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Soul Breaker Sinx Info

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SOUL BREAKER ASSASIN CROSS!!!

Well i havent seen much of a sb type sinx so hoping tht this would help ppl who r interested in making an sb type sinx ive published this guide

Wel u guys can be hybrid depending on wat u using Double Daggers Or Sonic Blow Type ill be explaining Down

Soul Breaker:

Soul Breaker is a skill that combined between physical attack and magic attack, but it doesnt means 50% damage from physical attack and another 50% from magic attack but is total damage of magic part + total damage of physical part:

1. Cost 20sp for level 1-5 and 30sp for level 6-10.

2. Attack range same with magic, 7 cells.

3. 0.5 sec casting time (can be decrease by dex) and 1 sec of skill delay at level 1 and 2.8 sec at level 10 (each level increase by 0.2 sec skill delay, this delay cannot decrease by agi or others stat. You cannot use any skill others than normal attack while this delay).

4.Use Kiel For No Delay

5.Enchant Deadly Poison will not works together with Soul Breaker.

6. This skill is not only for pure Soul Breaker Sinx, Critical sinx can use Soul Breaker as happy beginning or happy ending.

Physical Attack Part:

7.This skill consider as neutral element physical long range attack, so this skill can effect by pneum

8.Can be flee because it effect by flee and hit.

9. Use Element since its neutral type (element weapon) or personal skill (enchant poison, cursed Water), priest's skill (aspersio), and also sage's skill (frost weapon, flame launcher).

10. Soul Breaker will not affect by status card (example: Lod,Garm...... Sniper card is only work for physical part and the result is worst than any vit noob clip hope it gives a clue [:p])

10. Weapon attack damage will Vary and effect by size penalty (e.g. dagger vs small 100% medium 75% big 50%)

11.Attack damage will not effect by card (example: hydra, Goldering etc) but it can effect by +attack card ( skeleton Worker card, Zipper Bear,Andre)

12. The main this Enchant deadly poison will not effect soul breaker damage.

13. The damage will effect by enemy defense.More The Defense the lower the damage

14.Left / Right hand mastery will not affect soul breaker damage but Katar mastery and advanced katar mastery does increase Soul Breaker damage for physical part.

15.So its better to use Katar for Soul Breaker for dealing som serious dmg

KK Now The Magic Attack Part:

1. It considers no element, but not neutral element (maybe it consider as new element? It always maintain as 100% damage)

2.As we all know magic attack will never miss, but it will affect by pneuma.

3.As we all know magic damage will not effect by any card (Hydra, Skeleton Workers...).

4. Formula of damage is depends on INT but not MATK.

5.Ignore Magic defense Mdef, it only will decrease went enemy is wearing Uskaoring,Feather Beret,Donation or nd shield or Santa Poiring hat

Proof of Soul Breaker is ignore mdef for the magic attack part

6.Use Mix Belts For better Resultss

Damage Formula:

Physical attack damage = physical attack damage x skill level

Magic attack damage = [(skill level x INT) x 5] + random damage (500~1000)

Total damage = physical attack damage + magic attack damage

- For example when u have 110 INT, [(10 x 110) x 5] + 500~1000 =

[(1100) x 5] + 500~1000 = 5500 + 500~1000 = 6000-6500

So the damage will be around 6000-6500 for magic attack part.

- Physical attack part will effect by enemy defense while Magic defense part will ignore def.

Physical Total Damage + Specific Cards (It counts ATK cards such as Zipper Bear Card/TurtleGeneral)) * 5

Equips

I am gonna put the cards for both normal and donation equips it wont be tht long ^^

Headgear:

Santa Puppy Hat[2]/SheepHat/Forsaken Valkyrie Helm/Golden Valkyrie Helm - Two Kiels

For No Delay in Spam ..well i also need 2 Gemini in order to save urself frm stone curse and getting azurad or etc ^^

MidGear:

EmperiumAura / Rune Of Power / Flower Ring / Fallen Bishop Hibrim /Mythical Flame Aura - Maya Purple

Lower Gear:

Any Sack/Sacred Golden Wing/Normal Wing- Kiel in sack

Ill prefer Sack over wings for better spam rate ^^

Armour:

Donation Forsaken Armour or Forsaken Sinx Armour-Tao Gunka/Orc Lord/Ghost Ring

Well u need minimum two armours any of the above preferably donation armour

well ur main armour shld have :2 Taos or if u want Tao+ ol

and ur sub armour shld have Tao+Gr

Tao gr is for against champ and pallies

Cloak:

Donation Forsaken Cloak or Forsaken Sinx Cloak- skol/Raydrics/Devilings

Well same here ur main cloak shld have:Skoll+Skoll

And for preotection against champ and pallies :Raydric+Raydric or Deviling +Deviling ..ill basically prefer devilings over raydric bcz better chance of surviving azura

Weapons:

