I saw that and lol'd. How does this even relate to spriting? Your wording in actuality is this, "So you want a hard monster which takes no spriting skills what-so-ever but it's going to require massive skills in spriting i've never had to accomplish making this really hard monster"
I'm not even trolling here, I promise. But do you even know what spriting is?
It's recoloring and the actual making of the design of in-game material, such as the monster itself. Making a monster do heavy skills like the maker of this thread wants is only the code within the script of the monster, which is easy to do. It's a set specific code with a set skill level it does. It requires no brain to do at all.
Senior GM huh?
Anyways. Great idea mate, i'd like to see a point to this game for once. Tactics in RO would make this game sooo much more fun then it has been.