Nyanko Posted February 10, 2009 Report Posted February 10, 2009 I'm against this idea for the simple fact it'll ruin the whole MvP Champion build, we'd have less points to go into something more needed than vitality. It's fine the way it is, if someone wants to PvP then they should automatically take in mind to have more then 99 status points in vitality.
» Pat Posted February 10, 2009 Report Posted February 10, 2009 If you already want to affect anything , make the cap 250-300 (Not everyone use 250-300 vit) so it will make stuff more interesting for you and will add challenge. 150 is pointless. Or even remove the immunity no matter how much vit you got so you can have challenge in pvp. Yea, he's right. Why not overpower pally? Ohoh & increase sinx' hp & LK's attack! :D. I just realized my Gypsy has 246 vit... So I'm k with that. Lol.
Lucius Posted February 10, 2009 Author Report Posted February 10, 2009 And yeah this won't add any challenge to anyone because in pvp EVERYONE are going to get 150 vit anyways so nothing will change but to only ruin the gaming and builds for mvpers. If you already want to affect anything , make the cap 250-300 (Not everyone use 250-300 vit) so it will make stuff more interesting for you and will add challenge. 150 is pointless. Or even remove the immunity no matter how much vit you got so you can have challenge in pvp. Assumptions assumptions assumptions. Are you sure? Do you go around PvP all the time asking them about it? MvP Champions can already dish out 1m+ damage to MvPs, give it a fucking rest and wear immunities. 150 because it's balancing, see, 150+150 = 300. Basic elementary level math.. too difficult? 15+15 = 30. Not everybody uses 150+ vitality, how would I know? Because I know PvP based builds. This server is based on PvP you know. You can donate for cards, but you can't donate for PVP. So you march on out of this thread and grab your bottle.
Yusuke Posted February 10, 2009 Report Posted February 10, 2009 Time for you to start playing because a lot have changed and I guess even I know more than you in pvp because if you ask any strong pvp player in there , they have at least 150 vit.
Millenia Posted February 10, 2009 Report Posted February 10, 2009 Yea, he's right. Why not overpower pally? Ohoh & increase sinx' hp & LK's attack! :D. I just realized my Gypsy has 246 vit... So I'm k with that. Lol. Lol wtf, 246 vit? q.q Uhh I understand how this could effect MvP champs but is making your damage lower to 1-2mil really so bad? :'[ Also, immunities.
» Pat Posted February 10, 2009 Report Posted February 10, 2009 Lol wtf, 246 vit? q.qI know right?! q_______q
Millenia Posted February 12, 2009 Report Posted February 12, 2009 immunity to decrease agi plz Or immunity to death if vit > 150. I like where this thread is going.
Methamphetamine Posted February 12, 2009 Report Posted February 12, 2009 Immunity to coma if vit over 200. pls. I'd change all my builds to get less str, too.
Millenia Posted February 12, 2009 Report Posted February 12, 2009 Or immunity to death if vit > 150. Immunity to coma if vit over 200. qq
Methamphetamine Posted February 12, 2009 Report Posted February 12, 2009 Coma is still 1 hp/sp, regardless of death. :c
Lucius Posted February 12, 2009 Author Report Posted February 12, 2009 Forget this suggestion, MvPers crying too much.