Devotion Posted August 31, 2009 Report Share Posted August 31, 2009 This will not happen. Simply put we can't be selective about the nerf. It's either all maps or no maps. This comes from the big boss, I didn't make this up. Link to comment Share on other sites More sharing options...
Guest icy Posted August 31, 2009 Report Share Posted August 31, 2009 I agree with backslide, but not with snap. Snap is a very key part of the Throw Spirit Sphere build, therefore nerfing it would hurt this build even more. There's enough full str/int Asura kids as it is, what you're suggesting would only increase this population. It's already bad enough that most people can just berry through tss spam, adding a delay on snap would make this build almost entirely useless. Also, lets remember this; for a champ to snap he must have spheres, and if he doesn't fury then snap costs 1 sphere per snap. This hurts your sp in the long run if you just snap around, and most tss build champs can't afford to be wasting it. Backslide does not require any preskills, so I agree it could be nerfed. Assassins, on the other hand, don't really have a long range build (except soul destroyer, but c'mon get real) so it doesn't hurt them as much. Just LOL CHamps overpowered like sinx, so if backslide delay snap too. That's why I'm not just asking for Backslide, but Snap too. This will not happen. Simply put we can't be selective about the nerf. It's either all maps or no maps. This comes from the big boss, I didn't make this up. I'd say all maps! :D Link to comment Share on other sites More sharing options...
Nyanko Posted August 31, 2009 Report Share Posted August 31, 2009 I'd say all maps! :D Agreed. Link to comment Share on other sites More sharing options...
Terroryst Posted September 1, 2009 Report Share Posted September 1, 2009 I agree with backslide, but not with snap. Snap is a very key part of the Throw Spirit Sphere build, therefore nerfing it would hurt this build even more. There's enough full str/int Asura kids as it is, what you're suggesting would only increase this population. It's already bad enough that most people can just berry through tss spam, adding a delay on snap would make this build almost entirely useless. Also, lets remember this; for a champ to snap he must have spheres, and if he doesn't fury then snap costs 1 sphere per snap. This hurts your sp in the long run if you just snap around, and most tss build champs can't afford to be wasting it. Backslide does not require any preskills, so I agree it could be nerfed. Assassins, on the other hand, don't really have a long range build (except soul destroyer, but c'mon get real) so it doesn't hurt them as much. You okay, man? Link to comment Share on other sites More sharing options...
Xtopher Posted September 1, 2009 Report Share Posted September 1, 2009 You okay, man? I'm fine. I just hope people realize that what they see as a simple nerf can have larger effects on certain builds. These skills don't have delays for a reason. Link to comment Share on other sites More sharing options...
Ryoji Posted September 1, 2009 Report Share Posted September 1, 2009 (edited) These should get nerfed for what? Running away? Lolno. For one, if this were to happen you'd have to nerf anything that gives you a speed boost too. Nerf speed pots, badges, BoT, emergency avoid, and moar while you're at it. CAUSE PPL KEEP GETTING AWAY FROM ME )= !!! Not to mention lets delay warping away again, that way those n00bs can't get away at all. Harhar. +1 Me. End. Every time they try adding a delay no matter how small, most the time it has a huge backlash. LMS and stuff is fine the way it is, if you take more then 30 minutes to fight it's your own fault for running. No one wins, etc. It's not like LMS is only held once a day. Edited September 1, 2009 by Ryoji Link to comment Share on other sites More sharing options...
Millenia Posted September 1, 2009 Report Share Posted September 1, 2009 These should get nerfed for what? Running away? Lolno. For one, if this were to happen you'd have to nerf anything that gives you a speed boost too. Nerf speed pots, badges, BoT, emergency avoid, and moar while you're at it. CAUSE PPL KEEP GETTING AWAY FROM ME )= !!! Not to mention lets delay warping away again, that way those n00bs can't get away at all. Harhar. +1 Me. End. Every time they try adding a delay no matter how small, most the time it has a huge backlash. LMS and stuff is fine the way it is, if you take more then 30 minutes to fight it's your own fault for running. No one wins, etc. It's not like LMS is only held once a day. heh. Link to comment Share on other sites More sharing options...
Xtopher Posted September 2, 2009 Report Share Posted September 2, 2009 These should get nerfed for what? Running away? Lolno. For one, if this were to happen you'd have to nerf anything that gives you a speed boost too. Nerf speed pots, badges, BoT, emergency avoid, and moar while you're at it. CAUSE PPL KEEP GETTING AWAY FROM ME )= !!! Not to mention lets delay warping away again, that way those n00bs can't get away at all. Harhar. +1 Me. End. Every time they try adding a delay no matter how small, most the time it has a huge backlash. LMS and stuff is fine the way it is, if you take more then 30 minutes to fight it's your own fault for running. No one wins, etc. It's not like LMS is only held once a day. I think this is the first time I've ever agreed with you. Nerfing the skills just because you can't catch people and its annoying is NOT a good enough reason. I don't believe the benefits outweigh the costs in this situation. Link to comment Share on other sites More sharing options...
Yuki Posted September 2, 2009 Report Share Posted September 2, 2009 Personally, I don't think I can find this idea implemented in. Regardless of how appealing it sounds, it is a good point just because it's annoying, doesn't mean it has to be changed. (Even if it annoys me to watch players backslide over and over again when I host events.) But as Devotion said, no map or all maps. If it were one single map, I can probably see this being added in. Link to comment Share on other sites More sharing options...
Devotion Posted September 2, 2009 Report Share Posted September 2, 2009 On the sole basis of the fact that we can't be specific on which maps to nerf a skill, I have to reject it. The use of these skills outside of PVP are many and to deprive these classes of them isn't fair. There are ways around excessive running, mainly having to do with the GM enforcing a 'no running' LMS, but also keeping strategy in mind. ~rejected~ Link to comment Share on other sites More sharing options...