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Forsakenro Events!

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PvP Events

Last Man Standing (Donation Version)

  • Held: Randomly. Up to GM discretion.
  • What Happens: Players inside fight each other until only one is left.
  • Rules: No novice class characters are allowed in the event. No usage of basilica or kaizel skills is permitted. No running*, hiding in the GM menu, and no partying.
  • Other Notes: This event has a 30 minute time limit. All items and equipment are allowed.
  • Prize: 7 Event Tokens to the winner.
  • *Note that running is classified as refusing to fight when only 2-3 people are left, or if the character is wasting time to make the time limit pass.

Non-Donation Last Man Standing

  • Held: Randomly. Up to GM discretion.
  • What Happens: Players inside fight each other until only one is left.
  • Rules: No novice class characters are allowed in the event. No usage of basilica or kaizel skills is permitted. No running*, hiding in the GM menu, and no partying.
  • Other Notes: This event has a 30 minute time limit. Only equipment gained through quest, events, voting, WoE, and GvG is allowed.
  • Prize: 7 Event Tokens to the winner.
  • *Note that running is classified as refusing to fight when only 2-3 people are left, or if the character is wasting time to make the time limit pass.

Last Team Standing (Donation Version)

  • Held: Randomly. Up to GM discretion. No more than once every two days.
  • What Happens: Two or more GMs form parties and invite players. Whichever party eliminates the members of all other parties wins.
  • Rules: No novice class characters are allowed in the event. No usage of basilica or kaizel skills is permitted. No running*, or hiding in the GM menu.
  • Other Notes: All items and equipment are allowed.
  • Prize: 5 Event Tokens to the winner.
  • *Note that running is classified as refusing to fight when only 2-3 people are left, or if the character is wasting time to make the time limit pass.

Non-Donation Last Team Standing

  • Held: Randomly. Up to GM discretion. No more than once every two days.
  • What Happens: Two or more GMs form parties and invite players. Whichever party eliminates the members of all other parties wins.
  • Rules: No novice class characters are allowed in the event. No usage of basilica or kaizel skills is permitted. No running*, or hiding in the GM menu.
  • Other Notes: Only equipment gained through quest, events, voting, WoE, and GvG is allowed.
  • Prize: 5 Event Tokens to the winner.
  • *Note that running is classified as refusing to fight when only 2-3 people are left, or if the character is wasting time to make the time limit pass.

PvP Ladder

  • Held: Weekly. Ends Friday at 22:00:00 server time.
  • What Happens: Players fight in PvP rooms to rank and win prizes.
  • Rules: No feeding from yourself or others or cheating in other ways. Those who do not follow these rules will be banned from the ladder and will not receive a prize.
  • Other Notes: If your deaths exceed 50% of your kills (i.e. if you have 100 kills and more than 50 deaths) you will not receive ladder wings. Prizes will be given out after the ladder week has been posted.
  • Prize: PvP Ladder tokens. First place gets 10, Second gets 4, and Third gets 1.

Skill Events

Survival (Donation Version)

  • Held: Randomly. Up to GM discretion.
  • What Happens: A GM summons monsters on a map to kill players. Players must try not to die.
  • Rules: No novice class characters are allowed in the event. No usage of basilica or kaizel skills is permitted. No hiding in the GM menu.
  • Other Notes: The event may or may not have PvP enabled, depending on the GM. If PvP is enabled, no parties are allowed. All items and equipment are allowed.
  • Prize: 10 Event Tokens to the winner.

Non-Donation Survival

  • Held: Randomly. Up to GM discretion.
  • What Happens: A GM summons monsters on a map to kill players. Players must try not to die.
  • Rules: No novice class characters are allowed in the event. No usage of basilica or kaizel skills is permitted. No hiding in the GM menu.
  • Other Notes: The event may or may not have PvP enabled, depending on the GM. If PvP is enabled, no parties are allowed. Only equipment gained through quest, events, voting, WoE, and GvG is allowed.
  • Prize: 10 Event Tokens to the winner.

Novice Dodgeball

  • Held: Randomly. Up to GM discretion.
  • What Happens: GMs summon marine spheres and causes them to explode, killing players.
  • Rules: Only novices with a base and job level of 1 are allowed in the event.
  • Other Notes: No items or equipment are allowed. If a player is seen using items, he/she will be disqualified.
  • Prize: 7 Event Tokens to the winner.

Scavenger Hunt

  • Held: Randomly. Up to GM discretion.
  • What Happens: A GM chooses a list of items and announces what players must hunt.
  • Rules: First three people to bring the items to the GM will win.
  • Other Notes: May be a solo or a group scavenger hunt.
  • Prize: Up to GM discretion.

Luck Events

Dice

  • Held: Randomly. Up to GM discretion.
  • What Happens: Players run around numbered squares. A GM rolls a die and kills the corresponding square.
  • Rules: No running or staying on the bridges after a GM says "Stop". No changing squares after the dies has been rolled.
  • Other Notes: Anyone may participate.
  • Prize: 7 Event Tokens.

