Encyclopedia Posted September 23, 2009 Report Posted September 23, 2009 How about making Endless Tower actually worth it. I know you get those (apples?) every 25 levels which enable you to skip 25 levels the next time you go up but uh, what's the use? You and a few of your friends climb up the tower and in the end, you have nothing to show it. I suggest. 1. Their is a server broadcast of your party name when you've completed Endless Tower. 2. Possibly enabling the monsters to drop their loot. Maybe lower the rate, say make MvP cards 2.5%? 3. Give custom drops for Naght Sieger so people are actually motivated to complete it besides the 'feeling of accomplishment', or how about the party leader be given say, 200 yggdrasil berry tickets, 200 poison bottle tickets, 100 speed potion tickets that they can distribute among the party members. Naght Sieger could possible drop "Naght Sieger Boxes" at 10~30% that give a certain amount of ygg, edp, speed tickets or converters or maybe he can have custom naght gear which isn't as good as the donation gear but still good (2 slot Naght Sieger's armor, resistance to freezing, matk +5%, etc) the effects can be decided on later. Overall, Endless Tower can be VERY fun, but it's not really worth it at the moment. I'd say give the level 100 MvP and Naght Siger custom drops and buff them up so that they're harder to kill so that it's more of a challenge, but worth it. Input would be appreciated, thanks. :)
Sensation Posted September 23, 2009 Report Posted September 23, 2009 I personally think there are too much FCP & EDP tickets/pots going around already, we want to make playing the classes that play them a challenge and at the moment Creators are just used as buffers and Assassins have it way too easy gaining EDP bottles as it is already (allowing them to do the high damage output as we all know). But your suggestion is appealing, making Endless Tower being worth more than it is at the moment is a very nice idea. I will let this suggestion stay in this section for more player input, so that people can share their thoughts/suggestions about this idea.
Anarii Posted September 24, 2009 Report Posted September 24, 2009 ya srsly. that tower has been like 6(?) months obsolete.
Rayna Posted September 24, 2009 Report Posted September 24, 2009 1) Sure, why not? We already see when a party goes up the tower. 2) Or they could be dropped down to the official .01%. It would take longer to get a card depending on your luck, but you'd want to keep going up. I could see it getting abused otherwise. 3) I agree with Sensation that poison bottles can be obtained easily. Yggs would be nice, though, since the tower does use a fair few. Weren't the blades he drops going to be used in another quest?
Kusanagi Posted September 24, 2009 Report Posted September 24, 2009 Long ago I said the same. Response: The asshes will be used for future a future quest blah blah Exclusive weapons blah blah etc etc How long was this? 9 months ago Reply from 8 months ago when insisting: The Quest is already there is used in combination with castle drops. By "The quests is there" you meant that the script is ready but not implemented? , or its there and its magically invisible to every human eye? Meh w/e, eithweihen crothen card is already out and we could just give it a special effect to it I believe thats fair. Naght Seiger card isnt out yet but the blades and manteau are out, maybe that could be modified?. Discusing the effects could be a hard part but still
Devotion Posted September 26, 2009 Report Posted September 26, 2009 (edited) We don't want to modify the Endless Tower until all of it is completely finished. There's no Naght card and the stage items you get (right now they're apples), aren't out yet either. I remember Genesis wanting to do something with the quest that fit our server better, so in that sense I suppose the suggestion is accepted. But it'll be a while before we even touch Endless with customization. Edited September 26, 2009 by Devotion