<?xml version="1.0"?>
<rss version="2.0"><channel><title>Reviewed Suggestions Latest Topics</title><link>https://forum.forsaken-ro.net/forum/170-reviewed-suggestions/</link><description>Reviewed Suggestions Latest Topics</description><language>en</language><item><title>Suggestion for Rune of Power</title><link>https://forum.forsaken-ro.net/topic/35617-suggestion-for-rune-of-power/</link><description><![CDATA[
<p style="background-color:#ffffff; color:#5a5a5a; font-size:14px; text-align:start">
	Several members of the community wanted Rune of Power to look a little bit more solid.<br><br>
	Pros in my opinion is that it looks pretty epic with the solid color, the only downside is that this aura is very big, might block a little bit too much and could potentially be annoying to the eye.
</p>

<p style="background-color:#ffffff; color:#5a5a5a; font-size:14px; text-align:start">
	<a data-fileid="12779" data-ipslightbox="" data-ipslightbox-group="g45813" href="https://forum.forsaken-ro.net/uploads/monthly_2019_02/rune.png.36dd5f94b510903c46f43e92269e0fce.png" rel="" style="background-color:transparent; color:#141414"><img alt="rune.png" data-fileid="12779" src="https://forum.forsaken-ro.net/uploads/monthly_2019_02/rune.png.36dd5f94b510903c46f43e92269e0fce.png" style="border:1px solid rgba(90, 90, 90, 0.3); padding:1px; vertical-align:middle"></a>
</p>

<p style="background-color:#ffffff; color:#5a5a5a; font-size:14px; text-align:start">
	 
</p>

<p style="background-color:#ffffff; color:#5a5a5a; font-size:14px; text-align:start">
	Cast your votes, I'll change it the way you guys want it and show you results here and in Discord.
</p>
]]></description><guid isPermaLink="false">35617</guid><pubDate>Wed, 13 Feb 2019 13:28:27 +0000</pubDate></item><item><title>Gepard Shield's Impact</title><link>https://forum.forsaken-ro.net/topic/35644-gepard-shields-impact/</link><description><![CDATA[
<p>
	Now I know this is going to be a controversial topic but I'm going to go ahead and address this and see how you guys feel about it
</p>

<p>
	 
</p>

<p>
	Gepard Shield got introduced what, almost 2-3 years ago? From then until now the server's dwindled in terms of its player base and in general how active the remaining number of players are. I'd just like to come out and say that cheating was an issue for a very long time on the server without it really being addressed and this isn't me pinning the blame on the staff, there just wasn't a solution at the time as strong as Gepard and the staff here were required to manually ban players through the submission of reports and as such weren't able to keep up because of how many people were starting to become reliant on cheating.
</p>

<p>
	Years went by and almost everyone that was active cheated in one way or another and the introduction of Gepard was so sudden that many of the players that had become reliant on using 3rd party stuff had started to leave or found themselves not being able to keep up. A large number of the player base also live outside of the states and have high ping which meant that using things such as no delay, breakneck, ahk were able to keep up with the fast paced pvp. This meant that both players with low ping and high ping were able to play against one another in a competitive manner and on a level playing field. At this current point in time events such as BR, GvG, PvP Ladder, Battlegrounds and Forsaken Field being almost completely inactive even with the remaining number of players left in the server, majority don't participate and I feel it's for the same reasons I've outlined above.
</p>

<p>
	The question I leave you with is would you rather Gepard Shield stay or do you think it would prove beneficial for it to be removed and see the server be a lot more active again in general?
</p>
]]></description><guid isPermaLink="false">35644</guid><pubDate>Fri, 15 Mar 2019 02:37:15 +0000</pubDate></item><item><title>Add more Hot-keys</title><link>https://forum.forsaken-ro.net/topic/35495-add-more-hot-keys/</link><description><![CDATA[<p>
	Only have one hot-keys : F1, F2, F3, ..., F9<br />
	this make the peaple use less skills and trade of equips what can.<br />
	My suggestion is add per less more two hot-keys of keyboard to: 1, 2, 3, 4, 5, 6, 7, 8 , 9;  <span><span>   &amp;  ; Q, W, E, R, T, Y, U, I, O, P.<br />
	We need more  keys of commands... please GM add this hot-keys...</span></span>
</p>]]></description><guid isPermaLink="false">35495</guid><pubDate>Mon, 19 Nov 2018 02:03:16 +0000</pubDate></item><item><title>Legendary Emperium Aura</title><link>https://forum.forsaken-ro.net/topic/35424-legendary-emperium-aura/</link><description><![CDATA[
<p style="text-align:center;">
	Since it was mentioned that a new legendary aura would be added to the gm's to-do-list. Here's my suggestion:
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	<span style="font-size:16px;"><u><strong>Legendary Emperium Auroras</strong></u></span>
</p>

