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romeobunny

Guild Hangout Buffs

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Posted (edited)

My suggestion is to make it go away (unimpliment it) and never bring it back cause it really makes it unfair for other players. And i would also like to suggest that kiel card effect should be lowerd for ninjas to 15% aftercast delay

Edited by romeobunny
Posted

There was a reason it was implemented (to drain tokens from the economy) most of the buffs you can get yourself,except for the class specific ones,honestly it's not that bad,if your fighting someone who has these guild hideout buffs just get your own buffs,and dispell them,there more easily countered then one might think.

Posted

i don't agree with guildbuff system, if u wanna drain tokens from the econ emplament a houseing system where u can decorate your house, or dress up your pet to(that gives them addes ablitys) so they will be more useful other than just for looks, Oh or even better make guild hangout buffs so they only work dureing WoE times and GvsG

Posted

I actually do like the idea of, as you named it "housing system" - it seems quite fun to me, and maybe people would actually like it!

However, I can't say if you're completely right about that that system would actually drain tokens from the economy - I mean, some people would find it useless, if you understand me.

I do understand where you're comming from though, but guild buffs only last for 3 minutes as I've heard, so you can either stall the fight or you can dispell the person since many of people don't really use GTB as much, it should not be that hard to make them get rid of it. Though, enabling buffs for GvG/WoE might not sound like a bad idea, the worth of Guild Hideoud might actually fall down because of that through time, atleast I think so.

Posted (edited)

I actually do like the idea of, as you named it "housing system" - it seems quite fun to me, and maybe people would actually like it!

That sounds like a good idea but the thing is,that wouldn't drain no where near as many tokens,no ones gonna pay 1500 tokens to have their own house and pet.And like Noir stated Guild buffs don't last long at all so there not that bad.

Edited by Seraphine
Posted

Well i guess to balance out the time limit if it was installed only for WoE and GvG they could make it so it don't have a time limit and has to be dispelled. And with the house system maybe some items could give you special effects or let u get a special pet that adds stats or resistances to some elements.

That sounds like a good idea but the thing is,that wouldn't drain no where near as many tokens,no ones gonna pay 1500 tokens to have there own house and pet.And like Noir stated Guild buffs don't last long at all so there not that bad.

Well the way people been useing them is (get fully buffed) kill everyone and go get the buffs again so that time limit is useless, unless you put a cooldown on the time they can get buffed like maybe 10min cool down

Posted

And like Noir stated Guild buffs don't last long at all so there not that bad.

The guild buffs may not last long but i've had plenty of experience fighting people with them. All they do is kill until it wares and they go get the buff again. It's pretty pathetic if you ask me. They RELY on the guild buffs to live and yet I still kill them anyways. Yesterday I had 5 people with guild buffs fighting me and my sister and they were failing epicly. I could imagine them without the buffs. They disgrace fRO to be honest. But making the buffs only available during WoE would be a good idea. It wouldn't decrease the average price that people bid for it very much cause during WoE, if you have the guild buffs that just means you need less people in each castle, winning you more than one or two castles per WoE. That being said, there's more chances for them to get the WoE drops from each castle therefore it wouldn't decrease the cost of GH much if any at all.
Posted

The guild buffs may not last long but i've had plenty of experience fighting people with them. All they do is kill until it wares and they go get the buff again. It's pretty pathetic if you ask me. They RELY on the guild buffs to live and yet I still kill them anyways. Yesterday I had 5 people with guild buffs fighting me and my sister and they were failing epicly. I could imagine them without the buffs. They disgrace fRO to be honest. But making the buffs only available during WoE would be a good idea. It wouldn't decrease the average price that people bid for it very much cause during WoE, if you have the guild buffs that just means you need less people in each castle, winning you more than one or two castles per WoE. That being said, there's more chances for them to get the WoE drops from each castle therefore it wouldn't decrease the cost of GH much if any at all.

you said so yourself you can take them on and that " they fail horribly " then dont complain and continue to kill them. Having the buffs is a Luxury. i paid for the buff so my guild could have fun. just because a guild has them does not mean they are unbeatable. you can dispell them yourself or you can buff yourself with like 10 clients.
Posted

you said so yourself you can take them on and that " they fail horribly " then dont complain and continue to kill them. Having the buffs is a Luxury. i paid for the buff so my guild could have fun. just because a guild has them does not mean they are unbeatable. you can dispell them yourself or you can buff yourself with like 10 clients.

why should othere players have too use multi clients just cause "you paid" for buffs, and so your guild could have fun yea if u call randoming noobs in for field fun i guess u would be right but that probaly why our server stays so small cause of people like you who thinks if fun to kill noobs.....

