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drastic02

Youngling
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About drastic02

  • Birthday 07/01/1992

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  • Ingame Character Names
    Fenriir

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  1. uhm..might i suggest having this kind of scheme. GMs would require players to acquire certain quest items by the end of a given deadline. For example by the end of the month, meaning march 31, 2013 11:59pm server time. and for every quest item/s they would be rewarded supplies or something. let's say the quest item for the month are rucksack/s. 1 rucksack/s = 5pcs. Berry tix 5pcs. tix of their choice 5pc. toks 2 rucksack/s = 10pcs. Berry tix 10pcs. tix of their choice 10pcs. toks 3 rucksack/s = same as above 1st but 30pcs. now same as above 2nd but 30pcs. now same as above 3rd but 30pcs. now 1pc. MVP card of their choice (excluding thana,FBH,TGK and any card which should be regulated) do the same for 3, 6, 9, 12, ... which in turn leads to farmers benefiting more from their farms, rich players buying from other farmers or farming for themselves and finally resulting to a much active economy. though it should be debated whether the quest items should be surrendered to GMs or not. Enjoy grammar Na*is. And i hope GMs would consider this suggestion.
  2. well..backpacks literally cost almost nothing if you sell it to npcs. and imagine the boredom if you did that, unlike hunting for mobs.
  3. may i suggest an NPC that would insta fill your Inventory with Backpacks (pet armor) and also delete everything (backpack) with just one click. it would really be nice to be able to loot multiple items without the hassle of scavenging through the loots each monster drops.
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