<p style="text-align:center;">
	<strong>All stats +23</strong> 
</p>

<p style="text-align:center;">
	Obtainable through quest, suggested requirements:
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	<strong>1. <span style="background-color:#ffffff;color:#5a5a5a;font-size:14px;">Legendary Fire Emperium Aurora</span></strong>
</p>

<p style="text-align:center;">
	1 pc Legendary Lighthalzen Aura
</p>

<p style="text-align:center;">
	+
</p>

<p style="text-align:center;">
	1 pc <strong>Red</strong> Legendary Mythical Flame Aura
</p>

<p style="text-align:center;">
	+
</p>

<p style="text-align:center;">
	1 pc <strong>Red</strong> Legendary Zodiac Aura
</p>

<p style="text-align:center;">
	+
</p>

<p style="text-align:center;">
	250 pcs Scarlet Dyestuffs
</p>

<p style="text-align:center;">
	You obtain Legendary Fire Emperium Aurora:
</p>

<p style="text-align:center;">
	 <img alt="fire.png.cc706a0c9292d40a8801c83a476c8712.png.ab430c56e277e52edaeb54d6f44cb8df.png" class="ipsImage ipsImage_thumbnailed" data-fileid="12490" src="https://forum.forsaken-ro.net/uploads/monthly_2018_10/fire.png.cc706a0c9292d40a8801c83a476c8712.png.ab430c56e277e52edaeb54d6f44cb8df.png" /></p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	<strong>2. <span style="background-color:#ffffff;color:#5a5a5a;font-size:14px;">Legendary Green Apple Emperium Aurora</span></strong>
</p>

<p style="text-align:center;">
	1 pc Legendary Lighthalzen Aura
</p>

<p style="text-align:center;">
	+
</p>

<p style="text-align:center;">
	1 pc <strong>Green</strong> Legendary Mythical Flame Aura
</p>

<p style="text-align:center;">
	+
</p>

<p style="text-align:center;">
	1 pc <strong>Green</strong> Legendary Zodiac Aura
</p>

<p style="text-align:center;">
	+
</p>

<p style="text-align:center;">
	250 pcs Dark Green Dyestuffs
</p>

<p style="text-align:center;">
	You obtain Legendary Green Apple Emperium Aurora:
</p>

<p style="text-align:center;">
	<img alt="1277495056_greenapple.png.a7271317332520c26103c06dba18f71e.png.c9849872833f5e1255cd6b418364559a.png" class="ipsImage ipsImage_thumbnailed" data-fileid="12491" src="https://forum.forsaken-ro.net/uploads/monthly_2018_10/1277495056_greenapple.png.a7271317332520c26103c06dba18f71e.png.c9849872833f5e1255cd6b418364559a.png" /></p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	<strong>3. <span style="background-color:#ffffff;color:#5a5a5a;font-size:14px;">Legendary Banana Emperium Aurora</span></strong>
</p>

<p style="text-align:center;">
	1 pc Legendary Lighthalzen Aura
</p>

<p style="text-align:center;">
	+
</p>

<p style="text-align:center;">
	1 pc <strong>Gold</strong> Legendary Mythical Flame Aura
</p>

<p style="text-align:center;">
	+
</p>

<p style="text-align:center;">
	1 pc <strong>Gold</strong> Legendary Zodiac Aura
</p>

<p style="text-align:center;">
	+
</p>

<p style="text-align:center;">
	250 pcs Lemon Dyestuffs
</p>

<p style="text-align:center;">
	You obtain Legendary Banana Emperium Aurora:
</p>

