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Bolthor

GR Vs. OL

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Posted

Im talking in a general class thing here i.e. for all classes. I just got a fk armor. I know I want a tao card in there but what other card is best? As I see it, it comes down to ghostering or orc lord. Which is better for both regular monster killing and pvp/woe? Is there a third card that trumps both GR and OL? Again I ask in a general character term as I know it might be specific given what class this is being applied to. Thanks for any help people can give.

Posted

Well normally, when you're a certain class you really don't want Orc Lord. When you're up against a Champion, With no Ghostring, only Raydrics, Ursako Fking shield, you'll still die and get a 999999 dmg on you. I think generally up against most classes you want a Ghostring, as it stops Desperado, Sacrifice, some Archer skills, Acid Demo, TSS, and Asura. All these skill are always nuetral, and Ghostring provides 0.25 absorption rate. Orc Lord does have its uses, as if an Asura Champ Asuras you, he dies with you. I highly recommend Ghostring for lower hp Classes such as SinX, Gunslinger, Whitesmith, and Etc. Then again like 1xdark said, if you got nuff qpons, get two armors, 2 taos, 1 gr one orclord and you have a perfect solution rite there :)

Posted
Well normally, when you're a certain class you really don't want Orc Lord. When you're up against a Champion, With no Ghostring, only Raydrics, Ursako Fking shield, you'll still die and get a 999999 dmg on you. I think generally up against most classes you want a Ghostring, as it stops Desperado, Sacrifice, some Archer skills, Acid Demo, TSS, and Asura. All these skill are always nuetral, and Ghostring provides 0.25 absorption rate. Orc Lord does have its uses, as if an Asura Champ Asuras you, he dies with you. I highly recommend Ghostring for lower hp Classes such as SinX, Gunslinger, Whitesmith, and Etc. Then again like 1xdark said, if you got nuff qpons, get two armors, 2 taos, 1 gr one orclord and you have a perfect solution rite there :)

Sinx's are the second class with the best HP modifier. Anyways, GR+Tao does the work for most situations, work on for more armors so you can get 2xOL, GR+RSX or whatever floats your mind, but GR+Tao is a must.

Posted

Seriously, lets not post irrelevant stuff here Berserk. Post only the information that's essentially helpful, not the ones we cannot really use.

Posted
easy, get two armors and you can use both : )

Indeed

Against Pallies Creators and Champ

Tao+GR

Against SinX and pretty much everyother class its

Tao+Tao

since those classes easily get endow and GR is useless

If you happen to be against someone whos melee and you feel like it switch to

Tao+OL

or

OL+OL

Posted

If you have more than 1 armour, just use OL + GR since you could be a reflect. It depends on each class like other people would say. Like Gr + Tao would be suitable for SinX since they may be facing like other SinX's with SB and etc. Go with OL + OL if you're facing a SinX VS SinX mode. There's a lot of combinations and whatever type of ways you can make it. ): Like Tao + Tao = Pallies, OL + GR = Champ?, Tao + OL = SinX (if you want) Whatever suits you the best. /ok

Posted

i think you should use what berserk says. because he is like pro.

And it would cost alotless then OL and tao

Steel chonchon card + pecopeco=YAY win!

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