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  1. as you can see you haven't see LK G.Ring right? LK Guardian ring is used as Lk Crit type or Counter attack but I have it and I tried experimenting W/ it and there is a major hole or problem w/ it. So, Let's begin our discussion; Introduction what is Lord Knight? Lord Knights are the Transcendent variants of Knights. The Lord Knight's skills are a good balance of offense and defense. The Lord Knight is now a master of weapons with a special affinity for Two-handed Swords and Spears. A Lord Knight has formidable attack strength and can crush an opponent's defense with ease. Being a Lord Knight, they gain vastly improved offensive capabilities and some defensive capabilities. They easily retain their status as the class with the highest HP Modifier and strongest physical AoE damage dealer. Lord Knights get the most new skills of the Transcendent Classes: two skills that enhance their damage output, and three skills that deal damage and various status effects. If this isn't enough, they also get (beside the +25% HP) a skill that gives them on-par tanking ability to that of Crusaders in the form of Parry. Their ability to go Berserk unleashes massive damage while in a state of Frenzy. A number of defensive skills complement the Lord Knight's combat mastery. What is Counter Attack? Performs a stance that allows the user to block and retaliate a physical attack back to the attacker with a critical hit, ending the stance. The user must be facing the enemy in order to retaliate an enemy's attack. Puts character into the counter stance until duration expires. If attacked from the front while in counter stance, character will block the attack and counterattack. While in the counter stance, the character cannot move.The counterattack doubles Critical Rate but that doesn't mean the user can hit the target without failure. So, Here is the Full Detail of Lord Knight Ring of the Guardian. Lord Knight Guardian Ring. Str +20, Vit +35, Max HP +10%, Max HP +10%, Walking speed +15%Reduce damage taken from Demihumans by 5%Increase damage of Magnum Break by 150%, increase damage of Counter attack by 300%Decrease damage of Spiral Pierce, Bowling Bash, and Brandish Spear by 100% I USED IT w/ Freyr’s Glimmering Blade STR + 20, Dex + 25, SP + 75Increase damage of Physical Attacks by 5%Increase damage with Bash by 20%Increase damage with Bowling Bash by 30%Increase damage with Magnum Break by 20%Increase damage with Counter Attack by 50%Add a 1% chance of auto casting Level 5 Parry on the user when receives Physical Damage. I used it w/ multiple card and i Find that (2 tg 2 paper) is the most effective card. Notes About Counter Attack. Offensive skills cannot be retaliated by this skill. The critical hit from this skill will still have an ASPD-based delay. Therefore, higher ASPD is required to use this skill effectively against fast-attacking opponents. All monsters, including bosses, can have their physical attacks blocked and retaliated by this skill. This makes it ideal for tanking. However, it is less effective against multiple opponents, as the user must be facing a monster to counter its attacks. In PvP environment, this skill is generally less useful as it cannot block skill damage. Major Questions and Problem How much is the Damage on MID geared TO FULL geared? = Its Around 20k=22k Cant you use it on other character ?= no mostly counter attack is useful on Sinx cause they have higher dps and attack speed. How about Magnum Break? it has 150% increase Dmg. = Well yeah but the dmg is only around 20k-25k w. inca and i have proper geared. (MAJOR PROBLEM You cannot use this as an alternative for counter attack cause you cannot spam Magnum break.) So, My suggestion: Make Another skill for G.ring so it will be versatile. because you cannot use counter attack on skills 1 more problem is its hard to face your opponent sometimes with counter attack Counter attack is only useful on Sinx and normal attack. Option of Skills to be added w/ when you cannot use counter attack on certain opponent. Bash with increased damage Traumatic Blow with increase damage ?? ?? ?? ?? #1(Another Update) Maybe Atleast make Auto-Counter