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Posted

Hi I want to know if there is a way the GM team custom a NPC to remove the +10 in equips,

there are people that wont buy +10 equips due to the fear of thana users even there are like 20 max

anyway my problem is that I refine to +10 my equips and I want em back to +0 to improve my def from vit and

not from refined equips anyway I dont know if thats posible (I know the game dont ahve that but if Genesis could do something

about like makin some speacial NPC I will be very glad ^^)

anyway thanks for your time, =D

Posted
Great Idea , That's one of the diffrences between mvp and pvp - refine rate of the equip.

Erm..? Did that make any sense? Either for MvP or for PvP,refine rate is pretty decent. Yeah sure,this is a high-rate so for PvP It's not that great if you have defense or not,because either your opponent has a thanatos (( which is kinda of rare )) or he has a incantation samurai card and will just ignore your def.BUT refine rate isn't pointless. I'd rather have my gears at +10 because you can use 2 skolls and make thanatos card completely pointless,and by having +10 gears,receive less damage.

For MvPs,the more defense the better. Exept for 1-2 MvPs which ''pierce'' your ass.

Posted

Thana affects vit defense and not armor defense I think.

Posted

Geldaz

I know armor defense isnt pointless at all but since I use diferent classes (and I guess lots do that) the refine bonus of my equip change (thats something I do I dont know if everyone but my def bonus between classes stacks different =P ) anyway since the armors I really care are Donation/Elite and I switch em between my chars I though it could be a good idea to make em +0 again.

And the 2 skolls are a nice way to reduce the vit defense but thats when you can spend lots of vit points in your class... (thats my opinion could be wrong could be right... ^^)

Jelzin

Really is thath the formula for thana damage?? OMG /gg

that would be the reason that some great leader I used to have told me about to keep my defense bonus under 100 so thana wouldn´t increase damage.

But if my defense is vit def+ def is = 50, it means that I will take half damage from thana/ice pick users ???

or the ice pick damage formula is different??

^^ lol I wanna know xD

Posted
It is ATK * ( Vit Def + Def ) / 100.

I forgot to add that.

Any way it still reduces tha damage,

if ATK=2000 for example and my total defense is 50.

Formula will be like...

2000*50/100 so the result of this is 1000 so it half the normal damage that the enemy will do on me

if ATK=2000 and my total defense is 150.

Formula will do like...

2000*150/100 so the result of this is 3000 so it increase the damage.

Am I right? or Im missing something... plis explain

Posted

Here is the correctet Formula again ( Sorry, I did it wrong twice Lol. I forgot the brackets; you still calculatet it right ) :

-

ATK * ( (Vit Def + Def) /100)

So let's calculate with the following; 150 Def in total.

2000 ATK * ( (120 Vit Def + 30 Def ) / 100)

2000 * 1.5 = 3000

-

If your total Def is 50 it's as the following:

2000 ATK * ( (20 Vit Def + 30 Def ) / 100 )

2000 * 0.5 = 1000

So yes, you're right. :)

Posted
Personally, I'd have to disagree with this idea. I remember seeing a topic similar to this idea - or the exact same. Also I remember reading it and the only way this could happen is for the NPC to delete your amor and create a new one for you; just like the Valkyrie Helm Exchanger. It takes your helmet and deletes it, then creating a new one just the exact same. So if you wanted something to be +0 again, we'd be taking many hours or days of our time putting in the codes for armors. But although I do like the idea, it wouldn't work out.
Posted

OMG well that was the answer I was expectin from someone that knows about the design of the game

so thanks for answerin (and sorry if someone has post it long time ago =P )

anyway keep up the good work ^^

take care

Posted
Well, it's okay. You aren't in any trouble or anything, and no problem at all. Enjoy your time in-game. :]
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