Posted

why should othere players have too use multi clients just cause "you paid" for buffs, and so your guild could have fun yea if u call randoming noobs in for field fun i guess u would be right but that probaly why our server stays so small cause of people like you who thinks if fun to kill noobs.....

I agree entirely. 3 of my friends that just joined recently ALREADY quit because of you guys randoming them. The GM's are trying to get the population back up, not lower it even more than it already is.
Posted (edited)

why should othere players have too use multi clients just cause "you paid" for buffs, and so your guild could have fun yea if u call randoming noobs in for field fun i guess u would be right but that probaly why our server stays so small cause of people like you who thinks if fun to kill noobs.....

Guild buffs are meant to give a guild an advantage in War On Emperium and in Player Vs Player scenarios,in general people kill new players not just the players with guilds buffs.

Edited by Seraphine
Posted

Having used the buffs myself i can say; its very overpowered.

Then again, it comes with the price. Its a necessary evil as it was explained, token drainer.

It was good enough to convince the staff to at least remove a couple buffs however, it was worse before believe me x3

Must be rough on the newer players, but hang in there. Its all for the sake of improving the economy, so this just might have a good reflection to newer players in the long run; being able to sell higher some goods and wares you manage to farm.

Besides, little by little the staff is working on easier means to help newer players become stronger in a faster way ^^

Although i think giving the hideout a rest sometimes would be good. The hideout system is a kind of 'rent', in which guilds bid to be able to have the hideout for a certain period, so it could be like...a guild holds the hideout for said period, then after it expires, one period without the hideout, then another bid...so on. <guild x has hideout><no guild has hideout><guild y has hideout><no guild has hideout><guild z has hideout><no guild has hideout>....so on. Just a thought.

Posted (edited)

Guild buffs are meant to give a guild an advantage in War On Emperium and in Player Vs Player scenarios,in general people kill new players not just the players with guilds buffs.

The people that don't have guild buffs and kill newbies usually do it by accident cause they go around and use a skill on every person in For fild and the newbies die in 1 hit so the person that killed them usually say sorry and they laugh about it. Those WITH the guild buffs will KoS anyone who they kill in 1 hit and anyone that they can kill even with a little effort. It's ass holes like them that are keeping this server from being noob friendly for one and for two, keeping it from getting populated again.

EDIT: Would anyone mind explaining to me all the buffs it does indeed give you?

Edited by NikkiLee69666
Posted (edited)

Guild hideout gives the following:meltdown,wind walk,kaite,kaupe,kaahi,kaizel,endure,angelus,concentrate,magnificat,gloria,adrenaline,impositio,suffragium,blessing,increase agi,weapon perfection,overthrust,maximize power,concentration,aura blade,loud exclamation,aspd potion,all food stat buffs,true sight,and assumptio .

Edited by Seraphine
Posted

Guild hideout gives the following:meltdown,wind walk,kaite,kaupe,kaahi,kaizel,endure,angelus,concentrate,magnificat,gloria,adrenaline,impositio,suffragium,blessing,increase agi,weapon perfection,overthrust,maximize power,concentration,aura blade,loud exclamation,aspd potion,all food stat buffs,true sight,and assumptio .

Okay thank you.
Posted (edited)

the guild buffs are they are now arent as overpowered as they were. some of the class buffs that they had have been removed. the main concern was energy coat cause it made tanking classes able to ware gtb without coming close to dying. concentration really just makes it so you dont need a phree. never understood what maximize power did. and the tad stat buffs dont make a huge impact on the damage you put out. if u were to dispell the other buffs you would only do about 2 or 4k more damage then what you would normally do. overall the new guild hideout buffs arent as over power as you guys are making it. just to inform people i have used the buffs, i have annihilated people with the buffs, i have annihilated people without the buffs, i have annihilated other people using the buffs. it all depends really on how u play.

i would also like to suggest that kiel card effect should be lowerd for ninjas to 15% aftercast delay

this would be a big no no. nerking kiel card for one class would be extremely unfair. using cicada makes it so you cant move, also without kiels it makes it so you cant attack either, 120% vs 60% is a huge difference that is if your using 4 kiels. right as now you would need a minimum of three kiels to play ninja effectively, anything else would be a waste of your time. Edited by supream
Posted

The people that don't have guild buffs and kill newbies usually do it by accident cause they go around and use a skill on every person in For fild and the newbies die in 1 hit so the person that killed them usually say sorry and they laugh about it. Those WITH the guild buffs will KoS anyone who they kill in 1 hit and anyone that they can kill even with a little effort. It's ass holes like them that are keeping this server from being noob friendly for one and for two, keeping it from getting populated again.

