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Posted

My suggestion is adding [1] slot to Forsaken King's belt. What do you guys think? Not a really good idea but since it's a donation item and some accessories have a slot, why not let this special thing have it? I know some of the reason but is it that bad?

Posted

Disagree, because it would be OP to autocast lex with champion and 2 strengh belts. They would dominate everyone in a few of hits more often than the normal champions.

Disagree, because the snipers would be useless with autopneuma cast and the current sonic blow sinx would be unbeatable by ranged classes. ( this may change because of the skills that the player got with this job )

Posted

Disagree, because it would be OP to autocast lex with champion and 2 strengh belts. They would dominate everyone in a few of hits more often than the normal champions.

Disagree, because the snipers would be useless with autopneuma cast and the current sonic blow sinx would be unbeatable by ranged classes. ( this may change because of the skills that the player got with this job )

Yeah.

Champions autocasting lex, that would really hurt...

Posted (edited)

Champions can actually autocast lex but if we get strength belts with slot, then we got a problem.

Edited by Halion
Posted

Champions can actually autocast lex but if we get strength belts with slot, then we got a problem.

They can? o.o I knew that just now...

Posted

Disagree, because it would be OP to autocast lex with champion and 2 strengh belts. They would dominate everyone in a few of hits more often than the normal champions.

Disagree, because the snipers would be useless with autopneuma cast and the current sonic blow sinx would be unbeatable by ranged classes. ( this may change because of the skills that the player got with this job )

Don't we do that now already? It's worth a try. That's why I'm suggesting.

Posted (edited)

I see no problem with this. A lot of [ if ] commands can be added to cards and being put into the forsaken belts. Like if put into str belt halfs chance or nulls chance etc.

Id suggest nerfing like this.

Dex Belts- reduce cast of strip by half - if on sniper/stalker/clown null effect

Vitality Belts- reduce cast of pneuma by half / reduce strip chance by half

Str Belts- null chance to cast lex

Int Belts- bring imp/siroma cards down to 10% bonus on elements.

Feel free to add based on cards you think can be op on these and how to make it workable.

Edited by nines
Posted

Don't we do that now already? It's worth a try.

^
Posted

I disagree, a lot of effects would have to be nerfed and that is just unnecessary work to do.



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