<p style="text-align:center;">
	<img alt="yellow.png.2768c8a3a613ca25ed9301ead6ecdfb3.png.4ac0a477758e45b779369a97eb05ec6b.png" class="ipsImage ipsImage_thumbnailed" data-fileid="12492" src="https://forum.forsaken-ro.net/uploads/monthly_2018_10/yellow.png.2768c8a3a613ca25ed9301ead6ecdfb3.png.4ac0a477758e45b779369a97eb05ec6b.png" /></p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	<span style="font-size:16px;"><u><strong>Limited Edition Legendary Emperium Aurora</strong></u></span>
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	Legendary Emperium Aura + 170 Dragon Tokens = LTD Legendary Emperium Aurora
</p>

<p style="text-align:center;">
	<strong>All stats +28, Max HP +3%, Increase damage to demi-humans +2%</strong>
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	 
</p>

<p style="text-align:center;">
	 
</p>

<p>
	Revised suggestion for Legendary Emperium Aurora.
</p>

<p>
	Credits to <a contenteditable="false" data-ipshover="" data-ipshover-target="https://forum.forsaken-ro.net/profile/57175-c0okiee/?do=hovercard" data-mentionid="57175" href="https://forum.forsaken-ro.net/profile/57175-c0okiee/" rel="">@c0okiee</a> for the final LTD Leg. Emp stats suggestion and <a contenteditable="false" data-ipshover="" data-ipshover-target="https://forum.forsaken-ro.net/profile/8547-perishable/?do=hovercard" data-mentionid="8547" href="https://forum.forsaken-ro.net/profile/8547-perishable/" rel="">@Perishable</a> for the awesome sprite suggestions.
</p>
]]></description><guid isPermaLink="false">35424</guid><pubDate>Wed, 10 Oct 2018 09:00:11 +0000</pubDate></item><item><title>Donation Tokens Sale to Increase Token Flow</title><link>https://forum.forsaken-ro.net/topic/35450-donation-tokens-sale-to-increase-token-flow/</link><description><![CDATA[
<p>
	Hi All, Good Day to you guys. I am here to make a suggestion today to increase the Forsaken Token Flow in the server.
</p>

<p>
	 
</p>

<p>
	<span style="font-size:18px;"><u><strong>Current Situation:</strong></u></span>
</p>

<p>
	I haven't been in the server for a long time, but I notice that lesser people have the buying power to buy items in <span style="color:#3498db;">Tokens</span>.
</p>

<p>
	<span style="color:#3498db;">Tokens</span> are just circulating and people are not spending it, and we still have to put into consideration that features like Casinos are burning <span style="color:#3498db;">Tokens</span>.
</p>

<p>
	$20 Headgear = 1.2k to 1.5k <span style="color:#3498db;">Tokens</span> (As of current market)
</p>

<p>
	$40 worth of Tokens from <strong><span style="color:#3498db;">Tokenshop</span></strong><strong><span style="color:#3498db;"> </span></strong>= 1,440 <span style="color:#3498db;">Tokens</span>
</p>

<p>
	People choose to donate Headgear instead of donating tokens, therefore fewer <span style="color:#3498db;">Tokens</span> in game.
</p>

<p>
	 
</p>

<p>
	<span style="font-size:18px;"><strong><u>Suggestion to Solve Current Situation:</u></strong></span>
</p>

<p>
	Once <strong><span style="color:#e74c3c;">a month or 2 months</span></strong>, for a Limited time of <span style="color:#e74c3c;"><strong>1 hour</strong></span>, Forsaken <span style="color:#3498db;">Tokens </span><span>from </span><strong><span style="color:#3498db;"><span>Tokenshop</span></span></strong> will be put up on<span style="color:#f39c12;"> </span><span style="color:#e74c3c;"><strong>30%</strong></span> sale.
</p>

<p>
	Limited to first<strong><span style="color:#e74c3c;"> 5 or 10 donors</span></strong> only (this is to control the flow of tokens so it won't cause too much inflation)
</p>

<p>
	 
</p>

<p>
	Side Note:
</p>

<p>
	*These are just my thoughts, kindly give me your feedback below <span><span class="ipsEmoji">?</span></span>
</p>

<p>
	*Personally I find it hard to sell donations as the demand are low unless there are new headgears
</p>

