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kuoch

Sniper Soaring Bird.

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Posted

Is it very necessary for sniper to be able to hold a shield and bow? I mean sure, it's a valk weapon, but letting them also hold a shield. I love how great they are now. And how even it puts them with all the other classes in comparison, but I just think letting them have a shield while using a bow is just a bit to much? Letting them have 2h bow was fine and it does give them a risk of taking high damage, but that is what makes the class unique is that it's a range class. It's distance is what makes it powerful.

So maybe instead I was thinking maybe letting them have a bigger damage boost than what it is now with soaring bird, and putting the bow back into a 2h. I know many of you would disagree, but I don't expect you guys not to.

I just want to see everyone point of view of the bow, so. Tell me, what do you guys think.

Posted

If snipers got a damage boost they would clear everything out before it even had a chance to touch them. Even back in iRO the class's were balanced so if the class wasn't able to hold a shield it still would be able to take some damage before dieing. Here the sniper needs a shield because if any sinx were to go dd for 2 seconds on a sniper they would die with the new weapons the way they are. Also champs could just toss rape them and if anyone were to be devod with defender its just game over.

Snipers are still very killable. And there was already a suggestion on people hating on snipers having shields ( I wonder why ? *looks in the mirror* )

Snipers have been put into balance, no reason to give them a damage boost or take anything away from them. It's the goldy locks zone.

Posted

I don't know. Just that it's over-rated how they can hold a bow and shield at the same time. I mean I don't mind what you said nines, I understand what you're trying to get at, but like it or not. I don't think sniper should even have the power to do both.

Posted

why give the bow a reduction but take shield away? Because how can you shoot a bow with a shield? Dude its ro you think theres people out there calling down meteor storms? Just leave it as is. If i get my shield taken off i want range strip and 50percent dmg bonus on fas and 70 on ds >.>

Posted

I agree with kuoch on this snipers having the power of range and a shield at the same time is a bit too much. It is no wonder everyone plays sniper now because it takes little effort to pvp on one at all. Long as you got the sb and a tao as a sniper you rape crowds of people in an instant while being able to tank alot. They should have some sort of damage change with or without the shield. I think if they can wear shields their damage should be reduced like when a sinx wears a shield his dmg is reduced by about 25%? or they can wear a 2h bow and do their damage now. Something along those lines.

Posted

Sinx don't get a dmg reduction from using a shield...They only loose damage because they take their other weapon off.

And no it's been proven that just because your a sniper a shield and hp doesn't make you godly. snipers can die to a prof even if there wearing gtb >> snipers can die to any class. They are easy to kill for that one reason. They like to put mass damage so they're prone to stone curse. Also if you put a sgw on you cut the snipers damage by like 35%

Most people will complain about taking the shields away not because they lost their shields. It will be everyone else complaining because they'll be getting hit by the power of an asura at 187 aspd spamming of fas. or 190 aspd spam of double strafe.

And this topic has already been made. I believe it was shot down pretty easy to. Just a bunch of qqers going on and no real reason as to why they shouldn't be wearing shields except for. I can't kill them, how do you shoot a bow with 1 hand? They got to much hp and now a shield? Omg they can strip within 1 cell range.

They are fine!

Posted

Okay look. A well played sniper can do possibly anything if wanted. They can tank and has range let alone do massive amount of damage. Why not give them a boost and take shield off? I mean how bad would that be, and everyone has their opinions, don't go raging.

I just loved seeing a well played sniper than some scrub sniper thinking they're so great cause' they have a soaring bird now. I want to see the potential in everyone when it was 2h before. So I thought maybe suggesting a topic where maybe having the effect of soaring bird 2h again, and in return a 30-50% damage boost or so.

Posted

Well it's understandable for sinx to take that much damage. They sacrifice a hand to to do more damage.

Posted

Why not make another soaring bird and equal them out.

Change the one handed so the bonuses get cut in half.

and make a 2 handed one for when you want to do real damage.

Posted

Well it's understandable for sinx to take that much damage. They sacrifice a hand to to do more damage.

Yea sinx sacrifice something to do damage. What do snipers sacrifice? Nothing at all they can tank asura on skolls meaning thana will do nothing on them and they can swap to gtb easily anytime if a prof comes around. Snipers just wear gr tao shield skolls sb then its /omg I pwn all !

Posted

I already take like 25k-45k FS WITH a shield and without i take 40k-70k FS imagine if they have a attack boost man.........they need reduction if they're going to be 2 handed.

Posted

See. Just qqing. Like I said.

Posted

Why not make another soaring bird and equal them out.

Change the one handed so the bonuses get cut in half.

and make a 2 handed one for when you want to do real damage.

This is a good idea but a better way to change it would be to have dmg minus a % when a shield is equip. When no shield is worn it does full damage. That should solve it.

