» Pat Posted February 6, 2009 Report Posted February 6, 2009 Arrow Vulcan : Powerful as hell already, Gypsies and Clowns can remove literally 2/3rd of my Assassin Crosses HP in one 3-spam strike. I don't think I have to say anything to this at all. Seriously. Read it. Lol... Scream/Dazzler : No need, Gypsies already have the feature to dramatically decrease the player's movement speed, attack speed and agility. It atones for their inability to freeze people. Wtf is wrong with you guys? That's movement speed. This skill is barely needed anyways because you ( Gypsies AND Clowns ) have JT to keep enemies away. Fiber Lock : Annoying enough it is to completely stop a player's movements on one location and continue placing 2 more webs after, some professors can keep me away from them for beyond 15 minutes or until they run out of webs, we don't want them to be able to indefinitely keep people away from them. That's the point. They need everything they can get to survive 10 minutes so they can strip.
Lucius Posted February 6, 2009 Author Report Posted February 6, 2009 If they keep me away for around 15 minutes, my FCP dies by that time and they could strip me, they already have Safety Wall and Wall of Fog. We're looking at a sort of overpowering outcome if we remove the Cobweb catalyst. Don't think I didn't consider it at first, but then I remembered their already able ability to survive long enough to remove strip and become annoying. They will need some way to be brought down that is not only ganging. Some professors are already untouchable. Consider the other classes for a bit instead of only the two you play ;[ Also : The skill reduces the movement speed well enough to keep the player away from them for good, all you need is distance to annihilate your enemy, it penetrates GTB too and they have the ability to Coma/Stone Curse/Freeze/Break Equipment via. Tarot additionally the saddening truth that most Clown/Gypsies are PD nowadays too that break shields and coma. I carefully plucked the skills rarely used or just annoying to use.
» Pat Posted February 6, 2009 Report Posted February 6, 2009 If they keep me away for around 15 minutes, my FCP dies by that time and they could strip me, they already have Safety Wall and Wall of Fog. We're looking at a sort of overpowering outcome if we remove the Cobweb catalyst. Don't think I didn't consider it at first, but then I remembered their already able ability to survive long enough to remove strip and become annoying. They will need some way to be brought down that is not only ganging. Some professors are already untouchable. Consider the other classes for a bit instead of only the two you play ;[ a) I'd love to see just one 'untouchable' proffessor. b) I'm only posting those classes because I'm the most expirienced with them. If I'd make suggestions for... pally or something, you'd say ' Oh why do you try to change a class you've never even played? '. So liek. y'kno. Also : The skill reduces the movement speed well enough to keep the player away from them for good, all you need is distance to annihilate your enemy, it penetrates GTB too and they have the ability to Coma/Stone Curse/Freeze/Break Equipment via. Tarot additionally the saddening truth that most Clown/Gypsies are PD nowadays too that break shields and coma. What. The last flee / pd Gypsy I've seen was charlotte & that was like 5 or 6 monthes ago. o_O & what do you do against cloaking? Hiding? FCP? GTB? Puppetring? Champs? Pallies? I could just keep going. It's ridicolous not to compare two classes that were meant to be equally strong. Seriously. I'm not even talking about HP mods, yet...
Lucius Posted February 6, 2009 Author Report Posted February 6, 2009 a) I'd love to see just one 'untouchable' proffessor. b) I'm only posting those classes because I'm the most expirienced with them. If I'd make suggestions for... pally or something, you'd say ' Oh why do you try to change a class you've never even played? '. So liek. y'kno. What. The last flee / pd Gypsy I've seen was charlotte & that was like 5 or 6 monthes ago. o_O & what do you do against cloaking? Hiding? FCP? GTB? Puppetring? Champs? Pallies? I could just keep going. It's ridicolous not to compare two classes that were meant to be equally strong. Seriously. I'm not even talking about HP mods, yet... a) I've fought them, non-donated ones that just keep casting Cobweb, Wall of Fog and Safety Wall for entire matches until I'm completely FCP-less. b) Am I the only person in the server that does literally every single class? :/ and last... Cloaking you cloak too, GTB you have PD you won't get hit much and you have the ability to stall long enough to kill FCP Tarot the shield off then Coma them away and not only that but you can also delay their movement speed well enough to walk far off their own distance and damage them. Gypsies have the choices of either casting powerful damage on enemies or Comaing them via. Tarots. Against Champs and Paladins? I think Champs and Paladins are generally an issue to well around the entire class system here.