EDIT: Would anyone mind explaining to me all the buffs it does indeed give you?

Unfortunately, that's not true. It's not just the players that have buffs that kill new players, usually well geared players like to pick on new people (I've seen it happen far too many times). The good news is we are working on addressing this issue and our next update is going to be heavily focused on new players and those who can't donate. On topic, I don't know if people would still be willing to bid as much if the buffs were limited to WoE and GvG. We've tested the buffs and they're no where near as bad as they were before and tried to meet people in the middle as much as we could. We removed the OP class specific buffs but still made it better than the basic default buffs. They don't last long, and as others have said there are ways to counter them. It's very, very, very unlikely we would remove the guild hideout buffs all together. Instead, I'd recommend suggesting specific buffs you would want removed.

Posted

never understood what maximize power did.

Maximize Power allows your damage always to be in the maximum value. As you will notice, your damage does not have a range it will be constant.

E.g. If you dont have Maximize Power: your atks are like 10-14k then with Maximize Power it is constantly 14k.

^_^

As for this thread. GH Buffs is not that OP as you think they are. As Supreamus said, the only thing overpowered there if they add was Energy Coat which in this case not there. You can easily dispell them with the use of VR Card, Drooping Valk or if Dispell is available to you then Dispell them. You can't blame people in utilizing the GH Buffs since they paid for it. Also, we can't control on how people play, if they kill newbies what can we do? Kill them too? (and the flow goes on until someone runs out of pots or is tired of dying). Anyways, instead of newbies going on for_fild pvping(which they can't do well anyways), should be working on getting geared IMO. So let the GH buffs be, and by the way I myself have no access to it. :D I only buff myself using another client LOL.

so -1 on this. sorry.

Posted (edited)

why should othere players have too use multi clients just cause "you paid" for buffs, and so your guild could have fun yea if u call randoming noobs in for field fun i guess u would be right but that probaly why our server stays so small cause of people like you who thinks if fun to kill noobs.....

the answer on your first question is simple - if you want those buffs and you cant afford/do not have the hideout, you can aswell multiple cilents and buff yourself ;).

and what i really don't like in this thread is accusing players who gets the access to the buffs - please do not accuse the whole guild who happened to get access to the buffs of randoming people - you don't know each one of them, you cant speak for them and their actions. i myself got access to the buffs and i never ever in my entire stay on fro didn't random one newbie in forfild or anywhere else. if i accidentaly (and by some strange coincidence) killed someone outside WoE, i think i apologized each one of them. now to reply or not to reply, accept the apology or not, is on them really.

people who usually random new players is as Veracity said, players who are better/very well geared, with some arrogant attitude, which i personally know many people in my own guild don't have. sure there might be few of them, buffing themsefves and go random new people (or/and you), but they are not the only one and won't be the only one. i've seen un-buffed well geared players killing newbies in forfild too, and no, they do not (always) apologize as one of you have stated.

purpose of GH was to have fun with them even outside WoEs or GvGs. as for other things, i think people did tell all already (:

Edited by Quenyi
Posted

The people that don't have guild buffs and kill newbies usually do it by accident cause they go around and use a skill on every person in For fild and the newbies die in 1 hit so the person that killed them usually say sorry and they laugh about it. Those WITH the guild buffs will KoS anyone who they kill in 1 hit and anyone that they can kill even with a little effort. It's ass holes like them that are keeping this server from being noob friendly for one and for two, keeping it from getting populated again.

EDIT: Would anyone mind explaining to me all the buffs it does indeed give you?

How can you affirm people with the guild buffs kill noob and the other do it by accident? Some buff don't f*****g change mind at all. Even without buff, we can kill them in 1 hit like you said. I admit it, i'm killing noob alot. But there is some reasons: They keep asking for items everyday, they are like: sir sir sir pls items items. And they spam it alot. I never asked some random people when I was noob for something except for zeny to bc. I worked for all the items I got. If they quit, they are just too lazy to work for there items. I already gave 10 k tokens to my friend for him to start, and he quitted 2 weeks after because he was lazy to get more items.

