dadron3 Posted January 9, 2012 Report Posted January 9, 2012 (edited) . Edited March 28, 2012 by dadron3
weak123321 Posted January 9, 2012 Report Posted January 9, 2012 i think i like this idea for non donator's
Perishable Posted January 9, 2012 Report Posted January 9, 2012 How is it going to happen? The donation people could still dominate and go non-donation gears. It'll only benefit them still. Even with the strip if you go into the castle map with donation gears like when you go in non-donation pvp room.
dadron3 Posted January 9, 2012 Author Report Posted January 9, 2012 Yes of course the "skilled" donation players could still dominate. But for once players won't be dominating only because they have better gear than the opposite player. Point being, that skilled players who do not have donation gear (Players who may come here from other RO servers, etc) would have a good chance to start afresh and be able to go to higher levels without having to waddle through this muddy economy. Also it would help the economy by increasing the demand for Nd items that can be farmed (Usually farmed by newer players) How is it going to happen ? I have no idea, I have never codded and do not pretend to understand coding or eAthena or w/e is required. My job as a player who does not understand said dynamics is to make suggestions and request the opinions of the members of the server. Do post your thoughts.
Aerynth Posted January 9, 2012 Report Posted January 9, 2012 I actually kinda like the idea, even if the "skilled" donation players would dominate on ND, at least the lesser geared would still be on par with them gear wise. I like to see how this goes tho, I can't think of any other setbacks tho. Would like to see what others have to say.
Procastinate Posted January 9, 2012 Report Posted January 9, 2012 I do agree on dadron3, since Fro got this ND equips in order to "Lessen the GAP" between donators and non-dontaros respectively. So the idea of this ND-woe would also benefit everyone specially those those who are just starting. regarding the "skilled-players" it is also one way of helping those ND-geared players to be better at pvp and sooner or later they will be also quoted as "skilled" once. but i just would like to add some restrictions whenever this would be implemented.. Besides the banning of Donation items.. there must also be a banning of cards. since the "skilled" do have cards like thanatos on them.. they would still dominate woe even in ND gears.. in order for this to be balanced Ban Donation items and Thana card from this event.. :D -just a thought that passed trough my mind :D (open to constructive criticisms.) ^_^
wazzap_mr Posted January 9, 2012 Report Posted January 9, 2012 (edited) I do agree on dadron3, since Fro got this ND equips in order to "Lessen the GAP" between donators and non-dontaros respectively. So the idea of this ND-woe would also benefit everyone specially those those who are just starting. regarding the "skilled-players" it is also one way of helping those ND-geared players to be better at pvp and sooner or later they will be also quoted as "skilled" once. but i just would like to add some restrictions whenever this would be implemented.. Besides the banning of Donation items.. there must also be a banning of cards. since the "skilled" do have cards like thanatos on them.. they would still dominate woe even in ND gears.. in order for this to be balanced Ban Donation items and Thana card from this event.. :D -just a thought that passed trough my mind :D (open to constructive criticisms.) ^_^ True :> +1 to topic because no pro guild would let someone join without the godly equips as a requirement :< Edited January 9, 2012 by wazzap_mr
Dudu Posted January 10, 2012 Report Posted January 10, 2012 I dont think this is needed since, with our new Knight Set, you can really make some dmg to the Forsaken King set, and making this ND WoE would discourage the ND population on going further ( Farming and Marketing to get Fset ). WoE is meant for all the classes, wether ND or Donor, ive seen lots of ND players working their asses out in WoE and they are actually pretty good defence. And if they are loyal enough, GM's helps them out with drops and they can go further and buy Donor equips. And idk about what guilds you are talking about but, ive seen guilds that takes Knight Set players or ND Gears.
Justice Posted January 11, 2012 Report Posted January 11, 2012 I like the idea. But it's hard to see how we'd work this into the woe schedule. I can see some possibilities: -We add a new castle for Non Donation and have on a day without woe already (probably Thursday) -We change one of the American/Asian/Euro woe days to Non donation (In which case, entire guilds might be forced into Non-Donation style if they want to keep a castle they win.) -We set aside one of the American castles for Non donation on both Saturday and Wednesday. (I don't know about everyone else, but I see this as a more reasonable situation) But all in all I'm in more agreement with Dudu. There is a lot of things you can do with Non Donation gears to be awesome. You just need to know what you're doing. EDIT: Another thing I just thought of: what if this isn't that popular of an idea? If that's the case, one or two people could go into the ND castle and take it over and over and get drops like no tomorrow. If we were to do this, we'd have to change the drops for the ND castle.