Forsaken Eite Daggers/Forsaken Elite Katar/Forsaken Shield

If u guys Going Dual Daggers

u need Zipper Bear+Incantation or Thana+ and Andre

2nd Weapon-Andre+Ziper Bear Card+Andre+Ziper Bear Card

Ziper Bear- Gives u like +20 attack

Andre-+20 attack

its an optional Pheeroni is for ppl who got high flee so u dont miss

Well in case u guys do low dmg ull can switch to jus plain physical attack ^^

In Katar:

2Andre/2Zipper Bear+Thanatos/incantation Samurai+Pheeroni

So u guys can switch frm Sonic Blow To Soul Breaker anywayz ppl will prefer Sonic Blow soo its upto ull

Shield :

Donation Forsaken Shield/Forsaken elite sinx shield:

Uskaoring/Maya/Golden Thief Bug Card

Shoes:

Donation Forsaken Shoes/Forsaken Elite Sinx Shoes:

Two Fallen Bishop Hibram

Acessory:

Mix A and Mix B

Mix A-STR, AGI, VIT + 20

Mix B-DEX,INT,LUK+20

or

2Str-+40 str each

or

preferably

2int - +40 int

Well know for the stats

There are many type of build for Soul Breaker, and i will not post a fixed build because different person have different idea of build so please build your own stats and let me rate and discuss about it seems so many people like to flame about it. Thanks...Well then only good thing abt soul breaker type sinx is for range attack and u know wat ur doing ull deal som good damage...

STR -260-270+??(In x of 10)

( Secondary stat for Soul Breaker damage, beside that you can use sonic blow, meteor assault, grimtooth to back up your Soul Breaker Sinx. Or maybe you can left str with 1 to concentrate on magic attack part of Soul Breaker only But not recomended and U Can go Double Dagger).

AGI 195 aspd

(strongly not recomemded to add except u like to play agi wizard[but use potions and buffs for this sou dont hav to waste to much of stats on agi).

VIT rem vit

(quite effective to immue status effect and have around 11k-13k of HP with matyr or verit card)

INT 13x+??

(the main stat for Soul Breaker damage, int is very important since the damage is always ignore defense).

DEX 0 cast

(depends on you, soul breaker have very short casting time. The main purpose of dex is for hit rate, so u can adjust between different skills)

LUK 1-2

(strongly not recomemded to add, 2 luk is for perfect dodge bonus )

I know i wont get much reviews for this anywayz jus for making ppl use 1 more skills better than nothing :p

P.S:This guide has been taken help frm a lot of stuffs i give credit to those ppl and its been modified etc and will be modified more after more self testing ...My Research :D

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11.Attack damage will not effect by card (example: hydra, Goldering etc) but it can effect by +attack card ( skeleton Worker card, Zipper Bear,Turtle General)

I thought turtle general doesn't work.

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-UPDATE-

i do a dmg od 40-45k without thana with incan

and with thana i do 70-80k and with devs and gr i reach arnd 120k

AND TURTLE GENERAL DOESN WORK I REPLACED WIT ANDRE!!

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Ya u can spam soul breaker like an ct and all but u need a good internet connection :jerry: and itll own :D

SCREENSHOTS

THANA:

screenForbidden431.jpg

screenForbidden433.jpg

INCAN:

screenForbidden432.jpg

screenForbidden435.jpg

screenForbidden440.jpg

I guess this is enuf to proove myself to ull ^^

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Just wondering if you were being full sb build if higher int would be better and have int cards in the weapons instead of atk and have some something other than FBH in shoes?

But all in all nice guide kind of nice to see someone use sb effectively since on my first ro server that was what sinx's used instead of edp dd or sonic blow.

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lol dude i jus made maverick..to many ppl bugging me mhen :weird: so had to go hiding again and i was planning on laddering blehh u know as usual on a diff char but things didn work out my net was fucked up and all haha ...and i was drunk and woke up like 16 hrs later so was way bak frm number 1 to 3 QQ...and thkz dude ^^

anywayz bak to topic....

ahmm well using som other card in shuz is a good thing but i didn find any card as far and the reason y i use fbh is bcz if i got to go dd i don wanna regret iit...and in weapon u need more of attack and cards like thana or incan or an ice pik...so ya...if u use in boots for eg:card A gives 5 int...well ull get owned by player X if u don deal decent dmg to him with sbk ull be ownedd and ull curse me wont u for this build :p

and u need a back up ..and i switch frm int belt to str belts depending on situation best thing is to use a katar for sbk so ur dagers r rdy for 1 on 1 :devil:

kk a clue to u guys thrs a certain card for armour it increases int as per ur str

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Egnigem Cenia Card: Every 18 Base INT, you gain 1 STR.

Obsidian Card: Every 18 Base DEX, you gain 1 VIT.

Shelter Card: Every 18 Base STR, you gain 1 INT.

