Masahiro Posted January 15, 2011 Report Posted January 15, 2011 Loll I do agree with what your saying more than what I said, but I dnno just suggested it because it came to mind, as an alternative Or an on the spot gm decision if say someone was running for a whole 30 min with nothing else goin on
nines Posted January 16, 2011 Report Posted January 16, 2011 How about we have a npc put into gvg room and when you click on it you get lvl 1 ice wall and once you die the skill gets removed. This will be able to trap people so they can't run. But the gms should monitor the use of ice wall and if the guild over spams give out 3 warnings if they keep up the spamming expell them.
Leaz Posted January 16, 2011 Report Posted January 16, 2011 How about we have a npc put into gvg room and when you click on it you get lvl 1 ice wall and once you die the skill gets removed. This will be able to trap people so they can't run. But the gms should monitor the use of ice wall and if the guild over spams give out 3 warnings if they keep up the spamming expell them. wat
zac Posted January 18, 2011 Report Posted January 18, 2011 How about, there is a minimum requirement to enter gvg. Seeing as there already exists an event where anyone can join and kill, ie: LMS, then why not set more stringent rules for GVG. For example, Each guild must have a minimum amount of players. Along with this we could even go as far to say a Maximum amount cannot be exceeded either. This would kind of force even odds for each guild. Guilds would then Choose their best men wisely, and inversly would make a greater effort to gather more members to be able to qualify to play GVG. Not many will agree with this, however i believe something along these lines would be interesting.
Masahiro Posted January 18, 2011 Report Posted January 18, 2011 How about, there is a minimum requirement to enter gvg. Seeing as there already exists an event where anyone can join and kill, ie: LMS, then why not set more stringent rules for GVG. For example, Each guild must have a minimum amount of players. Along with this we could even go as far to say a Maximum amount cannot be exceeded either. This would kind of force even odds for each guild. Guilds would then Choose their best men wisely, and inversly would make a greater effort to gather more members to be able to qualify to play GVG. Not many will agree with this, however i believe something along these lines would be interesting. i agree to this but, then people won't get a chance to participate and will get angry at their guild for not choosing them say they show up and will not get any form of reward for their effort the minimum isnt bad, once it doesnt disqualify 2 many people but the single person guilds and stuff must end, some of those people just run forever to waste time for being spiteful, especially when they know they have no chance of doing anything. they just want to be nuisances
nines Posted January 18, 2011 Report Posted January 18, 2011 Zac gvg would never happen if there was a person limit.
Xtopher Posted January 18, 2011 Author Report Posted January 18, 2011 Zac gvg would never happen if there was a person limit. Kinda true. It would just be handing over free etokens and GvG certificates to Trans... I don't want that. @Topic: Well, redux have been changed... So I guess we'll see what kind of effect this has on GvG and my topic seeing how it is focused on reductions and refusal to fight.
Halion Posted January 18, 2011 Report Posted January 18, 2011 I'm suggesting a none confrontation rule. The topic was suggested based on this idea, and suddenly everyone started suggestin other stuff.. How about, there is a minimum requirement to enter gvg. Seeing as there already exists an event where anyone can join and kill, ie: LMS, then why not set more stringent rules for GVG. For example, Each guild must have a minimum amount of players. Along with this we could even go as far to say a Maximum amount cannot be exceeded either. This would kind of force even odds for each guild. Guilds would then Choose their best men wisely, and inversly would make a greater effort to gather more members to be able to qualify to play GVG. Not many will agree with this, however i believe something along these lines would be interesting. dis seems to be the better idea i've ever saw in this post, besides the confrontation rule, this seems interesting like make the Guild Master of a guild join GVG with a limit of characters per guild 76, but with the restriction that atleast 10 player of the same guild have to GVG for the guild to GVG so no more solo running guilds will be in gvg :d
Seraphine Posted February 20, 2011 Report Posted February 20, 2011 Making a minimum requirement to enter GvG is unfair, i see no reason if you can tank 20+ people with 10 or less players than you deserve to win.
nines Posted February 20, 2011 Report Posted February 20, 2011 Plus most of the time its just one person killing you all so thats stupid.
Veracity Posted May 7, 2011 Report Posted May 7, 2011 Since no one has posted in this for a long time, and as Xtopher said, reducts have been altered, I'm going to close/reject this. If you would like for this to re-opened, then feel free to PM me. - Rejected -