Russian Roulette

  • Held: Randomly. Up to GM discretion.
  • What Happens: Players run around numbered squares. A GM rolls a die. The square corresponding to the number rolled is safe. All others are killed.
  • Rules: No running or staying on the bridges after a GM says "Stop". No changing squares after the dies has been rolled.
  • Other Notes: Anyone may participate.
  • Prize: 7 Event Tokens.

Wildcard Dice

  • Held: Randomly. Up to GM discretion.
  • What Happens: Players run around numbered squares. The game starts like normal Dice. A GM rolls a die. If the number is a 5, the game changes to Russian Roulette rules. If the number rolled is a 6, it changes back to normal Dice. See the rules above.
  • Rules: No running or staying on the bridges after a GM says "Stop". No changing squares after the dies has been rolled.
  • Other Notes: Anyone may participate.
  • Prize: 7 Event Tokens.

Warp Portal

  • Held: Randomly. Up to GM discretion.
  • What Happens: A GM spawns warp portals to two different maps: One to the next round, one to either death or Forsaken City.
  • Rules: Choose a portal as quickly as possible. Do not afk during the event, or you will be disconnected.
  • Other Notes: Anyone may participate.
  • Prize: 7 Event Tokens.

Find My Skull

  • Held: Randomly. Up to GM discretion.
  • What Happens: A GM "loses" his or her skull and asks for help in recovering it.
  • Rules: Find the skull and take it back to the GM. Do not keep the skull for yourself.
  • Other Notes: Anyone may participate.
  • Prize: 7 Event Tokens.

Password Events

Password

  • Held: Randomly. Up to GM discretion.
  • What Happens: A GM puts up a chatroom with a password. He/she will then ask a question with the answer as the password. First player in wins.
  • Rules: Try not to override what the GM is saying about the event.
  • Other Notes: Anyone may participate.
  • Prize: 7 Event Tokens.

Guess that Monster

  • Held: Randomly. Up to GM discretion.
  • What Happens: A GM puts up a chatroom with a password and disguises as a monster. The password is the name of the monster. The GM may direct players to PM them the name instead if it is too long.
  • Rules: Try not to override what the GM is saying about the event.
  • Other Notes: Anyone may participate.
  • Prize: 7 Event Tokens.

Scramble

  • Held: Randomly. Up to GM discretion.
  • What Happens: A GM puts up a chatroom with a password. The title of the chatroom is a scrambled word. The password is the unscrambled word. The first player inside wins.
  • Rules: Try not to override what the GM is saying about the event.
  • Other Notes: Anyone may participate.
  • Prize: 7 Event Tokens.

Miscellaneous Events

Hide and Seek

  • Held: Randomly. Up to GM discretion.
  • What Happens: A GM disguises and hides on a map. He/she will then tell players clues to where he/she is hidden.
  • Rules: Players must stand right next to the disguised GM and say "I found you."
  • Other Notes: Anyone may participate. Things like "i found u" will not count.
  • Prize: 7 Event Tokens.

Hunt and Seek

  • Held: Randomly. Up to GM discretion.
  • What Happens: A GM disguises and hides on a map. He/she will then give a list of items for players to hunt as well as clues to where he/she is hidden.
  • Rules: Players must stand right next to the disguised GM and say "I found you." The GM will then trade the player for the items on the list. The first player to bring the items and find the GM wins.
  • Other Notes: Anyone may participate. Things like "i found u" will not count. Failure to bring the items will not count as a win.
  • Prize: 7 Event Tokens.

Mindbreaker

  • Held: Randomly. Up to GM discretion.
  • What Happens: A GM gives a random fact. Players have 10 seconds to decide whether it is true or false and move to the corresponding side. Those on the incorrect side will be killed.
  • Rules: Players must choose a side quickly and stay off of the bridge.
  • Other Notes: Anyone may participate.
  • Prize: 7 Event Tokens.

Scheduled Events

Guild vs. Guild

  • Held: Sundays at 18:00:00 server time and Tuesdays at 19:00:00 server time.
  • What Happens: Guilds fight on a map. The guild with players left at the end wins.
  • Rules: No novice class characters are allowed in the event. No usage of basilica or kaizel skills is permitted. No running* or hiding in the GM menu. All parties and areas must have one guild only. You must be in a guild to join.
  • Other Notes: The participating guilds must have emblems.
  • Prize: 180 Event Tokens and 1 GvG token.

Annihilation

  • Held: Mondays, Thursdays, and Fridays at 20:00:00 server time.
  • What Happens: Players fight in teams or alone to kill all other players.
  • Rules: No novice class characters are allowed in the event. No usage of basilica or kaizel skills is permitted. No running* or hiding in the GM menu. Parties have a short while to form, and may reform as needed.
  • Other Notes: No custom gear will be allowed. If a player wears something in, they will be asked to take it off or disqualified.
  • Prize: 2 Annihilation tokens. See this topic for more information.

Forum Events

Signature Event

  • Held: Bi-weekly. Closes at midnight server time on every other Friday.
  • What Happens: Players design a signature to a designated theme. Players and judges vote on the signatures.
  • Rules: See The Official Rule Book for information.
  • Other Notes: Judges votes count for 1 point. Players count for 0.5.
  • Prize: 100 Event Tokens for first place, 50 for second, and 25 for third.
Edited by Determination
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