Xtopher Posted May 23, 2010 Report Share Posted May 23, 2010 So I've been gone for a while and came back to find my Priest heals for like 7.5k.... with 350 int this is really ridiculous... I used to heal 10k+... Can this be fixed? and if not why was it changed? I mean come on... its Priests... Link to comment Share on other sites More sharing options...
Cirrus Posted May 23, 2010 Report Share Posted May 23, 2010 A past server update undid the buff that our server did for the Heal & Sanctuary, and is yet to be reimplemented I guess. Link to comment Share on other sites More sharing options...
Deceptive Posted May 24, 2010 Report Share Posted May 24, 2010 Try using Bascojins? o: Link to comment Share on other sites More sharing options...
Xtopher Posted May 24, 2010 Author Report Share Posted May 24, 2010 Thats not the point, the class was nerfed what apparently is no good reason.... Link to comment Share on other sites More sharing options...
Perishable Posted May 24, 2010 Report Share Posted May 24, 2010 (edited) I'm pretty sure we didn't nerf Heal and Sancuary. It just needs to be implement in ForsakenRO server again. A few updates awhile ago wiped it out so the Heal and Sancuary is like that. It's not our fault, we did not nerf it. Edited : ** Edited May 24, 2010 by Perishable Link to comment Share on other sites More sharing options...
supream Posted May 24, 2010 Report Share Posted May 24, 2010 they will fix it soon Link to comment Share on other sites More sharing options...
Xtopher Posted May 24, 2010 Author Report Share Posted May 24, 2010 Ok, good to hear that. Sorry I made false accusations. Thanks for the quick response, hope it's fixed soon.... Link to comment Share on other sites More sharing options...
Perishable Posted May 24, 2010 Report Share Posted May 24, 2010 Anyways, welcome back to the server. Link to comment Share on other sites More sharing options...
Masahiro Posted May 24, 2010 Report Share Posted May 24, 2010 RGM> priest parody...o wait did that ;P kekekek lol wb Link to comment Share on other sites More sharing options...
zac Posted May 25, 2010 Report Share Posted May 25, 2010 i dis agree Link to comment Share on other sites More sharing options...
Xtopher Posted May 30, 2010 Author Report Share Posted May 30, 2010 (edited) After getting re-adjusted to playing again I've found that this class has been crippled. Not only is the heal really low in comparison to int but they also have a very low amount of hp. I mean professors (a mage class) have more hp... what is with that? There's people who can put on reflect gear and if I'm linked I will die in 1 reflected holy light because the hp rate is so low... Also, why would you give every other class in the game a scarf but not acolytes? That seems kind of one sided... I understand not wanting to make champs any more powerful but that cripples priests by comparison even more... And as I mentioned in another thread Basilica is incredibly weak for a high rate server like this. Professors/Paladins/Clowns/Stalkers can all get through it. Not a very "perfect" defense to me. STALKERS CAN EVEN DIVEST YOU WHEN BASILICA IS UP.... WUT??? -end rant- Edited June 1, 2010 by Xtopher Link to comment Share on other sites More sharing options...
Veracity Posted August 19, 2010 Report Share Posted August 19, 2010 Unfortunately, this was changed in one of the updates from eA. We were not the ones who did this. That being said... there really isn't much we can do other than adding items/cards that will increase heal and sanctuary, which we have already done. I realize this is old so. :) - Rejected - Link to comment Share on other sites More sharing options...