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Shura

Implementing server skill latency fix

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Hello! 

I've been browsing the forums quite a bit and seen the complaints of people who suffer from ping lag when it comes to pvp. For me, I absolutely love pvp and would like nothing more than to play in a server where it feels like my every input is recognized by the server instantly. I also don't like losing due to the fact that lag got me at a critical moment. Both of those are just dreams right? Anyways, I still don't know where the server location is (a player told me somewhere in Chicago, but was unsure). I play from Japan and I use a pretty decent VPN to connect to America; result is actually worse than just playing on my regular line. So I still do feel the lag from time to time. SInce this is a server that caters to people internationally, one thats been up for +8 years (?), and has balanced PVP, I figured maybe it would be a good idea to suggest a way to implement a server side skill latency fix, like adelays.

OBJECTIVE - Make a better PVP environment, regardless of location; to promote fair competition for all players in pvp.

IDEA - *LINKS ARE NOT ADVERTISEMENT*

Genesis (or the scripters of the team) make their own server side skill latency fix for ForsakenRO OR refer to this other p.server (that is sadly closing): https://riseofmidgard.com/forum/viewtopic.php?t=9 (*please read the following link for explanation of frostdelays) and ask to possibly use their frostdelays system and implement it in fRO. I say this because the owner of said server is already planning to close their server and is wondering about what to do with their scripts. (* refer to link: https://riseofmidgard.com/forum/viewtopic.php?f=47&p=5614#p5614). I wanted to add these references in the event that the team takes me up on my suggestion and decides to instead just code their own delays script that IT IS POSSIBLE TO DO THIS.

TEAM - Scripters, Genesis (I'm still new to this server, so I don't exactly know who's who. sorry!)

RESULTS  - Will probably entice more players from other parts of the world to come play on ForsakenRO and possibly keep more of those who were planning to migrate (or stop playing) just because of ping issues.

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