Posted

It's understandable it you take big damage for something 2h. Why wouldn't you. You're sacrificing yourself to play smart to put in damage in range. But if come close to close quarters you take big damage.

Posted

It's understandable it you take big damage for something 2h. Why wouldn't you. You're sacrificing yourself to play smart to put in damage in range. But if come close to close quarters you take big damage.

what he said nines.
Posted (edited)

Woah. Everyone seems to have lost their minds! :) Snipers aren't even that amazing of a class as to debilitate them to give them a 2 handed weapon. First of all, all other classes have a way to counteract their nullifications in some way, shape, or form. (I will give examples soon) While snipers do NOT. Here's what I mean:

If someone uses safety wall against an assassin cross, an assassin cross can use grimtooth or easily attempt to break it or use soul breaker (not used most of the time).

If someone uses pneuma against a lord knight, a lord knight can either push the enemy out with magnum break/sword charge to push them out or use bowling bash, and use spiral pierce against enemies using safety wall.

If someone uses pneuma against a clown, a clown can push them out of the pneuma by using jupitel thunder or just spam the heck out of tarot on there enemy, which is sure to debilitate them in some way, share, or form.

The list goes on.. now lets analyze a Sniper's method of combat. Someone uses pneuma + rsx to prevent the push back which they could POSSIBLY create by pushing a skid trap directly over their enemy (requires accurate pushing of the trap AND that you use immaterial arrow, because damage from ANY other arrow will kill the trap before it's pushed). Now what? Are they supposed to melee with some sort of stripping weapon or breaking weapon? They have nothing to do but to look for the support of another class or to wait out pneuma. What do you expect a sniper WITHOUT a shield to do against a champion with pneuma+rsx using TSS? I'll use my champion right now and even though I'm not very good, I bet I can outclass any sniper with a 2 hand weapon. Snipers survivability and high HP is necessary due to them being completely dependant on their damage. Traps are nice yes, but are they that viable in our high rate PVP? Champions, Assassin Cross, Stalkers can just move out of it easily. Clowns are sure to debilitate you with some nicely placed Tarots, and a Lord Knight will magnum break right out of them. Those are the mainly used classses, so what are they supposed to do now? While it may be true that using assassin cross card and traps to be evasive is nice and all, but they can't be compared to an assassin cross using sonic blow, who deals quick bursts of damage only to escape any sort of conflict with the use of backslide. Lets ALL try to duel other classes using a sniper with a 2 hand weapon and see how well we do. Magic classes anyone? Maybe an edit in their damage output or range of skills is reasonable, but what you're suggesting is highly unreasonable.

I want to hear L2Aim's suggestion on this topic, the true pioneer of snipers.

Pneuma > you in this case. This is not true for ANY other ranged class. They can do something with support skills and/or close-range skills.

Edited by Phenomenon
Posted

Now time for the qq fail responses.

Posted

I just want to hear out everyone responses to this qqing or not. I already understand why people why to have this stay in. I just want an answer from everyone perspective on why "Yes" on the 1h bow.

Posted

I have no problem with the 1 handed bow but I think there should be some downside to snipers having a shield on. In my opinion a 20-30% dmg reduction while shields are equiped would be great. Thats just me.

Posted (edited)

I can understand both views.

It's pretty hard fighting a sniper without pneuma because their damage is really high and you can barely move when being hit, and then their high hp and their shield adds to it so they can tank easily too. You hardly have a chance to survive.

On the other hand, you can just wear a few reductions and their damage is minimized.

And when your class has pneuma (+rsx) then the sniper can't do anything anymore. They are pretty much f*ked then. It's almost like a magic class. Without gtb you're dead almost instantly (from a prof for example), but once you wear gtb then they gotta think of a new way (probably stave crasher but that doesn't kill). But even professors and wizards have a way to deal damage beyond their magic. Do snipers?

But I can see why this suggestion was made in the first place. Sniper was always at a disadvantage compared to classes with shield, and it's because their ranged. They're supposed to own from far because if they're close they gotta run. But before these soaring birds came out, sniper never did enough damage. Now they do a lot more AND they got a shield. So I can understand Kuoch.

My suggestion would be: If you take away their shield, then give them a little reduction (maybe 20% at most) and a verrry small damage boost (10-15%).

I have no problem with the 1 handed bow but I think there should be some downside to snipers having a shield on. In my opinion a 20-30% dmg reduction while shields are equiped would be great. Thats just me.

^ This would be another good idea. Edited by Kayleigh
Posted

Thank you for understanding Viv. That is exactly what I'm trying to point out. But most people only see this class only at it's best with a shield, I've seen a great potential in it before any of this 1h non-sense came up.

Posted

They also had range strip back then.




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