Attack work even if the Enemy is Not attacking so Long as you are in range and you are facing them. It will be fun that way. or make Auto-Counter Work on Skills :) if its possible that is. :D #2(Update) Auto-Counter Attack works w/ Range Physical Attack So long as you are in range of Auto-counter attack. #3(Update) My Full Geared LK Auto-Counter Damage is Around 22k fix damage at Full Geared Opponent. Specification of The opponent Friggs F.king Set EMP Rings #4(Update) The Damage will be good if its around 30k or more (balanced damage) compare to sinx that has more faster dps and has damage on both right left hand weapon. (More Damage) #5(Update) Regarding the last update obove. Lord Knight Blessed Ring:Walking speed +15%Reduce Damage taken from Demihumans by 5%Reduce Vit def by 10%HP +10%SP +10%Str +20Vit +20Attack +15%Increase Damage done with Bowling Bash by 10%Lord Knight Cursed Ring:Walking speed +15%Reduce Damage taken from Demihumans by 5%Reduce Vit def by 10%HP +10%SP +10%Str +20Vit +20Attack +15%Increase Damage done with Spiral Pierce by 10% (highlighted in Red) LK Guardian Ring Should Also Have this for the compensation of Damage. so maybe we can add Increase Critical Attack by 15% or on Medium size monster. Choices: (Standard) Attack + 15% <------------------------------------------------------------(I like this more, below of this is only an option.) (Custom) Increase Critical Attack by 15% or Increase Damage on Medium size monsted by 15% #6(Update) About Ullr's Glory. I don't know if its for bless ring, curse ring, or G.ring. Why not make this weap as an alternative for Guardian ring.? you Can use spear stab, brandish spear and etc when you cant Auto Counter Them. Because Counter Attack can be used w/ spear. the only problem is this; Decrease damage of Spiral Pierce, Bowling Bash, and Brandish Spear by 100% #7(Update) There is this one video that shows that you can cast counter-attack even tho the enemy is not attacking but I Can't seem to do it? or does it have to do with his class? Feel Free to Test Counter-Attack :) . You can use counter attack without G-ring. :D We Need info about it. It would be really helpful. #8(Update) When I battle Sinx even w/ Berserk Full geared w/ thana. I don't take Damage at all. It's good counter measure for Sinx. cause no matter how much they hit you. you don't take damage. but its only good for 1 v 1 situation. not a good option w/ multiple battle. I was testing w/ some good people Like ; #Yatogami (The GS on Color green Suit :D) #OMG! what have I done? (The Sinx on Cute Red Ribbon) and; #WhoCares. ( The Sinx From Avalanche) OMG! What have I Done? Said: Its kinda Low damage or weak. he said. and WhoCares Said: he will die in 5-6 damage without Shield cause he is using 2 Weapon. <-----------------------(I forgot to note: I was on 2x Ord Lord That Time) so pretty much thats why. (Noted at:Feb 16, 2017) my damage that time was 32k cause he/she has no shield. But im not sure about this 32k and 5-6 damage tho. cause 32k Multiply by 6 = 192 000 so his/her hp must be 192 000 but i doubt that. I notice that every crit character like sinx. The Crit indicator doesnt go beyond 32k it has invisible number. thats what i think. her hp must be around 270-300k but sadly when we pvp i didnt kill him/her. PS. As you can see counter attack blocks the Sinx damage. altho not all of it some of it bypass me cause the DPS is more faster than the spam of Counter-attack. but its good enought to not die. its like 80% counter 20% bypass of dmg. thats what i think. :D #9(Update) So, This is what comes to mind. I think like Wiz Guardian w/ changes on Napalm Vulcan by 500% Int +20, Vit +20, Max HP +10%, Max SP +25%, Matk +20%, Walking speed +15%Reduce Vit def by 10%, Increase damage of Napalm Vulcan by 500%Reduce damage taken from Demihumans by 5%, 1% chance to auto cast Ganbantein when receiving any damage. Lord Knight Guardian Ring Should Also be like this. Str +20, Vit +35, Max HP +10%, Max HP +10%, Walking speed +15%Reduce damage taken from Demihumans by 5%Increase damage of Magnum Break by 200-300%, increase damage of Counter attack by 400-500%Decrease damage of Spiral Pierce, Bowling Bash, and (Brandish Spear by 