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Pheone

Youngling
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About Pheone

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  • Ingame Character Names
    Pheo
  • Guild
    The Brotherhood

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  1. Ok, where to start. Well i guess the beguinning is a good place. I set up an account to play because i hadn't played ro in years and missed it. my normal account name was taken, CountPheone which happens sometimes so i made another account name and started with my characters normal name. Pheone. While randomly walking around i went thru a warp that causes me to have a gravity handle error and kicks me off. SOOO aside from me bieng kicked out anytime i try to log onto that character. when i went to get on thr forums to ask for assistance, i accidently entered my information the way i normally would, as Pheone. And it let me log in. Turns out, i played on this server years ago and already have an account and characters, they all just happen to be named Null now. If its possible i'd like to get the items off my new account, delete those characters. and rename the characters on my old account. nostalgia if nothing else. If this is something i can handle myself just tell me how and i will get it figured out. if its not do-able so be it. It's just cool my missing Ro, brought me back here. *Edit* Someone was kind enough to tell me i can reset position via the control panel. So if nothing can be done about the characters named null, i may very well just move the *cough* pathetic gear over. and start from scracth.
  2. Pheone

    WS nerf

    i think your right... so im going to wait for the Make the class Whitesmith penetrate fcp and unbreakable armor forum. or the raise their persentage to 50% break... It's logical isn't it? a person who's whole job in life is to make weapons and armor. why wouldn't he be able to destroy it? Thats what my mom always told me. i brought you into this world. i can take you out.
  3. Pheone

    WS nerf

    but freeze isn't a reasonable exsample. and yea, if you wanna take advantage of people out in a field somewhere who are expecting to fight monsters, not people. then fine their not prepared. And if i had the chance to wait out the enemy in the pvp room, im sure i would. I do carry unbreakables , I do come in prepared to fight an enemy i can't see, or can't get close too. im even prepared to go up against a sinx... what doesn't seem all that fair, is going up against a sinx that can break me in a matter of secounds. because to get max damage against that sinx im prolly not going to have my unbreakable axe on. im gonna have my hardest hitter, cuz he'll do twice the damage to me in half the time. yea i've got my axes macro'd so if it breaks i can swap over the moment it becomes a problem. but thats one split secound, i don't have if i wanna win. Cuz like it was said before... you've got a 3 second grace period. after that, its who kills who fastest. not who kills who with the most style, or strategy. and from dueling plenty of times before, i find that while one guys counting down, the other guys made sure he's as close as possible.
  4. Pheone

    WS nerf

    If they're the same, wheres my equip breaking arrows? theres arrows for all the different status's. I suggested the use of a skill as a means to a compromise. because theres other cards that allow you the use of a lvl 1 skill fit into an accessory. it solves the percentage issues to a degree. as well as a downside, you have to take the time to stop and use the skill every, what 15-20 secounds. to keep it active. just like you have to keep sight turned on. I'm not so lazy as to let my buffs just turn off. i doubt anyone is. is there any card thats meant to keep you in permanent anything? are you meant to break equips at the rate you can now? theres nothing thats meant to be permanent. Honestly i think the fact that you refer to the card as permanant, means it should be changed.
  5. Pheone

    WS nerf

    Freeze, is a Status. Just like coma, stun. and half a dozen others. Each one wears off over a matter of time. A broken weapon will still be a broken weapon. You can go to sleep, go to work, and at the end of the day. Its still broken. There is weapons that on their own will break with a low chance. i think this is the only card that encourages breaking. So in the end its not like merchants will be the only one capable of breaking. it just requires a little more effort on someones part to break. I gotta be honest, im seeing apples and oranges at the moment.
  6. Pheone

    WS nerf

    i don't recall ever "QQ"ing. but i did edit it so its easier on the eyes. I also had a perfectly reasonable thought for a compromise... Why not make it work like the horong, smokie, frilldora, and many other cards where it allows the use of Lvl 1 meltdown. It allows you to break weapons and armor at a significantly lower rate, it becomes a buff type skill so it must be kept turned on. and it becomes no different than those cards. it allows you to do something, but you have to be willing to spend the time to use it... make it fit an accessory just like the others. Its not stackable, its not nearly the rate it used to be. You want your sinx to break weapons and armor. use meltdown. I think thats fair, if it is at all possible. ok, now prove me wrong. /go!
  7. Pheone

