-Si- Posted April 19, 2013 Report Posted April 19, 2013 (edited) Tell me, from your experience to now of what you see going on forsaken. Dont flame in here just speak feedbacks. What I see: Forsaken seems to only be focusing on certain skills leaving out other potential skills. (Unless I just dont see) Meaning: Forsaken isnt verstile (I think thats how you spell it lol) cause ive been in many many servers, forsaken is pretty equal but it only seems to have classes rely on certain skills where as other servers give much potential for everyclass to be able to use other skills then to rely on what forskaen provides. (Just my opinion so any feedback helps but please dont be negative about it) and one more thing...Ygg Dependent! Backthen I dont recall being dependent on them and more dependent on pots potions and heal skill. (Just what I see not what needs to be changed) Some example: Creators: Homucleuos are supppper weak. Potipn Pitcher is useless, not once have I seen it used in forsaken. Gunslingers: All you see is Desperdph and Rapid Shower. So many sk ills can be used but why not? Tracking is slow. (Forgive me if im wrong, I dont ever see gunslingers use any other skills or just other skills dont have back up % damage as oyher skills do. Dependant on gears and not what server needs to improve. Meaning: People all they suggest is more and more gears >.< what I feel forsaken needs more is server improvement and I give GM thimps up! For helping it improve ^^ Gm you guys/girls are doing a great job keep it up. Remember this what you see not just on game but in forsaken as a big picture. Dont flame! Dont hate! Reason to doing this in my opinion is it helps bring out ideas that could help improve the server. Let GM see how we view ragnarok as a player and a cpmmunity to see how Gm can come with ways to make it balance yet allow all classes to be able to use their full potential. Well sorry for any typos, typing on my phone. Be open minded ^^ Edited April 19, 2013 by -Si-
jameslamela Posted April 19, 2013 Report Posted April 19, 2013 (edited) i was playing RO a long long time ago... it was way back 7 yrs in an official server here in PH. i already played several private servers too, but i wasnt so active then.. i though RO is fading away so i stop playing... then the time came that i miss paying it so i look for some private servers available. 1st i saw talon RO, i downloaded it but i have found problem in installation.. XD then my 2nd option was this server "fRO".... and to be honest... "no other servers satisfied me more in playing RO rather than fro..." the server is good... job are balanced... though some might really do dominate.. but its no big thing. i give over all a thumbs up. regarding to certain restricted skills.. yeah + 1 on that... many skills havent been put in use. but i do believe GMs now are working on it. as these skills will be implemented, new valk and legend weapon will be implemented too. that why im so excited about it... conclusion: fro is a good server that need more development for the better for it to become the best private server a present time.... more POWER FRO!!! Edited April 19, 2013 by jameslamela
Shino Posted April 19, 2013 Report Posted April 19, 2013 Regarding the homunculus. So far right now they don't completely work(Like Vanilmirth), I believe Bishop is looking for a fix. Aid potion had some use before when we had annihilation event. But, it is the same with priest's heal where it only has use during WoE. A high rate server cannot really do justice much to healing skills. This server has been ygg dependent from the start. It is our equivalent of mastela fruit from low rates. If you don't use yggs, there is no way in hell you would survive for more than 5 seconds. I do agree on some that some skills were forgotten, and we are constantly working on that(like letting stalkers use trans skills). If you had some suggestion, please make a thread for it so the community can pitch in ideas and makes it easier for us to see and implement it if possible. 2
-Si- Posted April 19, 2013 Author Report Posted April 19, 2013 Ah yea its was them mastela fruits lol. But yea maybe because I played most servers without yggs i thought forsaken was like that at start too my bad, but yea back on topic: Healin Skills: True healing dosnt do much kind of odd lol, kinda makes healing not so useful but in some cases it does. Creator Homu: Ah ok, Keep it up Bishop! :D Give probs to these GM's and their work ^^ Ygg: I guess I just dont remember using yggs back then...but true can't really last without yggs. Forgotten Skills: Oh ok, well keep up the good work Gm's :)
91Dazz_ Posted May 14, 2013 Report Posted May 14, 2013 Tell me, from your experience to now of what you see going on forsaken. Dont flame in here just speak feedbacks. What I see: Forsaken seems to only be focusing on certain skills leaving out other potential skills. (Unless I just dont see) Meaning: Forsaken isnt verstile (I think thats how you spell it lol) cause ive been in many many servers, forsaken is pretty equal but it only seems to have classes rely on certain skills where as other servers give much potential for everyclass to be able to use other skills then to rely on what forskaen provides. (Just my opinion so any feedback helps but please dont be negative about it) and one more thing...Ygg Dependent! Backthen I dont recall being dependent on them and more dependent on pots potions and heal skill. (Just what I see not what needs to be changed) Some example: Creators: Homucleuos are supppper weak. Potipn Pitcher is useless, not once have I seen it used in forsaken. Gunslingers: All you see is Desperdph and Rapid Shower. So many sk ills can be used but why not? Tracking is slow. (Forgive me if im wrong, I dont ever see gunslingers use any other skills or just other skills dont have back up % damage as oyher skills do. Dependant on gears and not what server needs to improve. Meaning: People all they suggest is more and more gears >.< what I feel forsaken needs more is server improvement and I give GM thimps up! For helping it improve ^^ Gm you guys/girls are doing a great job keep it up. Remember this what you see not just on game but in forsaken as a big picture. Dont flame! Dont hate! Reason to doing this in my opinion is it helps bring out ideas that could help improve the server. Let GM see how we view ragnarok as a player and a cpmmunity to see how Gm can come with ways to make it balance yet allow all classes to be able to use their full potential. Well sorry for any typos, typing on my phone. Be open minded ^^ You must've used Potion Pitcher once to know it is useless. Hehe >: )