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Found 1 result

  1. hi guys, just another day taking shit frm players lol only resolve i see is to make a suggestion to nerf my own ring before i even talk about other rings i guess My topic is the New pew pew WS G ring about its stats and napalm being beyond op with the following Stats [Whitesmith of The Guardian] Str +20, Int +40, Max HP +10%, MATK +80%*, Walking speed +15% Reduce damage taken from Demihumans by 5% 3% chance to cast Napalm Vulcan Enable use of lvl 5 Napalm Increase damage of Napalm vulcan by 700% to target. 4% chance to cast Stave Crasher with increased damage of 40% to target as u guys can see the 700% napalm is quite insane because i have tested it and with max matk i do almost 50k each hit*5 some times more thats almost 250k dmg or more lol. This is where i wish to get this ring Changed/balance/nerfed considering im the only one with the ring i suggest that the ring dmg boost be 100-200% boost in dmg and not more. Ws isnt a magic based class so enabling the skill Napalm Vulcan lvl 5 is good since they have no other primary attack that can be used and u cant excpect the class to do anything if it were only proc based. The Max Magic Attack with the 80% magic attack buff i have obtained is shown in (i know ppl think its high but its similar to the amount a Wiz can obtain and Prof can go more higher) if u guys feel its too much then it cld be reduced from 80 to 70%matk buff screenForbidden006.jpg As for the dmg which uv all been waiting for i have been using this ring in a very balanced way and ive never gone full MAtk to use this ring ever in pvp/woe caz its just too op atm lol . Here is the link : http://youtu.be/A7Vm54ktOSI (1st part is max dmg 700% ,2nd part 100% ,3rd part is 200%dmg, last part ring description) (the dmg for normal vulcan ranges btwn 33k-55k, with 100% buff it goes to 60k-90k total dmg) I have calculated keeping 21400Matk= 700% basis and asumed 3050 MAtk=100% dmg and 6100matk=200%dmg so it will explain how a normal vulcan does dmg with 0% bonus dmg and 100% bonus dmg and shown it in the video SO ultimately My suggestion for this ring are to reduce napalm vulcan buff for dmg from 700 to 100-300% which ever u guys think is ok and also Wiz G ring needs justice with a buff for dmg to napalm vulcan as well :D (50% is too low) Oh and before u guys think its OP All together consider these points 1.its ghost property attack,2.its magic skill now here are the counters- 1.Use a neutral armor = only 25% of napalm dmg, 2.Use a gtb, 3.Use Maya and other reflects, 4.Use Marionette cards on cloak................. I know these arent feasible counters always hence why im asking for a dmg balance Oh and the char i tested dmg on in the video the equips are open so u can tell
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