nepramas Posted October 17, 2013 Report Posted October 17, 2013 Good day. I am a newbie here, so pls do bear with me. I am new at the MVP Room, when I read the MVP room information, it says that 70% chance for Card droprates at weekdays. Is this true? And uhm, can someone please reply on how much is the card drop rate for MVPs in MVP Room and MVPs at certain maps? Thx Quote
thePast Posted October 18, 2013 Report Posted October 18, 2013 I think card drops at 1% in mvp room ? Normal Mvp's 10%, 20% at float rate :) Quote
Double Trouble Posted October 18, 2013 Report Posted October 18, 2013 [GM]Genesis make less the price of zenny to enter the mvp room Quote
jameslamela Posted October 21, 2013 Report Posted October 21, 2013 how about increase the mvp room drop rate to 5%... Quote
Red Monkey Posted December 4, 2013 Report Posted December 4, 2013 (edited) 1,4% droprate at weekend, statistically you must kill the mvp 70 times to get a card it cost 75m to spawn it, that would be 3 tokens. Kiel Card on market is 90 token 70 times* 3 tokens to spawn= 210 Token What a waste of Money to use this room.... please fix it a bit? Edited December 4, 2013 by Red Monkey Quote
llarenasonny Posted December 5, 2013 Report Posted December 5, 2013 Add some boss that cost a little. Quote
Sensation Posted December 5, 2013 Report Posted December 5, 2013 (edited) 1,4% droprate at weekend, statistically you must kill the mvp 70 times to get a card it cost 75m to spawn it, that would be 3 tokens. Kiel Card on market is 90 token 70 times* 3 tokens to spawn= 210 Token What a waste of Money to use this room.... please fix it a bit? That's not how it works 64.28 * 1.4 might be 90, but that isn't how it statistically is calculated. If you kill it 70 times, you only have a ~10% chance of getting it. But each time you kill it you have a 1.4% chance of obtaining it, whether it is your first or 1000th kill. So it's still the right bang for your bucks, as you only paid 75M for that one card drop, the things you've spend before are just 'unlucky' attempts. If people would be more satisfied with it, I think spending 3 forsaken tokens to summon the MvPs could work too (either zeny or tokens), that was there's a token sink. Edited December 5, 2013 by Sensation Quote
Red Monkey Posted December 5, 2013 Report Posted December 5, 2013 That's not how it works 64.28 * 1.4 might be 90, but that isn't how it statistically is calculated. If you kill it 70 times, you only have a ~10% chance of getting it. But each time you kill it you have a 1.4% chance of obtaining it, whether it is your first or 1000th kill. So it's still the right bang for your bucks, as you only paid 75M for that one card drop, the things you've spend before are just 'unlucky' attempts. If people would be more satisfied with it, I think spending 3 forsaken tokens to summon the MvPs could work too (either zeny or tokens), that was there's a token sink. I know in the end its luck depend, but dont u agree that the chance is a bit to low? Quote
Sensation Posted December 5, 2013 Report Posted December 5, 2013 Try camping the MvPs instead and tell me about those odds with the MvP parties going on. When you've calculated those odds, look back at the MvP room and see how tempting they are. Quote
ChainBreak Posted December 5, 2013 Report Posted December 5, 2013 If there was still hocus it would be way easier for people. Getting MVPs summoned before was still a lot of work, but not as costly and anyone could do it. My suggestion would be adding a timer to the mvp room, removing the costs and making the spawned MVP random. Quote
Endyuransu Posted December 5, 2013 Report Posted December 5, 2013 I think it would be better to use Activity Tokens to Spawn MvPs at the MvP Room 1 Quote