means they're expected to have low HP. If this idea ever decides to get implemented, I would suggest doing this for Ninja or something too.

Clowns are 2nd class and I have like 200VIT and I only have 160k HP, so please! Do something about Clowns too.

Posted
Clowns also apply to Gypsy. Some classes aren't played because they don't have a lot of HP, or don't do a lot of damage. :(
Posted

I walk around with 80k health, thats with 150 or so vit, because I require a lot of int :[

I'm not singling out gs on this one, Ninja could use health too, but that would result in a stronger FS.

Posted
Why not make the pistol one handed. /swt

I know right 1H GS Pristol Plox

Posted
I know right 1H GS Pristol Plox

It will render the desperado useless maybe, because you shoot two pistols at opposite sides making it one-handed will lower the number of attacks,right?

Posted

That's just a f'ing sprite, don't forget about novice/ninja arm guard sprites.

But yeah, something close to that.

Posted

The desperado animation doesn't only live up to its so-called "sprite" it is meant to be a two-pistol skill, if you want to make a one-pistol skill then make another version of desperado for one-hand only. The desperado skill is meant to shoot at opposite sides that's why it hits the surrounding player of the caster, imagine a one-hand pistol doing the same skill, it wouldn't be the same.

Posted

My main character is a GS so I know all the issues it has.Even after putting FireLock and raising the VIT to about a hundred,the HP is still lower then 90K and its fucking hard to PvP with this kind of low HP.

Gunslingers need an HP boost ,end of story.

Posted
Yes, so GMs please help us GSs own the other classes. A HP boots would help. And, maybe some of the classes aren't played cause people don't know how to use them. Honestly, for me It's kinda of hard for me to play champ, thats why I played it for 2hrs. So, make a card like WSs or something! But, just please enhance our HP.
Posted

I play champ and id like to say

Most GS cant survive my asura with resist gear and i dont use full asura

I think a health mod would benefit the class

My friend who is a ninja also complained about HP

I think those classes should get them!!!

Posted
I play champ and id like to say

Most GS cant survive my asura with resist gear and i dont use full asura

I think a health mod would benefit the class

My friend who is a ninja also complained about HP

I think those classes should get them!!!

Ninja's have the cast shell spell so it helps them invade most of the time. They also have shadow leap, a jump version of the back slide. They have ways to evade while the only way the GS has is to use a SinX card. Which would take up some space in our gear. I'm not trying to like disagree with the ninja's need more HP but they do have skills that could help them evade.

Posted

Well, Gs have lower HP because they are first class and all.

If you look at the angle of low rates, that two novices, one becomes a slinger and the other an archer, when they reach 99, the hunter will need to rebirth and then go an even thougher path to become sniper, for having more than double the work and time expended to become a sniper, s/he deserves to have more HP than a slinger.

But, in this server, anyone with a good leecher can get to base lv255 as a transclass in less than half hour. So this compensation of the snipers should be removed for their 'tough' path isn't tough anymore.

Yes, they deserve HP plus, as well as Ninjas, for that matter.

Posted
Well, Gs have lower HP because they are first class and all.

If you look at the angle of low rates, that two novices, one becomes a slinger and the other an archer, when they reach 99, the hunter will need to rebirth and then go an even thougher path to become sniper, for having more than double the work and time expended to become a sniper, s/he deserves to have more HP than a slinger.

But, in this server, anyone with a good leecher can get to base lv255 as a transclass in less than half hour. So this compensation of the snipers should be removed for their 'tough' path isn't tough anymore.

Yes, they deserve HP plus, as well as Ninjas, for that matter.

what he said.



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