<p>
	*Minor edit
</p>

<p>
	**THANK YOU EVERYONE FOR THE SUPPORT! TOKENS ARE ON SALE NOW! LETS SUPPORT THE SERVER !
</p>
]]></description><guid isPermaLink="false">35450</guid><pubDate>Tue, 30 Oct 2018 08:51:35 +0000</pubDate></item><item><title>Some Suggestions.. Thanks</title><link>https://forum.forsaken-ro.net/topic/35422-some-suggestions-thanks/</link><description><![CDATA[
<p>
	hi, i'd like to ask if its possible to extend the time before drops disappear because it is kinda frustrating that after killing a MVP they vanish instantly..
</p>

<p>
	 
</p>

<p>
	thanks..
</p>

<p>
	 
</p>

<p>
	also can we have a NPC that fills your inventory with pet items? <span class="ipsEmoji">?</span>
</p>
]]></description><guid isPermaLink="false">35422</guid><pubDate>Tue, 09 Oct 2018 08:34:20 +0000</pubDate></item><item><title>NERF TK/SG OP Damage in WOE UNBALANCE</title><link>https://forum.forsaken-ro.net/topic/35410-nerf-tksg-op-damage-in-woe-unbalance/</link><description><![CDATA[
<p>
	Dear Admin only,
</p>

<p>
	To start of how are you?
</p>

<p>
	Hope you had a great day.
</p>

<p>
	I am writing this letter to inform you that
</p>

<p>
	it is very obvious in game SG/TK in WOE is just ridiculous I kinda feel it's unbalance
</p>

<p>
	and other player feels it as well.
</p>

<p>
	Is there's any possible to nerf and lower the def of SG/TK to make the game fair and balance
</p>

<p>
	for everyone.
</p>

<p>
	Hoping of your immediate action.
</p>

<p>
	Happy Weekends.
</p>

<p>
	Thank you so much.
</p>

<p>
	Best regards,
</p>

<p>
	PrincePlayahMoore
</p>
]]></description><guid isPermaLink="false">35410</guid><pubDate>Sat, 29 Sep 2018 01:13:30 +0000</pubDate></item><item><title>Change time of Battlegrounds event of Saturday</title><link>https://forum.forsaken-ro.net/topic/35351-change-time-of-battlegrounds-event-of-saturday/</link><description><![CDATA[<p>
	The Battleground event of Saturday begin a little late.<br />
	Saturday - 6:30 PM server time until 8:30 PM server time.<br />
	The War Saturday begin 8:00 PM. This make who play war lost the event because is together and have less persons in battleground for play.<br />
	The my suggestion is Change Battleground of Saturday of 6:30 PM server time until 8:30 PM to 6:00 PM server time until 8:00.<br />
	This suggestion is for make the Battleground of Saturday 30 minutes more early for Battleground Event time no stay together with time of the war of emperium.
</p>]]></description><guid isPermaLink="false">35351</guid><pubDate>Tue, 28 Aug 2018 00:26:33 +0000</pubDate></item><item><title>SKILL SLOTS EXTENSION</title><link>https://forum.forsaken-ro.net/topic/35309-skill-slots-extension/</link><description><![CDATA[
<p>
	<img alt="Kewl.png.a6cefe108e4891c8f6ae3949a0b6b4bf.png" class="ipsImage ipsImage_thumbnailed" data-fileid="12320" src="https://forum.forsaken-ro.net/uploads/monthly_2018_07/Kewl.png.a6cefe108e4891c8f6ae3949a0b6b4bf.png" /></p>

<p>
	 
</p>

<p>
	Can you make the the skill slots extend more. coz if I click F12 or turn on Battle Mode(BM) its kinda a hustle. Specially for us new in RO. Please. Battle Mode kinda sucks for me if I dont see whats in 3rd skill slot. Thank you.
</p>
]]></description><guid isPermaLink="false">35309</guid><pubDate>Mon, 23 Jul 2018 16:26:53 +0000</pubDate></item><item><title>Update Tokenshop descriptions</title><link>https://forum.forsaken-ro.net/topic/35250-update-tokenshop-descriptions/</link><description><![CDATA[<p>
	Just what title says, It helps the newbie who's going to donate as well, Because our tokenshop is so outdated already. The effects that we have in Live right now its not in tokenshop description. I think this might help a lot so please update them. Unless there's an Update Valk weap effects at wiki.
</p>]]></description><guid isPermaLink="false">35250</guid><pubDate>Sun, 10 Jun 2018 11:32:55 +0000</pubDate></item><item><title>Quest Items and Donation items?</title><link>https://forum.forsaken-ro.net/topic/35236-quest-items-and-donation-items/</link><description><![CDATA[
<p>
	(THIS IS PURELY ABOUT PVM.)
</p>

