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Elimination

New Guild Skill!

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Posted

My suggestion is that we should have a guild skill that when used the guild leader can spawn guardians anywhere in the castle. This will make WoE more fun and more tactical. I would suggest that the guild has to hold castle for a minimum of 10 minutes b4. Then after the 10 minutes the skill will be enabled. Also since when you max guild level you get 6 remaining skill points,they can be used for the skill. So like for every level the skill goes up the more guardians you can spawn and the more stronger they are. You should also be able to pick which guardian you want and how many so like, 2 sword guardians and 3 archers. Restrictions shuld be not allowed to be spawned in emp room but everywhere else on the map. So I guess that's it. I know that would probly take some hard work to do but gimme ur opinion :D

Posted (edited)

Seems highly complicated for WoE Guardians that don't do much of anything during WoE. If they accept my suggestion to rebuff the WoE Guardians.. I'd still reject it, using the NPC to summon them via any other RO style is fine with me.

Edited by Phenomenon
Posted

This is way too hard to work with. We should just wait for the pending release. Suggesting will give them alot of To-do list. Also, do we even need this?

Posted

This isn't really viable, would require a lot of work and I don't think it is really that needed. There also is not enough support from the community to accept this.

- Rejected -



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