
abanduna123
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About abanduna123

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Real Name
ronald
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RonnieHottie
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1b[68] 500m[35] 300[23] or T> to useful items LNLO or pm in-game: RonnieHottie
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alright, thanks for the opinions. and sorry, im too lazy to look for the similar topic, cause i assumed it's not suggested yet. anyways, thread closed.
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yes, but with no rewards or anything. just for players to test their speed in breaking the emperium.
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well, the title is self-explanatory. i just wanted to suggest that because this way, players could experiment on what build they can break the fastest. especially to the players who wants to build a breaker. nothing in particular that the players can get through the emp breaking room, just the fun of breaking the emp at the fastest time possible with each build like you can create a room wherein it has the same system as the mvp rooms. just exclude the mvps. there are 5 rooms maybe, then each room has a time limit of 1 minute but a 10 second countdown for the players to prepare their buffs items etc. if the player breaks the emp before the 1 minute, he/she can check his/her time and manually teleport back to fcity. then can reenter again after 5 mins or something. but if the player exceeds 1 minute, the player will automatically be teleported back to fcity, then can reenter again after 5 mins or something.
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if that's so, might as well close this topic :D. if people are "fine" with the activity token items that we have right now then my suggestions are useless. my headgear suggestions were ignored, and the quest items were not accepted as well. unless others have different suggestions? :)
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i get your idea, but your idea is very contradicting to my suggestion. and also, one last thing, please criticize in a polite way. :), don't get pissed if i'm don't agree with your idea. these are just opinions, nothing more. as i've said, i think new players, or noob players, can have a little push by being able to use their activity tokens for gears and items in their early in-game experience and also, i have a suggestion to my topic. how about, activity tokens can be exchanged for quest items? since most likely, new players are doing quests and hunting to get geared, why not help them just a little bit by being able to exchange their hunting time (activity tokens) into something they will also benefit from :)
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i like that suggestion too :D. hahahaha
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I agree to Zombee's and Royal's suggestion, maybe we can buy consumables through activity tokens. but then, if the consumables can be tradeable, other consumables that other people sell will be obsolete. i think i'll still stick with my suggestion which are headgears that can be put in the activity token traders. maybe like +15 stats headgears with one slot as a middle headgear. for the lower headgear, maybe +15 stats as well, but like vote scarfs, that have only different stats for every class. for the upper, i dont think they need to put more headgears in there as more people will prefer to just use the knight helm anyways. As i said, im very up for any other suggestion to be able to have better use for our activity tokens. :)
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and in addition, but no offense, but this section is the SUGGESTION section, and i just suggested something that I THINK can help noob players. if not approved, it's fine with me, cause I myself can't decide as well on what items to put in the activity token trader for the benefitt of the noob players, or even everyone. cheers :)
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hahhaha, so are you comparing your time when you started to the time right now just to make a statement and to be able to contradict to my suggestion? are you saying that all of those freebies and the change of currency in game are enough i guess? hahahaha, and also are you saying to me that somehow you want to hinder the progress of noob players to become geared players and actually compete against donors and other geared and old players as well? take it easy, im just suggesting, lol hahahahahah dont get pissed or anything, but dont compare your time when you started to the time right now. im actually trying to suggest something that other people actually agreed on, :) and for the thing about you said numerous things noob players can get from the activity token trader, well, just check again on how much activity tokens it costs to get 1 decent and very useful headgear or item in the activity token trader :)
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Then if that's the case, can you suggest anything else rather than just having new items that can be traded by activity tokens for average players, and can only be afforded by average players? Considering the fact that they have more experience in game and more activity tokens in game. What im suggesting is for noob players who can benefit from activity tokens. And yes i know i can make 1b in a week, then with that 1b and all that time farming for that 1b, what's the activity token for? can't we use it for better purposes in our earlier experience in games as noob(who have limited zenny and tokens) players?
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yeah, but farming and voting is not enough. i have been playing for like 2 months now, and i see no use of my activity tokens in my early stages of this game, i have been farming everyday for zenny using my highwiz. and i've only completed like 3/4 of the build of my sinx. and that's even without kiels, only 2 fbh and L.weapon and vote headgears. by putting some items in the activity token trader for noob players, i think that it will help them have a better experience in game and can compete against those geared players. i dont see the point of having to put gears for the average and earlier players, since they are most likely already geared. and my suggestion is for the new players' benefit anyways :)
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well then, the activity tokens for vote points is obviously discarded now. but can gms put better items in the activity token trader? i dont know which items specifically but right items for noob players who dont have much zenny at first and tokens. or maybe lessen the amount of activity tokens required to get those items from the activity token trader. i hope others would help me on this, as this is a very broad topic
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in the contrary to what Hero said, having vote items in the activity token trader is not as useless as getting them from vote points directly. i dont know if im astray from the topic that i posted, but instead of equipments, maybe we can exchange activity tokens to vote points? it's the same thing to my suggestion anyways. (Vote items bought by vote points. Vote items can be bought by activity tokens. Hence, can we say that activity tokens can be used to buy or exchanged for vote points?)
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uhm. maybe sir the same items with the ones on the vote shop. like some headgears maybe and if possible the king armors as well. but they should be as effective as the vote items, for example, same stats, but also not tradeable. but of course, with higher value in activity tokens like x1.5 that of the value in vote points, (fallen bishop = 50 vp) (fallen bishop = 75 activity tokens) something like this sir
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