Also, we kill noobs because us, the old player have nothing to do. For_fild01 is a map to usally kill poring for noob to lvl. You can't kill the novice and the second job so they can lvl in peace. The other noobs in who you can kill decide to come in a emabled pvp map so it's there fault if they get killed. Oh ya, you will say "why don't you kill the people who have a chance to kill you". I womt killthem because they are old players and they are my friends. If there is someone who I don't like, I'll fight him and ignore noobs. But when not, all I have to do is kill them and talk. Me too, I was getting killed when I was noob but I didn't say shit amd cry about it. If they don't wan't to get killed, they can just sit in fcity and talk.

the answer on your first question is simple - if you want those buffs and you cant afford/do not have the hideout, you can aswell multiple cilents and buff yourself ;).

and what i really don't like in this thread is accusing players who gets the access to the buffs - please do not accuse the whole guild who happened to get access to the buffs of randoming people - you don't know each one of them, you cant speak for them and their actions. i myself got access to the buffs and i never ever in my entire stay on fro didn't random one newbie in forfild or anywhere else. if i accidentaly (and by some strange coincidence) killed someone outside WoE, i think i apologized each one of them. now to reply or not to reply, accept the apology or not, is on them really.

people who usually random new players is as Veracity said, players who are better/very well geared, with some arrogant attitude, which i personally know many people in my own guild don't have. sure there might be few of them, buffing themsefves and go random new people (or/and you), but they are not the only one and won't be the only one. i've seen un-buffed well geared players killing newbies in forfild too, and no, they do not (always) apologize as one of you have stated.

purpose of GH was to have fun with them even outside WoEs or GvGs. as for other things, i think people did tell all already (:

Killing noob dont mean you're arrogant. It's something to pass your time. Find me something better to do and i'll stop.

Posted

You shouldn't be killing new players, it's lame. They have little to no gears, they pose no challenge, you're just being a jerk if you kill them. It's people that do this that are hurting the server because you pick on new people and cause them to quit, making it impossible for the server to grow. Is it really that hard to be nice? Anyway, next update we're going to be doing something about this that will put an end to it hopefully. (:

Posted

you said so yourself you can take them on and that " they fail horribly " then dont complain and continue to kill them. Having the buffs is a Luxury. i paid for the buff so my guild could have fun. just because a guild has them does not mean they are unbeatable. you can dispell them yourself or you can buff yourself with like 10 clients.

Coming from the person who abuses the hideout. I've seen each and every one of your characters and other people in / not in the guild with full buffs, it's pretty pathetic imo. Before you talk about how they are dispellable remember that there's a GTB card that nullifies that, which most people use anyways. And oh, having 7k attack is really hard to beat right? especially with all the redux.

Oh, then the people with the full buff monopolize the pvp room because they can. Imo it should be taken out. There's other ways to drain the econ, and this just seems like a lazy one.

Posted

Well don't say it's people like ME hurting the server just because I do that. You guys only wan't to help new players. Old players quit, but no one care about it. You made a suggestion to help new players, but nothing for old one. Old players have the rhe experience, they also have the items. Oh yea, I don't say it's nice to kill them. I don't do it every time. But as I said before, there is reason why we do that. If they are in a guild I don't like, I'll kill them. You maybe won't understand why we do hat since you're a gm(A really good one) but YOU have alot of thing to do. What about the people who are old players and who are not gm? They have nothing to do. I'm playing since 2009, wich is not really old. But I already have every items I wan't or so.

Posted

Well don't say it's people like ME hurting the server just because I do that. You guys only wan't to help new players. Old players quit, but no one care about it. You made a suggestion to help new players, but nothing for old one. Old players have the rhe experience, they also have the items. Oh yea, I don't say it's nice to kill them. I don't do it every time. But as I said before, there is reason why we do that. If they are in a guild I don't like, I'll kill them. You maybe won't understand why we do hat since you're a gm(A really good one) but YOU have alot of thing to do. What about the people who are old players and who are not gm? They have nothing to do. I'm playing since 2009, wich is not really old. But I already have every items I wan't or so.

Killing new players is hurting the server because it prevents the server from growing. I apologize though, I didn't mean to attack you specifically for that, just what you said is upsetting. We're doing everything we can on our end to improve the server and help it grow, but unless the community changes their attitude towards new players, all of our work is for nothing. Right now we're trying to prioritize new players this update because a majority of our updates are/have been focused on older, geared players. However, we're also working on things for old players to enjoy (new storyline, WoE 2.0, battlegrounds, and a lot more that I don't want to spoil). I made a topic geared towards older players as well (The "How to keep the server interesting" topic was intended for this. However, sadly, not many people have taken advantage of this opportunity.) We care about all of our players, new and old. Instead of saying how there's nothing to do, why not try to come up with new things we can add to entertain our older players? That would be very helpful and make it easier for us to add things for older players, too. (:



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