Dudu Posted October 25, 2011 Report Posted October 25, 2011 (edited) Hey did anythin happened to the Antique Firelocks??? I tried them out in my Champ and they give WAY more HP and STR! Is it bugged or something? Since Champ can 1 Shot any single job, i sugest to check and correct this little bug. Edited October 25, 2011 by Dudu
Xtopher Posted October 25, 2011 Report Posted October 25, 2011 It seems fair. Champs need a bit of a boost... They've kind of been left behind with all the other boosts. All they've gotten is a dorcus. Plus other classes benefit from the firelocks not just champ.
Kittie Posted October 25, 2011 Report Posted October 25, 2011 I would say Champs benefit from it actually since they rely on SP to fuel their Asura damage while most other classes will be defaulting double FBH. The only class I could see using this other than Champ are pure-devo Paladins. Anyways, like I said in game, I don't mind the extra boost for Champ, but I really think you should have implemented the Tao fix for some of the classes before putting this change in. 1
Dudu Posted October 25, 2011 Author Report Posted October 25, 2011 If they actually fix the Tao bug, i wouldnt mind either this Champ boost.
Xtopher Posted October 25, 2011 Report Posted October 25, 2011 I would say Champs benefit from it actually since they rely on SP to fuel their Asura damage while most other classes will be defaulting double FBH. The only class I could see using this other than Champ are pure-devo Paladins. Anyways, like I said in game, I don't mind the extra boost for Champ, but I really think you should have implemented the Tao fix for some of the classes before putting this change in. Many builds benefit from firelocks. Any sort of tank build would wear firelocks. I use firelock/fbh on my priest for asura.
Halion Posted October 25, 2011 Report Posted October 25, 2011 (edited) don't fix the firelocks they are okay n_n Edited October 27, 2011 by Halion