100%) <--------------------- Should be removed. and --------------------------------> (Attack +15%) should be added. Option only: 1% chance to Provoke self when receiving physical damage. Here's my Thought About this on Why Counter attack should be 400-500% Like Wiz Guardian Ring That Counters Gr Users and will force them to use GTB or other armor. LK Guardian ring should also be like that. cause you will rarely use it. mostly on hitter like Sinx. Like ' Wiz Counters Gr user. Lk Guardian Ring should Counter DPS Hitters. and this is a high rate server so most opponent would be skill base. so you will rarely use counter attack. Ullr's Glory should be the main weapon of Guardian Ring. Remove the Increase Damage of Counter attack on Freyr's Blade and Insert it on Ullr's Glory. so we have a versatile class. So that LK Guardian Ring Build will not be useless. #10(Update) so Guy's I've been thinking, This is the Propose Effect of the Weapon for Ullr's Glory Hope you like it (Feel free to point out the problem. I will appreciate it.) :D Freyr’s Glimmering Blade [4] STR + 20, Dex + 25, SP + 75Increase damage of Physical Attacks by 5%Increase damage with Bash by 20%Increase damage with Bowling Bash by 30%Increase damage with Magnum Break by 20% <------------------------------(Shall stay but shall be added to Ullr's Glory.)Increase damage with Counter Attack by 50% <---------------------------- (Shall Be Removed and added to ullr's Glory.)Add a 1% chance of auto casting Level 5 Parry on the user when receives Physical Damage. Ullr’s Glory [4] Str + 20, Dex + 25 Max HP + 10%, SP + 75Increase Damage to Demihumans by 15%Reduces all skill’s after-cast delay by 5%Increase damage with Brandish Spear by 60%Increase damage with Spear Boomerang by 50%Increase damage with Magnum Break by 20% Increase damage with Counter Attack by 50% (UPDATED) Decrease damage with Bowling Bash by 30% Unbreakable. NOTE: so guys, if you had Ullr's Glory, (cause at the moment I don't have this.) What's the damage of Brandish Spear and Spear boomerang? is it weak or Balance or too strong? so, when GM updated this he can hear out thoughts and suggestion about this. ok tnx. #11(Update) Delay Between No Kiel and Kiel + Link one hand quicken. I was testing w/ My Chemical Romance. (some good people around) and He said. My Chemical Romance. : There is not much different between the delay of counter-attack if you use kiel or not. Yep, that's what i think also. even with one hand quicken. So, That means if i have lower Attack speed my dps will go lower. Conclusion: So, Kiel doesn't really matter when using Counter-attack. #12(Update) TK vs LK (Counter-Attack) Ok here is my thought I was playing w/ #Rage Sogui Earlier and this is the Counter-attack vs Tk base on experience. As you can see here. I can't Use Counter-Attack while TK is on a Massive Combo of kicks. So, In order for Counter-attack to work. You need to cancel his combo first w/ Magnum Break or Charge Attack. Conclusion: Chances of Counter-Attack to work is 50-50% You will never have the chance to use Counter-Attack if TK is on the combo cause DPS of TK is based on skill. but sometimes the luck is on your side when he normal i can cancel his combo time to time. (Only Slight change.... Maybe 20%....that 20% will make him unable to use his combo so we both look like statue w/ cooldown bar on top us. hahahaha) on the other hand, if he combo you, you cannot use your Counter-attack and you will have hard time positioning yourself considering the stun lock of his combo and so all. so, pretty much you will have hard time using counter-attack on tk if he is on the combo. PS. My damage that time was only 14k cause of Buffs of assump. and oh by the way it was fun PVP w/ you Rage. Thanks. (I'll keep in touch and will keep updating and posting more info) (I'll Edit this time to time) (Feel Free to Correct me if i'm wrong. :) it would mean a lot to me. It will be very helpful.) PS. Only The GM Team can test this out. I Can't Test this on my own I don't have the freedom to test the effects :D So, Feel free to criticize me for my mistakes here it would be helpful. and feel free to suggest your own effect.
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