» Pat Posted February 6, 2009 Report Posted February 6, 2009 a) I've fought them, non-donated ones that just keep casting Cobweb, Wall of Fog and Safety Wall for entire matches until I'm completely FCP-less. b) Am I the only person in the server that does literally every single class? :/ and last... Cloaking you cloak too, GTB you have PD you won't get hit much and you have the ability to stall long enough to kill FCP Tarot the shield off then Coma them away and not only that but you can also delay their movement speed well enough to walk far off their own distance and damage them. Gypsies have the choices of either casting powerful damage on enemies or Comaing them via. Tarots. Against Champs and Paladins? I think Champs and Paladins are generally an issue to well around the entire class system here. Last time I'm saying this. There's barely any PD Clown / Gypsy. I'm just to lazy to write whole paragraph now because my lunch break starts soon so I just want you to f#!x=)§()$&! differ dances from skills. Clowns have awesome buffing skills while gypsies have debuffing ones. EVen gravity wanted Gypsies to have the Dazzler advantage so why should we just take it away? Heck. We have 3 attacking skills. Three.
Kusanagi Posted February 6, 2009 Report Posted February 6, 2009 Bards = they have enough advantage Gypsys= I believe gen said they are working on balancing the class
» Pat Posted February 6, 2009 Report Posted February 6, 2009 Bards = they have enough advantage Gypsys= I believe gen said they are working on balancing the class He did, fortunately. This thread is just meant for suggestions how to. (;
Kuyuti Posted February 6, 2009 Report Posted February 6, 2009 Arrow Vulcan is easily Spammable >.> Trust me I ran around all of Abbey02 fighting a Clown AV does not need a boost lol. Keep in mind that sure Clowns/Gypsies have AV which is powerful but they were also made to be supportive classes not offensive and they can kill people in iRO but in the end they still play supprot.
» Pat Posted February 6, 2009 Report Posted February 6, 2009 Keep in mind that sure Clowns/Gypsies have AV which is powerful but they were also made to be supportive classes not offensive and they can kill people in iRO but in the end they still play supprot. Okay no. I'm just getting sick of this argument. If I read it just one more time, no matter in which context, may it be Gypsy, Clow, Priest, SL or whatever, I'll just ignore the whole post.
Kuyuti Posted February 6, 2009 Report Posted February 6, 2009 Well I beleive that classes should be balanced but not to the point where they are taken out of their original role. I mean when was the last time you actually saw a clown/gypsy buff? I mean they have very very formidable buffs even an ensemble that was boosted to +600 Attack!!!!! I mean I think people need to stop playing a class just to kill people on but rather play the class to play the role of the class. I mean if you want to play a priest you can do damage sure but your priority is your buffs. Bards sure they can heal but you never see a clown/Gypsy fighting in a group that their focus is actually doing damage in iRO. I think that the buffs on their two classes should be editted a few to hopefully increase supportive Jobs. Sorry for my rant but I mean if you want to kill people play a class that is made to kill people :/ like Super Novice(JOKE!!!! >.> lol)
Tiago Posted February 6, 2009 Report Posted February 6, 2009 Well I beleive that classes should be balanced but not to the point where they are taken out of their original role. I mean when was the last time you actually saw a clown/gypsy buff? I mean they have very very formidable buffs even an ensemble that was boosted to +600 Attack!!!!! I mean I think people need to stop playing a class just to kill people on but rather play the class to play the role of the class. I mean if you want to play a priest you can do damage sure but your priority is your buffs. Bards sure they can heal but you never see a clown/Gypsy fighting in a group that their focus is actually doing damage in iRO. I think that the buffs on their two classes should be editted a few to hopefully increase supportive Jobs. Sorry for my rant but I mean if you want to kill people play a class that is made to kill people :/ like Super Novice(JOKE!!!! >.> lol) Lol... no. Pat is right. Who said Clowns and Gypsys weren't made to PvP?
Kuyuti Posted February 6, 2009 Report Posted February 6, 2009 -.-; They weren't made for PVP XP they were made to defend themselves and sure do damage when needed but again they only have 3 attacking skills for a reason! They get ensembles/ songs/dances for a reason!!! Yes this class should be mostly supportive, it was made to be one and should stay one high rate or not. I'm not saying that can't attack i'm saying what they were made for. the skills that were orignally boosted for these two classes where buff skills not attack skills.... I have played Clown on a lowrate and trust me i know what they are capable of but I was always much better of giving the party Bragi/sunset. Now of course sunset is useless here and a few other buffs are but. Just to repeat myself Clowns/Gypsies get mostly buff skills because they are mostly supportive/debuffish. Imagine if Clowns/Gyps actually used pluck in woe? Or they used other skills that are helpful? +600 attack is a lot for one ensemble... +600 attack for 10 people > two people spamming AV.... I never said they couldn't PVP i just simlpy said they weren't made for PVP... I mean by all means play your class how you want but i just don't like it when people play a class out of their original context.
