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Elite priest weapons

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Let's take a look at the elite Priest book:

Int +10

Str +10

Max hp +5%

Lol, seriously? How the hell does this help Priests in battle? +10 Str is really going to help us, isn't it? No. +10 int? While other classes get 20%+ MATK?

Now let's look at one of High Priests passive skills:

Mace Mastery

Effect:
Increases damage with Maces by +3*SkillLV.
This damage ignores modification from Armor and VIT defense, but not from Elemental and Card modifiers and applies to all hits for multi hit attacks.

(note: it's actually more than that on this server. +300 atk in total)

Why don't we have an elite mace for Priests? Infact, why hasn't Mace Mastery been INCREASED like passive skills for other classes have? Because we have buffs? Well, we need to beable to do damage too. I know we can use Book of Dead but not all of us want to be comahoes (no offense!) and prefer more options when it comes to PvPing. Also, we don't even have a staff of some sort to add matk so our holy light can do decent damage. I feel like Priests have been shoved aside while other classes get some pretty good elite weapons.

I know this server lacks Priests.. but, thoughts? :/

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Priest's are not meant to battle.... Its a challenge to make a priest being good to pvp so its your choice to take the challenge or chosee another class =/

I knew someone would say that. Of course priests were never built for battle; just a character to buff and whatnot. But considering this is a PvP server I don't see how it would hurt to give Priests elite weapons like all the other classes, it's unfair.

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get a soul link and even I would fear a good priest holy light.... I vote no Matack, but It would be interesting if they get a mace so they can do melee fight.

So, it's fair for other classes who use magic to get +matk? Seriously. Holy light does jackshit when soul linked most of the times, I've hit as low as 10k. Before you assume I am not fully geared, I am. Ya, we seriously need a mace to add some more damage. I hit like 3~5k when in full str build. =-=;

uhm.

do you use lex before you holy light? o_o

try it.

:3

I've tried that before but it's a problem. x.x With holy light you need to try killing your opponent fast in most cases, and lexing and then using holy light can be a pain in the ass to spam efficiently. Even with lex priests can hit quite low..

matk+macepls.

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So, it's fair for other classes who use magic to get +matk? Seriously. Holy light does jackshit when soul linked most of the times, I've hit as low as 10k. Before you assume I am not fully geared, I am. Ya, we seriously need a mace to add some more damage. I hit like 3~5k when in full str build. =-=;

I've tried that before but it's a problem. x.x With holy light you need to try killing your opponent fast in most cases, and lexing and then using holy light can be a pain in the ass to spam efficiently. Even with lex priests can hit quite low..

matk+macepls.

I do not asume you are not geared, I asume you dont know what to use.

Holy light does 625% Magic damage wit soul link the damage is 1025% damage, thats enough to hit up to 25~40k damage on enemys with no magic defense or GTB, In case you forgot theres the high wizard card wich nulify MDEF of normal monsters (characters are counted in this calculation), Ive seen newbies do 25k damage on me(once I got instant killed for using Undead armor >.<), why would yours do 10k?.

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I do not asume you are not geared, I asume you dont know what to use.

Holy light does 625% Magic damage wit soul link the damage is 1025% damage, thats enough to hit up to 25~40k damage on enemys with no magic defense or GTB, In case you forgot theres the high wizard card wich nulify MDEF of normal monsters (characters are counted in this calculation), Ive seen newbies do 25k damage on me(once I got instant killed for using Undead armor >.<), why would yours do 10k?.

2 FBH, Weapon with kingrings, 280~290 Int, 2 int belts. I know what to use. In case you forgot the high wizard card was nerfed and doesn't help at all. My damage is beyond the point - priests deserve matk+ weapons just like wizards and professors have and not some crappy +10 int.

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Priest's are not meant to battle

I will say "YES" if this a low rate server but knowing priest like that,will say you can't play priest in RO. .

Why?

First,why in 3rd job Priest got a battle skill now?

Is that mean PRIEST ARE NOT MEANT TO BATTLE?

Actually,i use my priest in here for 1 years until now as a Battle Priest.

No failure and it's cooler than a support or a comahoe priest. :\

The priest does have support buff doesn't mean PRIEST CAN'T FIGHT. :\

Okay in this suggestion i agree in ELITE PRIEST MACE thing.Actually,i would love to use mace than a book thought.

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Man theres no need to antagonize.... Priest are not suposed to battle but that doesnt mean they cant, even in lowrates ive seen pretty good priest's (they actually kicked my butt back those times).

