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Pancho

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  1. Pancho

    Infernal Capes

    I'm sure if we suggest more ideas for the capes with weaker effects and less appeal, they will edit it. It's all about what we as the community agree on and then of course if the staff agrees with the community.
  2. Oh wow LOL I just checked this thread and saw so many replies. Well thank you everybody and it's nice to be here as well. @Appie Thanks for the comment lol.
  3. Pancho

    Infernal Capes

    I was only stating possibilities and I never accused you of anything, I only said that if it weren't true then work could be put in right? I understand the NPC would be a lot of work, but isn't that why people are donating to the server, so work like that could be possible and appreciated? The only other option I see worth donating for these class specified capes, is if the stats are re worked and buffed, so that every cape is actually useful to their class.
  4. I read up to the 5th page and then I quit reading. We're all worried about buffing CT damage correct? Earlier someone suggested buff the attack more, but that would also effect TT. I believe staff also mentioned that % modifiers for CT seem to do very little because it's main damage modifier comes from the weight of the cart. So wouldn't an easy solution be to make Thor's Hammer increase the weight of the cart? This way increasing the cart weight only applies to WS who need the weight to be maxed for CT damage, so they wouldn't stuff it with yggs and such like a creotor would. I do agree with removing Lvl 1 pnuema and replacing it with Lvl 10 endure and of course the final modification being that the weapon adds some sort of cart weight boost. Of course testing to see how much weight it adds so that CT does significant damage. PS. I totally agree with Bishop. I play 99/70's server as well and the main reason CT is their main damage output is because once they're close enough, if you're stupid enough to let them get close, with the first or second CT landed YOU will get stunned asap and once stunned they finish you off with more CT's. That is the whole purpose of WS being close range and using CT, because once the gap is closed they will stun you, and finish you off. A white smith has two weaknesses on any 99/70 server and iRO as well, that's a Prof who can spam dispell and make it useless and a champ who can decrease agi and kite it with TSS and eventually asura. It's been known for WS to be the biggest tank in iRO, the only class possible of tanking a full asura champion, hence why it's biggest class weakness. Back on topic, since stunning is impossible on this server cart termination loses it's biggest edge, which is keeping the enemy in close range for CT with stun.
  5. Pancho

    Infernal Capes

    I'm not saying to dump all of the work, but what's wrong with the NPC earlier suggested that would trade capes? If it helps I as a donator would be willing to donate to help implement this, $ pays off for work. Wouldn't you say? Isn't your opinion a bit bias as well? More capes = more $ x18 for a donation item. I'm not against making profits to support the server, but turning one new donation item into 18 different donations and the need to donate for multiple ones if you play multiple classes is a bit too much. The main reason to suggest a different sprite is because the current sprite has issues with a single sprite working on all classes, why would one agree to still continue with the sprite if this problem was encountered? Unless you exploited this fact and saw it as an opportunity to make multiple items out of one and more capital off one donation. I'm not pointing fingers, but if I'm wrong why not just implement an NPC that interchanges the capes?
  6. Pancho

    Infernal Capes

    Very true, from my knowledge there's only 2 capes in game, one being a SinX and the other Champ. So if I am wrong and it's a fact that the problem isn't the sprite or the item being class specific, why isn't there more capes in game? I've talked to a cape owner and he agrees that it's lame the cape is class specific, as for the sprite he's indifferent about it. If you can't change the sprite or don't want to, then I agree with the other thread that mentioned an NPC that swaps the capes. Either or, as long as it doesn't remain class specific and the need to buy multiple capes for multiple characters.
  7. Pancho

    Infernal Capes

    I just threw in a random opinion of my thoughts fashion wise, the fact still remains that this sprite cannot work on all the jobs from a single sprite, hence why we have to buy single capes for every character. Which everyone agrees is a big FLAW and makes it an over priced donation with no big interest to the common people. This is why people continue to use Sacred Wings, Baloons, and Rucksacks... because it's undeniable that people use multiple characters and not one person would like to donate for 2-3 capes just so they can use one for their WoE character which is for most people different than their PvP main. Of course there's others who just get bored of PvPing with the same class and just like to switch it up between 2 characters and of course the cross dressing Gypsy/Clown trannies still remain! Lol. You are all forgetting that this is indeed a lower headgear, the single item should fit all jobs. You can't compare them to weapons and say, "Well there's one for every class, so why not capes as well?" That's because weapons are meant to be for a single class, or else what's the point of having weapon types like knuckles, whips, etc. This is like every video game, only weapons are job class specific, and everything headgear or armor wise works for every class.
  8. Pancho

    Infernal Capes

    I'm not the only one who said they wouldn't buy it strictly because it's not appealing in the fashion department, half the server has. Your argument about people already donating for them, that's simple. In the database every current Cape has an id # that can be changed into a different item, i.e. all of the current capes databse # changed into the new cape item to be created. Whoever donated will have the new item and problem solved through the database. PS. Cape = fail for cross dressing Gypsy/Clown, they will end up with no cape! Lol.
  9. Pancho

    Infernal Capes

    I've seen a few threads so far and I agree to some extent with most of them. Now the main issue with the staff is that they can't make them work on every class as a single item because of the sprites looking different on every class. I have an idea... why not just change the sprite of the item itself? Like Dudu suggested make it a scarf or something and to be honest, I'm sure many others would agree, the current sprite doesn't even look good or appealing! It's horrendous if you ask me. There's a very simple solution, yes it will cost the staff some work, but in the end improve an item and make the demand higher. Once this happens you can raise the price for your hard work. The item would work exactly like the Valk Armor, which was split into two class groups, but in our case we would broaden it. I know it's more work, but it wouldn't kill any one scripter to do it. I myself haven't seen a single cape in game or any demand for them at all... I myself would donate for one, but it's too expensive, only works on 1 class, and they look ugly as hell! Besides looks, in my honest opinion the cape on some of the current classes is a much better choice than sacred wings. I'm sure if Genesis changed the sprite to something different that's better looking, sprite looked the same on every class, and was turned into a single item the demand would rise, people would be willing to pay more in donations and so forth.
  10. I just joined the server so here's a few pictures of myself, my car, and my computer rig.
  11. Pancho

    Moba - Lol/dota

    I'm new to the server and was just curious who all played DotA or League of Legends and wanted to play some games on the side when you get bored of ForsakenRO lol.
  12. Hey there what's up? Just joined and my IGN is Pancho Punch, see you all in game.
  13. Leave your offer and IGN (In Game Name).
  14. Word, I even got a PM about you starting this convo lol

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