Tiago Posted February 6, 2009 Report Posted February 6, 2009 -.-; They weren't made for PVP XP they were made to defend themselves and sure do damage when needed but again they only have 3 attacking skills for a reason! They get ensembles/ songs/dances for a reason!!! Yes this class should be mostly supportive, it was made to be one and should stay one high rate or not. I'm not saying that can't attack i'm saying what they were made for. the skills that were orignally boosted for these two classes where buff skills not attack skills.... I have played Clown on a lowrate and trust me i know what they are capable of but I was always much better of giving the party Bragi/sunset. Now of course sunset is useless here and a few other buffs are but. Just to repeat myself Clowns/Gypsies get mostly buff skills because they are mostly supportive/debuffish. Imagine if Clowns/Gyps actually used pluck in woe? Or they used other skills that are helpful? +600 attack is a lot for one ensemble... +600 attack for 10 people > two people spamming AV.... I never said they couldn't PVP i just simlpy said they weren't made for PVP... I mean by all means play your class how you want but i just don't like it when people play a class out of their original context. Okay no. I'm just getting sick of this argument. If I read it just one more time, no matter in which context, may it be Gypsy, Clow, Priest, SL or whatever, I'll just ignore the whole post.
Millenia Posted February 6, 2009 Report Posted February 6, 2009 Tiago told me you dissed Gypsies and I should flame you. But instead I'ma just say; Gypsies/Clowns are not just supportive classes. Why in gods name would we have owls w/e its called and AV? Goddamnit, not all classes with self-buffs are supportive. AV rapes. Gypsies can rape every single class. ALSO LOW RATE =/= HIGHRATE. BIG TEXT IS MUCH-NEEDED. AV is really hard to spam. Less delay pls. qq And I like the idea of AV hitting 10 times instead of 9, 9 seems like sucha weird number.
Methamphetamine Posted February 6, 2009 Report Posted February 6, 2009 If you have anything to say against clowns/gypsy I will KoS you on my clown. You can't beat him. Clowns/Gypsies are a pvp class. Go away. EDIT: Ontopic, AV should hit 12 times, the delay is fine as it is, Gypsies should get frost joker, the web catalyst should be removed. End of thread.
Kuyuti Posted February 6, 2009 Report Posted February 6, 2009 Clown/Gypsie Moonlight Water Mill- This skill creates a 9x9 cell around the users that no one can enter. It just prevents entry pushing enemies back, so you can still be hit by ranged attacks or magic. WORKS during Guild Siege. Can not be canceled by Dispell. Level ->5 40 Sec Duration, 70 SP, 9 SP every 10 sec Upgrade: Longer Duration Purpose: I would like to see this Skill used during WoE.... Gypsie Humming- Increase HIT of players in the area of effect by +2 per SkillLV. The accuracy rate increased by this skill is affected by Dancing Lesson skill level and DEX of the caster. Upgrade- change it to +5 per skillLV? Or possibly more. Purpose- Just seems to low for a low rate even though no one will use it O.o. Please Don't Forget Me- Decreases Attack Speed by 3% per SkillLV and Movement rate by 2% per SkillLV of all enemies in the area of effect. Cancels any skills that increase movement or attack speed. The amount of attack speed decreased by this skill is affected by Dancing Lesson skill level and STR of the caster. The amount of moving speed decreased by this skill is affected by Dancing Lesson skill level and AGI of the caster. Upgrade- 4 or 5% per skill on Aspd and 3% on movement speed please. Purpose- This is a great skill and I thin Gypsies could use this maybe we would see more of them :O
Methamphetamine Posted February 6, 2009 Report Posted February 6, 2009 I think it would be a lot better for WoE if gypsies would just spam tarot and 10k AV, imo.
» Pat Posted February 6, 2009 Report Posted February 6, 2009 -.-; They weren't made for PVP XP they were made to defend themselves and sure do damage when needed but again they only have 3 attacking skills for a reason! They get ensembles/ songs/dances for a reason!!! Yes this class should be mostly supportive, it was made to be one and should stay one high rate or not. I'm not saying that can't attack i'm saying what they were made for. the skills that were orignally boosted for these two classes where buff skills not attack skills.... I have played Clown on a lowrate and trust me i know what they are capable of but I was always much better of giving the party Bragi/sunset. Now of course sunset is useless here and a few other buffs are but. Just to repeat myself Clowns/Gypsies get mostly buff skills because they are mostly supportive/debuffish. Imagine if Clowns/Gyps actually used pluck in woe? Or they used other skills that are helpful? +600 attack is a lot for one ensemble... +600 attack for 10 people > two people spamming AV.... I never said they couldn't PVP i just simlpy said they weren't made for PVP... I mean by all means play your class how you want but i just don't like it when people play a class out of their original context. Okay no. I'm just getting sick of this argument. If I read it just one more time, no matter in which context, may it be Gypsy, Clow, Priest, SL or whatever, I'll just ignore the whole post. Whoa, I wanted to quote myself on that but you already did! :D. & ily guys I want to merge all your posts & tattoo them onto my back. <3 Is (to)tattoo a verb? IDC. :D.
