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bentennyson

Help Me With Fdagger Card And Stat Plz

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Posted

i Prefer for you to have either of these cards

1st.. 2tg inca vr/skel worker(usual)

2nd.. 2tg ws vr

3rd.. 2tg 2abyss/ tg 2abyss orcskel (for breaking)

4th.. dwar vr ws metaling (stripping/breaking armor )

Assasin stat

•Breaker Str = 280

Agi = making the ASPD 195

Vit = remaining on vit

int = no use

dex = depends

luk = only for crit type

I hope it would help you ^_^

this is all as far as i know :D

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Posted

Yes, indeed you can. Here are roughly what your equips should look like.

Fhelm (+10 and put seyren), Fsets, A good aura, a rucksack or a fluffy, str belts, and a shield.

The usual cards, but for the armor, if you can get yourself 3 armors, 1 gr 1 tao, 1 gr 1 gloom , and 2 gloom, if you're low on budget. Use a gr gloom combo.

Cards on sinxcrit = anything would do. 2 tgs 2 paper, 1 tg 2 ak 1 paper. take your pick.

str= 280 roughly, make sure its divisible by 10 so you don waste any stats

vit= 170-190

agi=aspd 195

dex=1

int=1

luk= enough for you to get 101-105 crit.

Here some Tips.

All you need to know about critical attack

Critical:

  • Critical is your chance of striking a critical blow against a target.
  • Each point of Critical increases your ability to cause a critical by 1%.
  • Your Critical on the Status window is equal to 1 + [LUK/3] + Critical Increasing Cards where [] indicates you round the value inside down before continuing.
  • Your true Critical value is equal to 1 + LUK*0.3 + Critical Increasing Cards.
  • There is a special rule for Katar wielding Assassins. They get twice the Critical number they should do.
  • Criticals are checked for before seeing if your Hit overcomes the targets Flee. So you can actually land a Critical even if you would ordinarily have no chance of hitting at all!
  • Monsters have Luk too! Your chance of getting a critical against a monster is reduced by MonsterLuk/5. This reduction takes place after the doubling of Criticals for Katars and the Counter Attack skill.
  • The full formula for Criticals at the time of a swing is equal to (1 + YourLUK*0.3 + Critical Increasing Cards)*CritModifier - TargetLUK/5.
  • A Critical hit always hits for maximum damage and ignores Def.
  • You can tell a critical has landed by the big red spiky bubble around the damage message and a special hit sound reserved for critical hits.

Good Luck :3

Posted

You want approximately 100 crit so set your luck accordingly. You don't need any dex or inca on your dagger if you are crit since crit ignores defense.

I don't think abymysal knight card works on emp, never did figure that one. Depending on what gear you can afford you would have to set your build accordingly.

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