<p>
	Hear me out, then you can flame me all you want.
</p>

<p>
	I have joined fRo for about 1 month already. I've been doing the regular quests, farming and so on. Made about 4 different characters with most of them already max gear from regular legendary quests. From there, the server is quite *Balanced*. 
</p>

<p>
	 
</p>

<p>
	Then i spoke with multiple players, asking them how i could improve my gear. People told me about Tokens used as currency for *Donated* items. I recalled reading the website of fRo before even joining it saying we could get ALL the donation items through quests in-game at 80% of their stats. This was very inviting since i don't like going into games where it's pay to win only. So after going around the place for a while i noticed there is no way to do QUESTS for EVERY donation items. Which made me doubt if i want to keep going into the server. I donated myself for trivial items like Kiel cards and TG cards too.
</p>

<p>
	 
</p>

<p>
	There are 2 problems from that point. 1 particular quest(Ring Chain Quest) and the donation items. I get it, you need support to make the server going forward. The problem about those is, this is pure lying when you say you can quest and gain those non-donated items that you could donate for them. (IF SOMEONE IS WILLING TO PROVE ME WRONG AND SAY LOCATIONS OF THOSE QUESTS I'M WILLING TO HEAR THEM)
</p>

<p>
	 
</p>

<p>
	The Chain quest now. I'm already stuck at the first part of the chain quest where you need 9 of multiple items. But the most painful and stupid one is the Spiritual Whispers. I didn't even try to farm for the rest since i'm prolly going to abandon doing it. TWO monsters, a WHOLE server farming them. Let me point out the flaw again. TWOOOOOO monsters, a WHOOOOOOOOLE server farming them. How the hell are we supposed to get a quest done if we are stuck at the VERY beginning?
</p>

<p>
	 
</p>

<p>
	OK! Now my proposition to those 2 problems.
</p>

<p>
	 
</p>

<p>
	The donation items at 80%. Make quests for those items. Plain simple. You say you have quests to obtain them through quests? So make it happen!
</p>

<p>
	 
</p>

<p>
	The quest items! They are QUEST ITEMS. There should NEVER BE A PROBLEM getting quest items. This is the very foundation of MMO's questing. A mob drop items when you are actually doing it. I get it, they are valuable for trading. But the prices are too high for new players, hell even older players. My solution? Make more spawns of those monsters and reduce their spawn timer. Why would griphons and bloody knights have more spawns and lower time to respawn than those valkyries? This doesn't make any sense. Don't like this solution? Make them drop only if you are DOING the quest! You reached 9? No more drops!
</p>

<p>
	 
</p>

<p>
	I'm a gaming programmer(indie) and there are so many solutions you can use to make this game so much more balanced and fun to EVERYONE. Donators or Questers!
</p>

<p>
	 
</p>

<p>
	Don't get me wrong, i like the server. Let's make it more nice for everyone.
</p>

<p>
	 
</p>

<p>
	PS: 1 Month, got 2 Spiritual Whispers.
</p>

<p>
	 
</p>

<p>
	There Flame me now! 
</p>
]]></description><guid isPermaLink="false">35236</guid><pubDate>Tue, 05 Jun 2018 15:40:23 +0000</pubDate></item><item><title>Bolt headgears for tokenshop, vote type</title><link>https://forum.forsaken-ro.net/topic/35235-bolt-headgears-for-tokenshop-vote-type/</link><description><![CDATA[
<p>
	<strong><span style="color:#cc6699;"><span style="font-size:18px;">As the title "spoken", I think not much explanation needed for those legend old players of iRO<span class="ipsEmoji">❤️</span></span></span></strong><span style="color:#ff66ff;"><em><span style="font-size:20px;">&gt;&gt;&gt;&gt;&gt;&gt;U Knew it :P</span></em></span>
</p>

