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blueapples

Youngling
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About blueapples

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  • Real Name
    brian
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    none
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  1. blueapples

    Helloo

    i am not filipino, but i am asian. but will do! thanks, it's nice to hear from a gm. gms on iro are never on forums and the only way you can reach them is through a long procedure :\ Jay? thanks i suppose.
  2. blueapples

    Helloo

    thanks! the welcomes are appreciated. hopefully i'll see most of you in-game (:
  3. blueapples

    Helloo

    i'm new to fken ro. i was looking for a good server to try out stat/skill builds for iro, seems like this is the place, as it is 100% compatible with the iro server (which surprised me because most clients i installed on top of iro did not work). nice to meet everyone and happy roing!
  4. hoho, i know i disregarded the 100% card drop rate for this server. that's why i put, taken off the iro forum haha
  5. depends on the monster you're fighting. taken off the iro forum (which i play): "# Abysmal Knight Card: This is pretty much the grand daddy of all weapon cards, allowing the user to deal 25% extra damage to ALL boss class monsters. Unfortunately, the chances of actually obtaining this card are pretty rare, and the are EXTREEMLY expensive from player vends. However, it never hurt to set high goals and work towards them :P # +20% Damage to [race] Card: There are a ton of cards in the game that all deal an additional 20% damage to a particular race of monster. These cards are all the same, except of course for the race at which they're targeted. Depending on the monsters you're hunting you'll want different varieties of these cards. Here is a list of these cards below and which race they deal 20% extra damage to: * Caramel Card: Insect Monsters * Strouf Card: Demon Monsters * Scorpion Card: Plant Monsters * Peco Peco Egg Card: Formless Monsters * Hydra Card: Demi-Human and Human Monsters * Goblin Card: Brute/Animal Monsters * Flora Card: Fish Monsters * Petite Card: Dragon Monsters # +20% Damage to [Element] Card: These are pretty much the same thing as the +20% damage to race cards, however these apply to the element of monsters instead of their race. Mixing and matching race + element cards is a great way to increase damage against your foes. I'll make another list for you guys here, regarding cards that deal extra damage to monsters based on their elemental alignment: * Drainliar Card: Water element monsters * Kaho Card: Earth element monsters * Vadon Card: Fire element monsters * Mandragora Card: Wind element monsters * Anacondaq Card: Poison element monsters * Orc Skeleton Card: Holy element monsters * Santa Poring Card: Shadow element monsters * Mao Gui Card: Ghost element monsters # Size Cards: Size modifier cards deal +15% damage to a particular size of monster, and add an additional +5 attack to your weapon (which affects all monsters). There are 3 different sizes of monsters, and 3 different corresponding size cards. Mixing and matching size cards with race and/or element damage cards is a GREAT way to increase your damage output while leveling. It's very common to see combinations such [size/Size/Race/Race], [size/Race/Element] etc based on the number of slots a particular weapon has. Here are the size cards below: * Desert Wolf Card: Inflicts 15% extra damage on small size monsters. +5 additional attack power. * Skeleton Worker Card: Inflicts 15% extra damage on medium size monsters. +5 additional attack power. * Minorous Card: Inflicts 15% extra damage on large size monsters. +5 additional attack power. # Status Ailment Cards: These cards have a chance of allowing the user to inflict a given status ailment onto their foes with a given success rate. These cards also usually add a small amount of additional attack power to the weapon as well.I'd recommend sticking with racial element or size cards, however some people enjoy harnessing the power of status ailments to achieve their goals, so I'll list the status effect cards here: * Savage Bebe Card: Stun * Familiar Card: Blind * Metaller Card: Silence * Boa/snake and Zenorc card: Poison * Plankton Card: Sleep * Magnolia Card: Curse * Marina Card: Freeze # Orc Lady Card: Deals +30% more damage to ALL orc type monsters EXCEPT Orc Hero and Orc Lord. # Andre Card: Adds +20 attack power to your weapon. This isn't a bad card, and is fairly easy to hunt considering Andres are weak monsters. However, I'd suggest using a Racial, Element or Size card instead. # Zipper Bear Card: Adds +30 attack power to your weapon at the cost of losing 1 sp each time you attack. This is basically a superior Andre card. You're still better off with racial, elemental, or size cards. "
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