And even en here Ive seen good priest (Seere next time I go pvp Ill be ready >.>), but the point is they are not mages neither champions, they arent supose to fight the way those classes do, they are suposed to be able to combine those abilities with theyre own (priest can endure practically everything), to create a much harder but less generic style of fighting.....

My point is... Priest are not mages.... they have only one ofensive magic skill within theyre own class (that means excluding cards and equipmente skills), as for physical boots yeah why not, thats something that could actually make the class more interesting.

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I already suggested once to add 1% to coma , would be awesome, espacially when it has 4 slots as well.

That's too overpowered. Priests are fine with just Book of Dead for comaing.

My point is... Priest are not mages.... they have only one ofensive magic skill within theyre own class (that means excluding cards and equipmente skills), as for physical boots yeah why not, thats something that could actually make the class more interesting.

I know priests aren't mages, BUT:

Holy Light

Effect:
Does a single Holy element hit for
125% of your MATK
.

Get my point? Once again I'll ask: if other classes get +MATK then why can't priests? You still haven't given me reason apart from; 'Priests aren't meant to battle'. Most classes have elite weapons that work well with their class; and Priests should too! If we can't have more MATK then why not a weapon that increases sanctuary or heal? More than the healing staff we can already use which brings our sanctuary up to 8k which isn't exactly high on a high rate. :P

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Hey Kusanagi, I used to play battlepriest on lowrate. Don't tell me they weren't meant for battle, with all the buffs they get, they can rape harder than most other classes, especially considering how hard it is to kill one. I've survived edp linked SBs on lowrate, and that's when my safety wall missed.

About the elite weapons, the current ones are seriously messed up.

Here's my suggestion:

Elite Priest Staff

Effect: +25% MATK, +10 Int, +10 Dex

Slots: 4

Elite Priest Book

Effect: +10 agi, +10 vit, +5 PD, 1% chance to coma

Slots: 4

Elite Priest Mace

Effect: +15% damage to demihumans, +10 str, +10 dex

Slots: 4

Comments?

EDIT: Speaking of maces, it's only fair the mace mastery gets buffed too, like the other mastery skills. It should be 30*skill level to be fair.

EDIT 2: Forgot I wanted to add coma to the book.

EDIT 3: Oh, according to this post mace mastery is already buffed up to +300.

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Elite Priest Staff

Effect: +25% MATK, +10 Int, +10 Dex

Slots: 4

Elite Priest Book

Effect: +10 agi, +10 vit, +5 PD

Slots: 4

Elite Priest Mace

Effect: +15% damage to demihumans, +10 str, +10 dex

Slots: 4

I do not agree with the book, it is simply useless. Maybe make it increase heal or something or just completely get rid of it... And with +15% damage priests might finally beable to hit 6k with ease, *joy*. :'D Impo buff should be increased too... it does +25 atk right now. >>;

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Priests should get like a fricken..

+10% HP

+25% MATK

+10 STR

+20 HIT

-30 PD <- lol ;]

or something....

they suck D:

Otherwise I agree with this suggestion.

As long as they get a massive PD reduction since some people can't battle without it :]

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Seriously, "Priests weren't supposed to battle" no one needs support in here, the environment changes, so need to do those in it otherwise they die. it's like...Darwin's Laws...XD And this is exactly what happens to priests here.

If Yggdrasil berries are WAY better than Heal and Sanctuary, Buffs are like...+10(yay! +10 STR is going to hurt SO much when your weapons isn't even fit to battle) and the exorcism skills don't work on players(not that GTB couldn't make them return to their previous state). This screws priests over.

This is the problem of having skills fixed to low rate parameters, at least if they made the supporting worthy. Like, if Buffs were trippled they would be worthy enough(Yes Trippled, since Max stat in Low rate is 99 and max here is 300, +10 is like 10% of 99 with means that 10% of 300 would be like +30)

No comment on the elite weapon other than it sux plainly just like elite professor's book, good thing we get staffs as well.

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If Priests weren't supposed to be battle then why the shit do they have Mace Mastery for? And why are their buffs usable on themselves? I mean, they don't need to use Imposto Manus on themselves..

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If Priests weren't supposed to be battle then why the shit do they have Mace Mastery for? And why are their buffs usable on themselves? I mean, they don't need to use Imposto Manus on themselves..

Quoted for epic truth within the words.

Besides on Low rates there's a Build centered around Magnus Exorcismus in which priests become very much like wizzards so yeah, they also were made to cast and cause magic damage. They can also use staffs and some staffs were made by the church. So why not Matck+ weapon too?

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