Thanks for posting this btw, I've been wanting to try something different with my assassin. Are you sure that matk doesn't change the damage? And does gtb nullify 1/2 the damage because its magic?

Btw: Atroce card is better than andre, atroce = +25 atk, andre = +20. But zipper bear is your best bet.

Also, Doppelganger Card might be a good choice to reduce the amount of agility you have to put in to get 195 aspd if your using daggers. Whitesmith Card may also be helpful if the enemy isn't FCP'ed

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i want to try this one but.. hell I cannot sacrifice hp to damage and...

I am lazy at decarding stuff :p

thanks for most of the info anyway :D

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Also, assassin dagger as an offhand weapon might be useful, adds a fair amount of hp/sp, which could be better than a dagger full of atroce/zipper bears. I believe assassin dagger is elemental too.

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Thanks for posting this btw, I've been wanting to try something different with my assassin. Are you sure that matk doesn't change the damage? And does gtb nullify 1/2 the damage because its magic?

As far as I know the gtb does not nullify 1/2 the damage since the attack as a whole is physical plus if the went to gtb for it than they would have no fshield/elite usakoring so the physical part would do much more damage. Also matk doesn't affect the damage, in the calculation it takes it directly from INT.

Edit: I'm not sure why he has such low hp since I have put high int in and lowered strength a little and can still reach a fairly high vit.

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gtbs got nothing with nulyfying dmg and mattack is directly related to int more the int more mattack more the dmg..this skill is something like stone crasher..sp cards wont help u need direct int like earing +1int ...the wiz skill everythings on mattack....

and it can only be reducted by demi human dmg reductors like uskaoring feather beret popo hat etc...

and u guys can keep on chking how to increase more dmg this guide is jus the basics for dmg:p im bored looking at sinx they can jus sb expect a few who rrlly r goood and these sb sinx rlly r useless without buffs ...and i wanna c sbk in action i miss this baby :)

@xtopher

im gonna use u for test frm now on

MWAHAHAH...thr r many more cards dude im jus trying to get ppl to know thr r more skills than you guys know and more cards to try on other than a selected few :p

@everyone

i was planning on posting how to increase dmg and wat cards to use other than skel worker, hydra etc ...but lets c to bored to right a 1 page essay

@imush

well my hp is more i wasnt using tao..jus a shelter bcz i had to show ppl i wasnt faking abt this dmg so i cant reveal everything mhen som things got to stay hidden [jus kidding]

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gtbs got nothing with nulyfying dmg and mattack is directly related to int more the int more mattack and more the mattack more the dmg..this skill is something like stone crasher ...the wiz skill everythings on mattack....

and it can only be reducted by demi human dmg reductors like uskaoring feather beret popo hat etc...

and u guys can keep on chking how to increase more dmg this guide is jus the basics for dmg:p im bored looking at sinx they can jus sb expect a few who rrlly r goood and these sb sinx rlly r useless without buffs ...and i wanna c sb in action i miss this baby :)

Btw how the hell are you doing 38k+ with incant? I've tried many things and my highest damage without usa was 28kish when someone had dev's on I could hit close to that much but from your screenshots it looks like you used it on multiple people and they wouldn't all have devs on sooooo yeah.

(psst I used high str, str belts, incant/phreeoni/zipper/zipper katar 170ish int and shelter cards soo I dunno whats up with it)

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lol dude well lets c...i started of doing 4k on som and 18k on som and ended doing 38k-70k on a full reflect pally i did like 150k [thana]...

and i use int belts not str belts ^^ str rlly doesn count in sbk sinx

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lol dude well lets c...i started of doing 4k on som and 18k on som and ended doing 38k-70k on a full reflect pally i did like 150k [thana]...

and i use int belts not str belts ^^ str rlly doesn count in sbk sinx

Hmm... i had like 271+139 strength 170+100 int<--- from the shelter cards I did it on a few people and still no luck and when I tried full int the damage was almost the same. Maybe I just need to get an ice pick or something (since I don't see me getting a thana anytime soon) although when I was trying it on people at lhz a seyron windsar walked by and I hit 46k's on it so well what is that crap... :O

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incan is something like a smaller version of thana ...ull do more dmg with ppl with def but if i got a defense like -45+10

u cant do the desired dmg on me ....ull do lower than usual but if u use thana at tht time ull do even worse like 4-5k i hope u get wat im saying so it depends dude who ur dueling :weird:

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incan is something like a smaller version of thana ...ull do more dmg with ppl with def but if i got a defense like -45+10

u cant do the desired dmg on me ....ull do lower than usual but if u use thana at tht time ull do even worse like 4-5k i hope u get wat im saying so it depends dude who ur dueling :weird:

I know what your saying but hardly anyone has negative defense and as far as in know incant "ignores enemy defense" so you hit them as if their defense is 0 so I think even though they have negative defense you would still hit as if they had 0 (if they had negative defense than no incant would be better than incant) so defense really has nothing to do with your damage with incant.

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