Kusanagi Posted November 8, 2009 Report Posted November 8, 2009 (edited) Well Im going so early on this because I have to say this years Halloween event was really disapointing :S The ammount of "MvP's" (wich arent even worth calling mvps) was execive and the prizes werent worth the time and money that needs to be used to clear through such a masive amount of them. I believe the whole idea Of an Invasion is to unite people ito fighting it, not to separate them since they all want the prize for themselves and coulnt care any less about letting the others get something. Even so that way its fine, people who want for themselves thats ok but the most common case is that they kill the weakest mobs and let the others take care of the pseudo MvPs since its just too much pointless wasted time for something that you got already with the weak ones. (I know some are not obtainable that way but still the concept its the same) Heres the straight sugestion> A good event for Christmas, not just a masive throw of monsters into "X" Map , or generic Mvps with no skills but a ridiculous amount of HP that pretty much reserve them for very wealthy people who dont loose anything using larges amounts of Ygss and time for something that would ever hardly pay for what you used. The Items The candys are just perfect for normal drops and stuff as such but for mvps its just not really worht it so I believe adding Equipment as drops (in low chances) could add some more exitement to this and could bring some teamwork up since its not a 1 time use item. It could be really anything, from just-for-the-looks headgears to a custom gear made up for this particular event (wether its nerfed after christmas or not is up to the staff). MvPs Summoned The normal monsters can be as many as sand in a beach that doesnt matter but the mvp is what brings life to an invasion, although some "normal mvps" would still be ok but in small quantity and adding them some fairly good drops, but there always have to be a super MVP fashioned for the event!. Instead of a horde of mindless "MvPs" wich are actually just copys from the mobs (however since the mob_skill ID isnt updated as well with the new monsterds ID they dont hold any skills) I believe an MvP is suposed to be something challenging that can literally wipe an entire party if caught off guard, but this mvps do not hold any skills and thus all they do is atack with a low power of atack :S, after all its not that hard, I myself made an mvp wich I considered imposible to defeat by less than 20 people organized. this were the aspect I used MVP: 500m hp ghost property armor break - lvl 10 Earthquaque Coma Sonic Blow Area Stone curse pulse strike endure Summon Slave Call slave - idle over 20 seconds/ chase over 30 seconds invincible - hp <5% (all atack, skills, magic, will do no damage for 2 minutes) power up - hp <5% Mob: <suport mob> [2 summoned on summon slave] 50 HP | 100 DEF (all atacks will aways do 1 even with thanatos) Heal - ally safetywall - self Asumptio - Ally Agi down - Enemy <Phisical Mob> [2 summoned on Summon slave] 10m HP Holy Cross Stop [basojin string trap that prevents from moving or using asura] Divest Shield exile (sends a player to a random location in the map) <Magical Mob> 6m HP Reflect Shield Lord of Vermilion Meteor Storm Dispel Soul Syphoon Thats my setup for the MVP I made of course theres still the delays and other details but thats the basic I did for a decent mvp. as for the sprites, theres plenty to choose from the mob DB we would just have to change the names and choose one acording to the theme. The Event itself 1 Mvp with low drop rates for a gear could come up to a casuality in wich you get absolutely nothing besides the usual candy's, so this event would be quite good to hold several times a day and Im pretty sure people would agree. It can be hold just like last year> in a custom separate map , and other rules are free to be placed I think. So how does it sounds to you Forsaken RO Comunity and Staff? Edited November 8, 2009 by Kusanagi
Phenix Posted November 8, 2009 Report Posted November 8, 2009 its a good idea but what about the players that dont have godly gear they arent gonna get mvp so they wont be able to get the equips only ppl that will get them are the ppl that are powerful.Maybe make it like the Pori Pori where the loot cant be autolooted and has to be pickup that would make it a little better odd of a weak player to get sumthing. PS im not even sure if the halloween mobs did the same thing as i suggested.i was to weak to kill any of them.So if they do my bad for the horrible comment. :santa:
Tee-chan Posted November 9, 2009 Report Posted November 9, 2009 I think it's pretty good. However, The time of preparation is something else. For example, Creating a New Headgear or Items for the preparation Takes quiet some time to make. And then we have to determine the MvP's Specific Skills, Mob, Drops- Spawn time, etc. That takes quiet some time. Let's look back when Ragnarok Online just been implemented,Shall we? During a couple of years back, all we can do was kill monsters. If we look at Ragnarok Online Now, They have Implemented Things such as : Cooking, Bingo, Race, housing and even Marriages. Things that nearly make Ragnarok Online similar to "Real life" So, why don't we take this Idea and say. . . "Okay let's move on from Monster Invasion- to Something more realistic" Real Time Scavenger hunt that takes ALOOONGGG TIME to do, how to submit if it takes along time, you say? Simply we use the forum. But then, it's just a brief idea.
Appie Posted November 11, 2009 Report Posted November 11, 2009 I completely agree with you about the Halloween event. I wasted so much time and money.. and for what, a piece of candy? A piece of candy i never even used. Your suggestion for Christmas is better but I wouldn't want it to be the only event- it's certainly not for everyone. (Which is also what I didn't like about the Halloween event- only people who like to spend 30 minutes on a single monster for a piece of candy could enjoy an event like that.) Not everyone likes to MVP. And well, monster invasions don't really seem appropriate for the holiday. I think something more related to gift giving, questing, and random spawning santas (antonio?) on field maps that drop gifts, equips, and candies would more so suit the spirit of Christmas. And with all these new GM's, it'd be nice to see some creativity coming out of those in charge of events. Just a suggestion. :)
Cirrus Posted November 11, 2009 Report Posted November 11, 2009 ahhhhhh i use those candy men!! i use!! But half of what dropped are old item IDs and they don't even work. Lol. I.e., the first Special/Super-Sugary/Sour you'll see in inventory if you have them all. For the recent Halloween event, well, it's good that at least, the disguise candies dropped from normal mobs (which people can just SG.) Which could be the "fun" most people who don't PvP will like. Looking like hideous monsters. LOL. But my incentive for killing those MVPs was getting the nice +stats candies. I like my +20 stats kthx. So that's where you cater for what different kinds of players would go into the events for. For Christmas, well, last years was mobs and a few (note, few, unlike this year's Halloween madness) MVPs that only had 100-130m HP. They were easily disposed of by groups and overall it was a nice event. But yeah, it's still disguises and stats. The equipment last year were put in the event rewards, and winning GM hosted events earned you Santa Bags which enabled you to transform into a Santa Suit! That was nice too. But then, a couple more ideas won't hurt, and especially since it's Christmas/holiday season there's room for more creativity, rather than Halloween's general scary/trick or treat stuff.
.Sushi. Posted November 11, 2009 Report Posted November 11, 2009 Last year's xmas events are fine as it was.
Devotion Posted November 16, 2009 Report Posted November 16, 2009 I agree, the number of MVP's was way too much. You got mobbed and stunned locked and it wasn't fun. We'll have xmas mobs again, but this time I'll ask the developers/coders to keep it to what it was like last year, and maybe increase the HP of the normal mobs, so they're nota one-hit kill. I like the idea of an xmas MVP that drops some special item. And I think I have just the thing. There's a lot to do so I make no promises on this one. I'm fresh outo f event ideas, so if you have something specific in mind for xmas, let me know. ~Accepted~