dadron3 Posted January 11, 2012 Author Report Posted January 11, 2012 (edited) I dont think this is needed since, with our new Knight Set, you can really make some dmg to the Forsaken King set, and making this ND WoE would discourage the ND population on going further ( Farming and Marketing to get Fset ). WoE is meant for all the classes, wether ND or Donor, ive seen lots of ND players working their asses out in WoE and they are actually pretty good defence. And if they are loyal enough, GM's helps them out with drops and they can go further and buy Donor equips. And idk about what guilds you are talking about but, ive seen guilds that takes Knight Set players or ND Gears. See this is a valid point, as is any argument stated by any person. But I fail, absolutely fail. To see how it would dis-encourage new players to go beyond ND sets. From my current view point, I think this would encourage them to go further, it would give them a chance to get gear such as emps, imps, maybe even have weapons/f.armors/cloaks as drops. Currently when a new player joins, he knows better than to farm Nd sets or finds out soon enough anyway, he goes straight to farming seeds, berries or speed pots or items for Pro's (cards, quest items etc.) At another server I used to play, they used to have trans and non-trans WOE for the exact same reason. Because it allowed players new and old alike to compete in field of some what equality. The point of any game, or anything in general usually. Is what they call "Mastery", "Autonomy" and "Purpose" all 3 can be achieved through this thought as I currently understand it. Don't get me wrong by no means am I saying donation WOE is not fair, but what I am saying is that during donation WOE it is a lot more difficult for players with less gear to compete with those who are fully geared, let alone get drops considering how "most" the current guilds work. It's just a suggestion to try and create some sort of balance between donation and non-donation. I remember over 2 years ago, ND pvp used to have sooooo many players new and old. PvP wasn't just for players with donation gear, there was infact more tactic and skill that went into playing non donation PvP. And now when I look at pvp, hardly is there anybody in non donation or donation PvP because most players know, that unless they are at least well geared they stand no chance in donation pvp. And non donation PvP is just empty. If this server is to grow in general it requires that it's players and GM's both put in the time and effort to encourage players to join. And that's what this idea is about, to help the server grow because without growth this server will surely and steadily just fade away... Think from a new players perspective not yours, because honestly we don't need our perspectives. We need theirs if we want them to stay. I like the idea. But it's hard to see how we'd work this into the woe schedule. I can see some possibilities: -We add a new castle for Non Donation and have on a day without woe already (probably Thursday) -We change one of the American/Asian/Euro woe days to Non donation (In which case, entire guilds might be forced into Non-Donation style if they want to keep a castle they win.) -We set aside one of the American castles for Non donation on both Saturday and Wednesday. (I don't know about everyone else, but I see this as a more reasonable situation) But all in all I'm in more agreement with Dudu. There is a lot of things you can do with Non Donation gears to be awesome. You just need to know what you're doing. EDIT: Another thing I just thought of: what if this isn't that popular of an idea? If that's the case, one or two people could go into the ND castle and take it over and over and get drops like no tomorrow. If we were to do this, we'd have to change the drops for the ND castle. Non-donation gear is great no doubt, but it surely cannot compare anywhere near to donation gear. Donation gear gives you soo many extra stats. I can only quote sinx and so I will. Donation gear saves you from putting stats into dex, luk, agi so that you can get more str and do more damage which is pretty necessary if you're going to be doing any damage at all against players with reduct and damage gear like Friggs or Sacreds, valk weps etc etc. Besides I don't think any class would have enough hp to stand against donation geared players anyway. The damage output is so high these days, that without the proper reducts players with good gear are easy kills as well. And it usually has less to do with skill and creativity and more to do with tokens and donation gear. I am not all knowing and wouldn't even dream of making such a claim, my opinion is only one from a player who knows a part of the game. Which is why we have the forums, so that others who may know more can help and better our server/ ideas. And yes I absolutely agree with changing the drops for the ND castles, this (Adding a ND WOE castle) is a very large concept and it requires a lot of refining. My primary idea was to see what the community thinks of it, accordingly the refining can be done if desired. I'd love to see this server at the level it once used to be, with 150 people online all the time. And at least 250+ online during WOE. It'd help stabilize sooo many things that are very unstable at the moment. Please do continue to add your wonderful opinions this is what we need ! Participation from the players to whom the server belongs. Edited January 11, 2012 by dadron3
Xtopher Posted January 12, 2012 Report Posted January 12, 2012 (edited) I don't see the point in "non-donation" events. We have a really custom server with highly customized items. Why would we purposely have events that remove these items is beyond me... People say it is to shrink the gap between donors and none-donors... this is crap. The equips are readily available in the market. No donation item is account locked... People who have never donated a cent to this server have items beyond that of some high donors... A lot of the donation gear is meant to bring balance to classes. If we take out the Valkyrie weapons specific classes are obviously way more powerful than others thus removing all the hard work that has been put in to balancing classes. I'll disagree with your suggestion. None-donation woe won't attract masses of people. Donation gear is the norm here. There are a lot more people running around with fsets and Valkyrie weapons than elite/knight gear. Most people don't even have elite/knight gear. Annihilation was removed because of lack of interest... this event would be exactly the same. Edited January 12, 2012 by Xtopher
Halion Posted January 12, 2012 Report Posted January 12, 2012 The point of every new player is to get the best items in the game, if i was a new player i'd love the idea of going into non donation woes but in a server where the 80% of the population is actually geared* this will end like the anihilation event idea. *Forsaken Sets, Cards, Woe drops, etc.