    WS nerf

    yes im older... usually that brings a certian amount of, how to say. respect for other people. honestly i find the ability to not be sarcastic or snide when im trying to make my own point, a rather mature quality. Because i could just flame everyone and call everyone immature and any number of other things, and try to make my point that way. Its just not nearly as effective as giving a certain amount of respect to others. i said it was offensive, it was how i felt. That was all i needed to say. Most the people who use the forums are highly skilled players. It's not wise to poke the bear. nor do i want to burn any possible bridges either. There is a certain balance that can be achieved between the classes. It is possible and i know darned well thats what the gm's tryed to achieve when they created fro. otherwise the website wouldn't say "Class Mods: Modified HP tables, skills and much more. All to ensure class balance." right on the web page. under features. So what is class balance, i believe a mod here said it perfectly when they said that means different things to everyone? Do you think that the Magical classes felt it was balanced when the gtb card stayed the same? i doubt it, and im sure that for the majority of the people who prefer magical characters, don't use them nearly as much as they would otherwise. I'm simply saying i don't see a balance between classes, when to drop an mvp in anything less than half an hour i have to get my sniper. i don't see class balance when theres a card that takes my toasty bread and butter and blows it out of the water. You can want to see the card stay the way it is and trust me i can understand why, its a huge strategical advantage. It's just a advantage im use to only seeing. how would it feel if i could hide and move twice as fast as a sinx? or i could shield reflect at 3 times the damage that a pally could? . my buffs don't exsactly give me huge advantages, they help me get buy just like everyone else because swinging an axe costs quite a big of aspd. so in the grand sceme of things i don't want to feel the need to go get another cara to take on that sinx, i've done it before i can do it again. and the most that i could possibly hope for is to get my butt handed to me on a silver platter, because the other player was just plain better than me. im ok with that. i relish in the fact that im not the absolute best at killing EVERYONE. because that gives me something to strive for. but knowing that a sinx can strip me FASTER than i can strip him? thats kinda jacked don'tcha think? i would almost go as far as to say. its just plain unfair. nerf the card, make it where its got disadvantages, make slow you down like most of my axes do, as if it isn't heavy enough and require alot of agi. but then they slow me down 10% too. hell make em only work on axes. just do something. cuz im sure the wizzie population would have loved 50mdef over complete class genocide. Edit: According to Iro at level ten the Whitesmiths Meltdown/Shattering strike skill has: 10% Weapons chance and 7% Armor chance. i believe this is the same as the WS card. But you can't exactly stack a skill like that. Also my apologies Rendezvous. i just get on a tangent, and don't know when to shut up lol
  8. Pheone

    WS nerf

    Man im not crying like some kid... and trust me im more grown up than the majority of the population. Since i can buy my own beer. I haven't made one single "oh god no nerf it" or the world will come to an end, if it doesn't. oh well i will find a way to survive. cuz honestly thats the only thing i CAN do. im no gm, plain and simple i only have the power to say what i think. I shouldn't be forced into a purely support capacity. And since im still working at getting my forsaken armor. Which is unbreakable by nature. so really its the perfect solution for players who are actually crying about the card anyways... which really makes it where noone should be crying about the card, spend the time and effort or the cash to donate. I found it offensive, so what. i simply said what i thought of it. it wasn't sugarcoated oh well, that doesn't mean you have to say what you think in such a manner... its part of being grown up to not flame everyone for no good reason. or to say something in an rude manner. No Whitesmiths buffs do not break weapons and armor with protection. i suggest it as a downsided to the use of the card. to avoid abuse. i do suggest that if breaking their weapons and armor even if their protected, is at a low persentage rate. but i think it has the power to be a good alternative. In a one on one duel, yea im sure i can manage to take a pally down. but isn't the idea of equality? i read thru the rant section where a mage was annoyed about gtb. no im not trying to bring it up again... quite a few posts were over making other builds for your mage, even so far as building a wizzie to melee. well a wiz build for melee just isn't going to be as strong as some of the other classes. just isn't meant to be. the vote was to save gtb the way it was. and for that, mages have been reduced to mainly farming cara's. they have very little equality, their forced to build well away from their intended uses. So yes, mabye it should be kept, and i'll make my WS purely to kill pallys, and leave it at that. but i'd like to think their worth more than that. because here, the way things are. taking massive reflect damage? yggs seem to fix that in a fairly timely manner. besides reflect damage is based off your damage in the first place. i can take one down because i don't do that much damage in the first place. As for the percentage i think it should be dropped to is something like .02% like the summon spirit sphere card. that still seems to work enough to be useful, but not SO much that it becomes a nuisance.
  9. Pheone

