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Primo

Emperium

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Posted (edited)

Okay so i had been looking through old suggestions that havent been answered and ones that have been answer

the one that caught my eye was " Emperium Room "

not it says it wasnt doable to have the room but someone posted a on the same topic a kinda different suggestion

Having the Event Rewards

have an item where its like a bloody branch. but instead it summons an Emperium/a monster then can have properties of emperium since its an npc.

i think this is doable because they have the thana summon scroll and that can pick a specific monster.

just maybe fix it so it summons a monster that is either an emperium/ have the properties of the emp and you can summon where ever you want and test you stuff. its a good way to use events.

Just a suggestion

First Post : Here

Edited by Primo
Posted

the practice room was denied cause people said you shouldnt be able to test, woe should be about estimation. i dont care either way but since that was rejected dont think this would be accepted.

Posted (edited)

they said in the first time they suggested it was not doable

so i just thought

why not have a scroll that makes it so you can test damage and stuff.

Edited by Primo
Posted

But then every breaker gonna use same equipments cards etc. That gonna break fun a bit.

Posted

depends on how you break the fun.

some card combos might do the same damage

but it seems liek a good idea since on the other post people really wanted it

Posted

Look at this :O Kinda interesting seeing how it was in my old server files just overlooked it :P of course would need some minor changes but the idea is its do able XD

moc_fild12.gat,106,306,3    script    Gamer::Emp_init    -1,{

OnInit:
set $Emperium_event,0;
Break;

OnKilled:
announce "" + strcharinfo(0) + " has just defeated the First Emperium HE WINS THE EVENT!",1;
set $Emperium_event,0;
initnpctimer;
Break;

OnKilled2:
announce "" + strcharinfo(0) + " has just defeated the Second Emperium HE WINS THE EVENT!",1;
set $Emperium_event,0;
initnpctimer;
Break;

OnKilled3:
announce "" + strcharinfo(0) + " has just defeated the Third Emperium HE WINS THE EVENT!",1;
set $Emperium_event,0;
initnpctimer;
Break;

OnKilled4:
announce "" + strcharinfo(0) + " has just defeated the Fourth Emperium HE WINS THE EVENT!",1;
set $Emperium_event,0;
initnpctimer;
Break;

OnKilled5:
announce "" + strcharinfo(0) + " has just defeated the Fifth Emperium HE WINS THE EVENT!",1;
set $Emperium_event,0;
initnpctimer;
Break;

OnTimer7200:
if($Emperium_event==0) 
stopnpctimer;
Break;
}


moc_fild12.gat,106,306,3    script    Gamer::Emp_event    97,{

if (getgmlevel(99)) goto L_gm;
    mes "[Gamer]";
        mes "Sorry not a gm!";
atcommand strcharinfo(0)+":@nuke "+strcharinfo(0);
    close;

L_gm:
    mes "[Gamer]";
        mes "Hello there " + strcharinfo(0) + "";
        mes "What can i do for you?";
    next;
        menu "Start Emperium Event",L_see,"Stop Emperium Event",L_see2,"Info",L_info;
    close;

L_info:
    mes "[Gamer]";
        mes "Well the game goes like this i summon 5 emperiums and the first to kill one WINS!";
    close;

L_see2:
    mes "[Gamer]";
        mes "DONE!";
atcommand strcharinfo(0)+":@killmonster "+strcharinfo(0);
    close;

L_see:
    mes "[Gamer]";
        mes "Its Starting!";
    close2;
if($Emperium_event==1)
    close;

set $Emperium_event,1;
announce "I am Starting the Emperium Event!",1;
announce "You have 3 minutes to come or you are not alloud!",1;
initnpctimer;
Break;

OnTimer60000:
announce "You have 2 minutes to come or you are not alloud!",1;
Break;

OnTimer90000:
announce "You have 1 minutes to come or you are not alloud!",1;
Break;

OnTimer180000:
announce "The Emperium Event Has BEGUN!!!!",1;
monster "moc_fild12.gat",107,315,"Event Emperium",1288,1,"Emp_init::OnKilled";
monster "moc_fild12.gat",105,312,"Event Emperium2",1288,1,"Emp_init::OnKilled2";
monster "moc_fild12.gat",103,309,"Event Emperium3",1288,1,"Emp_init::OnKilled3";
monster "moc_fild12.gat",100,306,"Event Emperium4",1288,1,"Emp_init::OnKilled4";
monster "moc_fild12.gat",97,303,"Event Emperium5",1288,1,"Emp_init::OnKilled5";
stopnpctimer;
npctalk "GM please select 5 people to take part in this event!";
Break;


}

Posted

idk what that means but

thanks for the input? lol

its do able i seen it on other servers and such

Posted

Basically its an event script, so 5 emps spawn who ever breaks first gets name bced etc.

It can get turned around into a emp testing room with the same basics.

Posted

Nice one.

it seems fun reguardless either an event or just a test.

Posted

I've actually seen one in the eAthena support forum for a dedicated Emperium break room, so Nines may have a point.

It has a few kinks here and there though, according to some, but works perfectly with others.

Posted

Ah forgot a line Credits to Shimmy for making the script. I know it probably won't work on this server but would be easy to use a tablet to make it work. :P

Posted

yeah if we have someone willing to work on it then it could be done.

weither its a room or a scroll to summon.

it can be done i seen it on other servers

its just weither or not we have someone to put the time into it

Posted
"You have 1 minutes to come or you are not alloud!"

Allowed.

Posted (edited)

Is this really necessary? I'm not being disrespectful or anything, but I'm just asking if you really think this would be that helpful/worth it. Isn't part of what makes Woe interesting is the fact that some breakers are better than others? I don't know. Personally, I'm neutral on it. If someone else has the code for it and was willing to send it to Genesis, that's a different story. I just don't know how important it is or if it really makes sense to add it on this server. Just because it's doable doesn't mean it should be done.

Edited by Veracity
Posted

Well it could be a competition thing for people to do just to test there builds which stats gives you more damage output and a good amount of hp at the same time. How fast it will take you to solo break then figure the math with 2 or 3 other breakers how much time would it be then.

Its really just something to work on your woe setup, also something just to do when your bored. And as the script I posted (As I said needs some editing) Could be turned into an event for emp breakers something to raise that ego lol.

Posted

I like the idea as an event (we're always looking for new event ideas!), I just don't know about it as a testing room.

Posted

Event it is then :] in an event it could be usefull to test some builds

like one day test this and see if you win then another day test a different build.

Cause there are so many things people say affect the emp why not give a shot outside of woe to test something.

but an event would be nice.

i played one on a server and it really is fun. Especially because you dont need to have the best gears its just something to see who is luckier and who does it better

Posted

Doing something similar to this as an event is going to be accepted for consideration, though it does not mean we will actually implement it.

- Accepted -



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