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nines

Survival.

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Posted (edited)

Simpe suggestion.

Change it so its an actual survival not tank and hide and mob.

Remove the 4 boxes on the sides of the maps and make it so its just a cube everyones locked in. and they can work together to kill the mobs or do what sinxs do and just backslide like wimps -.-

Parties would prove more useful, we could put a time limit so if the limit is reached everyone gets a 10 eqpon prize and etc etc.

Edited by nines
Posted

i hate the survival event. its like run hide and u need the luck too.. damn.. its okay if MVPs are spawned or random monsters. theres liek stage 1 weak, stage 2 medium like that. i think they cant remove the boxes on the sides. maybe just move to another place which is kinda creepy.

Posted

This would present a problem for those with lower-end PCs. The small boxes let them stay in the event, as there are less monsters going in, and not lag with all the effects in the middle (even if it's effect off, there are Fire Pillars and lag because of the sheer number of monsters.) I know some people with lower-end PC's clients just freeze, stop responding, and disconnect.

But then, this suggestion may have some merit, but the mobs need to change along with the map. Stronger, harder to kill, but less numbers, perhaps? More MVPs? Survival events have been held in the past that the players needed to clear everything in the map in order for everyone to win coupons. Perhaps a time limit, or no one wins, will deter those who enter the event just to "tank and hide and mob." Only those alive would receive a prize, so teamwork is a must, this in turn will deter dual clients unless they're good enough to keep 2 accounts alive.

That's a loophole right there, but keep the suggestions coming. I like more team-based events myself.

Posted

I think the Survival Event needs a complete overhaul. Different map in which you can't "hide" yourself in at any point of the map, and different mobs which are buffed up, possibly even custom mobs. I would also support something of a Team Survival, where teams go against each other, helping each other instead of greedily working towards their own survival, and whichever team has members alive last wins.

Posted

Yay i've got gms agreeing with me huzzah!

Posted

just saying peopel chose to make teams and not help each other its based on the person themselves if they want to help or get help.

But overall yeah hiding sinx is kinda annoying but its a way to win

Posted

We're definitely going to reevaluate Survival and try to make it more fun and interesting for everyone. We'll try to incorporate some of these suggestions. It will probably be awhile before the new version would be released. (:

- Accepted -



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