justbobo Posted September 8, 2009 Report Posted September 8, 2009 (edited) If super novices had somehwere near decent Health I bet I could make one that can rape people :3. I GET LIKE 100K HEALTH AT MOST MAN DA HELL The Point: Super Novices could use a nice health boost, a rather generous one in comparison to there current health. My naked SN has 9k health with 200 vit what the fuck. Edited September 8, 2009 by justbobo
Devotion Posted September 8, 2009 Report Posted September 8, 2009 Just some constructive criticism: This looks like a rant. If you could suggest specific changes that would be better.
toypupetz Posted September 8, 2009 Report Posted September 8, 2009 (edited) If super novices had somehwere near decent Health I bet I could make one that can rape people :3.I GET LIKE 100K HEALTH AT MOST MAN DA HELL The Point: Super Novices could use a nice health boost, a rather generous one in comparison to there current health. My naked SN has 9k health with 200 vit no need to repeat the cursing. Looks to me like he is wanting to see some kind of hp mod done so that they actually have a little bit of survivability. Edited September 8, 2009 by toypupetz
Devotion Posted September 8, 2009 Report Posted September 8, 2009 I meant, any specific idea on how to achieve that: items, cards etc, and suggest specific things.
toypupetz Posted September 8, 2009 Report Posted September 8, 2009 Looks to me like he just wants a base hp mod. Which has been done to other classes without the loss of a card slot or the use of certain items/gears. They seriously don't need any other mods since they have full access to all first class skills. Just hp to help survive like my poor wizard class.
Devotion Posted September 8, 2009 Report Posted September 8, 2009 He needs to suggest an exact amount. If we accept general suggestions they take longer to do, and Jorge's decision might not be to everyone's liking.
toypupetz Posted September 8, 2009 Report Posted September 8, 2009 How can you give an exact amount? It's either base it off of lvl and increase base hp by xx percent or just give a flat out base hp boost from the start. If an amount is what you seek, then they should get atleast a 100k boost to max hp at lvl 255, that is if his calculation of 100k is the best that can be pulled off.(Never even made a Super Novice so I haven't tested the best hp that can be obtained, I'll have to take his word on that.) They should be able to pull off 200k hp or close if they use tao and other hp modifying gear/cards.
justbobo Posted September 9, 2009 Author Report Posted September 9, 2009 Well With about 140 base vit one tao and skolls. I'd like to see the 150-180k range
Kusanagi Posted September 16, 2009 Report Posted September 16, 2009 (edited) My 2 cents: Make a Novice-class-only card that increase HP by 100k [Armor] *Why not %? : vit would make the value higher :S * sounds quite fair to me :P , after all They do not have elite wepons that benefit them and thus they woulnt need the -50 DEF from Tao. Thana may be a problem but that goes as for every class. Edited September 16, 2009 by Kusanagi
Sensation Posted September 19, 2009 Report Posted September 19, 2009 It's an acceptable suggestion, yet we're prioritizing fixes at the moment. The quest NPCs are redone at the moment, item edits/fixes are done and other things that should've been done for a while. I hope this is a reasonable reply and super novices (and other classes) will be looked into in the near future.
The Hemperor Posted September 25, 2009 Report Posted September 25, 2009 If super novices had somehwere near decent Health I bet I could make one that can rape people :3.I GET LIKE 100K HEALTH AT MOST MAN DA HELL The Point: Super Novices could use a nice health boost, a rather generous one in comparison to there current health. My naked SN has 9k health with 200 vit what the fuck. *not sure if I'm even posting right...* I strongly agree with the need for a HP boost for Super Novices. While I have no detailed ideas to offer, I did have a S/N on another server, and there they attempted to balance them out using S/N Wings that added 300% Max HP (if my memory serves me). There was a fairly extensive quest to get them as well.
*Kevin* Posted September 25, 2009 Report Posted September 25, 2009 Do you realize we are talking about novices here , right ? What are you still asking for lol .
Sorrow Posted September 25, 2009 Report Posted September 25, 2009 But Kevin, see things this way; mens(man) are male members of the human species, they can't lift much more than 5x their own weight IF they are highly trained for it, they die if you shot them in the eye, a knife can easily make a man bleed to death, men can't run like trains, the human record of speed is about 10m/s. Buuuuuut...the SUPER Man can fly, shoot lazer from his eyes, can't be hurt by normal weapons, moves faster than bullets and can throw war tanks like a child throwing pebbles! The Word SUPER before their name makes a huge difference LOL BESIDES; a suggestion for buffing up Super Novices has been already accepted ;3 we only need to wait for its implementation...
*Kevin* Posted September 25, 2009 Report Posted September 25, 2009 You do realize that , super or not .. its novices that we are talking about ? Lol . Looking forward to kos all these new * super * novices .
Kaboom Posted September 29, 2009 Report Posted September 29, 2009 The only reason people say Super NOVICES is because they know if the Super Novices get a decent HP boost along with others, their ass is grass. So I say, yespls to the boost. ^_________________^
Yuki Posted September 29, 2009 Report Posted September 29, 2009 I'd like to see this happen; it'd be interesting to see more versatility in PvP (depending on the HP boost and if they do decide to PvP).
Sensation Posted November 25, 2009 Report Posted November 25, 2009 HP Boost will be verified if it's possible to be done. Accepted for now.