    WS nerf

    i don't feel that my comment was taken completely in context at all... in fact i found that to be rather offensive. While i may be new to the server, and this is the first time i've had to deal with the whitesmith card. I have played other servers, and found my whitesmith to be rather successful... and yes there is more to a whitesmith than simply trying to make buttered toast, we can forge too. because really thats all that we're good for in pvp with the exception of throw tomahawk and melt down in combination. Honestly thats my arguement, i should have the ability to be able to stand a fighting chance against a sinx with WS cards, but taking into account that one WS card overpowers meltdown consiterably. i might as well give up and make a sinx. instead of playing a class i know and love... because thats the only way to make it here? isn't that right? Personally yes i believe that it should be tottally and completely nerfed. but on the flip side so should gtb to give mages a fighting chance... with a mvp cards with 10% drop rates... im willing to accept a compromise. because like it was said before the intention of the makers of ro, made it for low rates. if the mvp card rate was significantly lower we wouldn't be having this conversation, because meltdown would be a force to be reckoned with, not many people would carry fcp, and therefore WS's and creators would be more accepted... you wouldn't laugh at the idea of a battlesmith. but for the here and now, on fro. where anyone with a couple of cards can pretty much BE a whitesmith or a creator, without the hassles of actually bieng a whitesmith. plus they can hide, or do any number of skills whitesmiths just don't have. and btw im all for dropping the percentage, and adding a penalty that causes you to break your own weapon. and honestly i personally feel that should break with or without fcp. that way the penalty actually means something. rather than just bieng a easily avoided farce. Oh, and im willing to compromise, im willing to take others opinions into account. cuz personally i wouldn't have really thought of the break chance of WS weapons from WS buffs... i do know what strategy means, i try and use it. but when a stalker is still seen. a sinx is a better WS than a WS. it just seems that mabye, something should change to allow a little strategy, instead of oh theres something lemme attack it right away. mabye i should just go make weapons and leave the actual game play to my sniper. cuz honestly i don't think its balanced the way it is.
  10. Pheone

    WS nerf

    Alright i've read thru this, and from my point of view theres good points to both sides... no the people who made the LR servers didn't have 195 aspd where breaking armor happened in 2 secounds... but that is beside the point, the point is that here that card is easily abuseable... From bieng a battlesmith myself, i honestly think that the only people who should have the ability to break weapons and armor are WS's and Creators. because honestly thats the only way those classes have a reasonable edge against some of the other classes, take for exsample a pally vs a ws... the pally obiously has advantages in health and defence. whats the obious solution for someone who's attacking with a one handed weapon, who can't cloak and out manuver the pally. break his armor and weapon. Now i understand all to well that every class wants to have an equal chance to pvp against any of the other classes. and thats just not going to happen on a server like this, toe to toe. But please take into account, balance is important... im already annoyed enough that my Ws can't even pretend at an mvp. but bieng a WS. and having my armor broken by another class, at a higher % then my ws can do. well it takes the one advantage i may have, and i've really got nothing. Please, do something about it, if nothing. to restore some sort of balance. Pheo
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