Yusuke Posted February 6, 2009 Report Posted February 6, 2009 Clown / Gypsy Arrow Vulcan Attack a single target with a massive amount of 9 arrows. Musical instrument or whip (currently in IRO only 1 arrow is required to use this skill). Damage is 200%+100*SkillLV% ATK, modified by cards and elements. ( -> ATK 1200% at Level 10. ) Upgrade: 1) Increase hits to 10. 2) Decrease casting. ( Sprite-wise. Remove one or two frames so it gets a bit more spammable, at least. ) Purpose: 1) Why does it even hit 9 times? o_O 2) Spammability is veeery low. Bad connection & can't play the class. Gypsy Scream / Dazzler Inflicts everything (including players) with stun within area of effect. In PvP or Guild siege area, this skill works on caster as well. Stun chance is 25% + 5*SkillLV%. ( -> 50% at level 5. ) Upgrade: Change it to Freeze / Stone Curse. ( I'd prefer Freeze ) Purpose: This skill has absolutely no use right now. Proffessor Fiber Lock Summon a spider web on a 3x3 target area to make any victim that step on it unable to move (like the Hunter skill Ankle Snare), also reduces the victim's Flee Rate by half. If this web is hit by any fire elemental skill, then the web will burn away, and cause 2x more damage than the skill itself alone would have done. You can only catch one enemy with each cast and you can not have more than 3 webs active at the same time. Upgrade: Make it no consume the web. Just like arrows. Purpose: It's so hard to farm them ( few mobs, huge map ) & takes for ever. Magic classes need a boost anyways, so. Yea too lazy to keep going. QQ <a href="http://" target="_blank"></a> So as you say , that sprite stuff make you spam , and I guess much people use this and I talked to Zeit , hard to handle this so I think we like need to ADD 2-3 sprites to make it normal as it was and not spammable that kills anyone in a second lol.
Methamphetamine Posted February 6, 2009 Report Posted February 6, 2009 I do not need any sprite hack or whatever you wish to call it to spam AV.
Kuyuti Posted February 6, 2009 Report Posted February 6, 2009 Ugh -.-; I never said Clowns/Gypsies couldn't Pvp.. . Actually I lose to them all the time, plenty of classes lose to them. The delay on AV was reduced so the skill is easily spammable and does a lot of damage.. That is Why I don't think it should be changed O.o. But the classes were made to be Support > Pvp. I mean if you are in a mage PT in iRO and you just spam AV and don't ever use Bragi you will get flamed. If you use AV at all in WoE you will get flamed. I mean I never once said that they can't fight because they are super effiecient at killing but the priority should be supportive > Pvp when in a party -.-. But thank you everyone for reading my posts and not assuming you know what I mean :/ and also for not assuming that I was insulting a class that I started out with... so thank you... I think WoE defence Gypsies are better doing Mill ensemble with Clown since ranged damage is already reduced and you can use Yggs while using this skill and move about freely. I mean it is an efficient skill there are a few others that are feasible for defensive purposes. But for Offensive I think Tarot Spam with AV "flinch" effect is better than anything.
» Pat Posted February 6, 2009 Report Posted February 6, 2009 Ugh -.-; I never said Clowns/Gypsies couldn't Pvp.. . Actually I lose to them all the time, plenty of classes lose to them. The delay on AV was reduced so the skill is easily spammable and does a lot of damage.. That is Why I don't think it should be changed O.o. But the classes were made to be Support > Pvp. Stopped reading here, sorry.
Tiago Posted February 6, 2009 Report Posted February 6, 2009 Gypsies/Clowns are not just supportive classes. Why in gods name would we have owls w/e its called and AV? Goddamnit, not all classes with self-buffs are supportive. AV rapes. Gypsies can rape every single class. ALSO LOW RATE =/= HIGHRATE. BIG TEXT IS MUCH-NEEDED. AV is really hard to spam. Less delay pls. qq And I like the idea of AV hitting 10 times instead of 9, 9 seems like sucha weird number.
Kuyuti Posted February 6, 2009 Report Posted February 6, 2009 Maybe if you continued Reading you would have a better understanding of what I am trying to say. Ignorance to a situation doesn't help -.-
Millenia Posted February 6, 2009 Report Posted February 6, 2009 Gypsies/Clowns are not just supportive classes. Why in gods name would we have owls w/e its called and AV? Goddamnit, not all classes with self-buffs are supportive. AV rapes. Gypsies can rape every single class. ALSO iRO =/= fRO. BIG TEXT IS MUCH-NEEDED.