Amitsu Posted February 14, 2009 Report Posted February 14, 2009 So im trying to recolor the emp aura in the server but when i do and revert it back into a sprite, this happens the death turns all black and screws it up. it's pretty much the only thing that's messing me up anyone know?
Amitsu Posted February 14, 2009 Author Report Posted February 14, 2009 so far i know that the sprite is basing off the set of palettes of the first image of the sprite. and then recolors all the images in the sprite accordingly.
Amitsu Posted February 14, 2009 Author Report Posted February 14, 2009 yea i solved the problem the problem was first image of sprite has main set of colors (palette) holds all the colors to the rest of the images of the sprite. therefore i had the lack of color variety in the palette causing all other images to be based off of 10 colors if a similar tint. thus making it black and shit. so homo took 4 hours to figure that shit out
» Pat Posted February 14, 2009 Report Posted February 14, 2009 Shouldn't the orange be pink... ( RGB 255, 0, 255 )? Did you make sure to change the layer to indicated? onvm you solved it.
MAC Posted February 14, 2009 Report Posted February 14, 2009 never use Orange for sprite!!!! GREEN OR PINK OR BLUE colors matte default
Amitsu Posted February 14, 2009 Author Report Posted February 14, 2009 lol yea orange looks bad but yea problem solved.