<p>
	 
</p>

<p>
	<strong><span style="color:#cc6699;"><span style="font-size:18px;">For new players explanation and main reason for the suggestion stated XD :</span></span></strong>
</p>

<p>
	<strong><span style="color:#cc6699;"><span style="font-size:18px;">We already knew matk job such as wizards and sages have those already. Why not let those brute classes job to have a fun-play matk style too? </span></span></strong>
</p>

<p>
	<strong><span style="color:#cc6699;"><span style="font-size:18px;">(I'm a fans of hybrid INT brute class job such as bolt stalker/bolt sinX/hybrid INT sinX *sbk+bolts play style*) </span></span></strong>
</p>

<p>
	 
</p>

<p>
	<strong><span style="color:#cc6699;"><span style="font-size:18px;">There are 3 types of bolt headgears that I'm gonna suggest here:</span></span></strong>
</p>

<p>
	<font color="#cc6699"><span style="font-size:18px;"><b>1. Enable use of lv10 fire bolt, lv10 cold bolt, lv10 lightning bolt, lv5 earth spike. Ignores Boss-type monster's MDEF by *25-35%* and does damage accordingly, INT+50. (for mvp killing lovers, plus I'm not a fan of ASURA champ <span>:3</span>) *5-20%* cast delay reduction.</b></span></font>
</p>

<p>
	<font color="#cc6699"><span style="font-size:18px;"><b>2. Enable use of lv10 jupitel thunder, mind breaker skill-self enabled on the user too. Disable mind breaker skill-self when equipped by high wizard, baby wizard, scholar and baby sage. Strip shield chances of *25%-30%* . </b></span></font>
</p>

<p>
	<font color="#cc6699"><span style="font-size:18px;"><b>3. Enable use of lv10 fire bolt, lv10 cold bolt, lv10 lightning bolt, lv5 earth spike, double bolt skill enabled on the user too. *5-20%* cast delay reduction.</b></span></font>
</p>

<p>
	 
</p>

<p>
	<font color="#cc6699"><span style="font-size:18px;"><b>Notes: </b></span></font>
</p>

<p>
	<font color="#cc6699"><span style="font-size:18px;"><b>1. Those are for tokenshop varieties. For votes type bolt headgears(Halves 50% of its effects. Example: Enable use of lv5 fire bolt, lv5 cold bolt, lv5 lightning bolt, lv3 earth spike, double bolt skill enabled on the user too. 5-9% cast delay reduction). </b></span></font>
</p>

<p>
	<font color="#cc6699"><span style="font-size:18px;"><b>2. Also can made as these type of mechanic: Attacks onto target by melee, range to proc the bolt auto-cast/Receive physical damage, magical damage from enemy to proc the bolt auto-cast. (the %, I'll just leave it to GM's team developer <span class="ipsEmoji">❤️</span> )</b></span></font>
</p>

<p>
	<font color="#cc6699"><span style="font-size:18px;"><b>3. Because of cast delay reduction% for the bolt hats, just use the restriction of *more than *2/3* kiels slotted will disable the cast delay reduction% . </b></span></font>
</p>

<p>
	<font color="#cc6699"><span style="font-size:18px;"><b>4. Those bolt hats can made it as 2's for the card slot(upper), plus can combine it with tokenshop forsaken set/vote type forsaken set <span class="ipsEmoji">❤️</span> </b></span></font>
</p>

<p>
	 
</p>

<p>
	<font color="#cc6699"><span style="font-size:18px;"><b>Hope players, GM team, developers love these suggestion <span class="ipsEmoji">❤️</span> more power FRO <span class="ipsEmoji">❤️</span> </b></span></font>
</p>

<p>
	<font color="#cc6699"><span style="font-size:18px;"><b>Extra notes: these bolt headgears can be equipped for all jobs <span>:3</span> </b></span></font>
</p>

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]]></description><guid isPermaLink="false">35235</guid><pubDate>Mon, 04 Jun 2018 22:28:57 +0000</pubDate></item><item><title>SinX Buff</title><link>https://forum.forsaken-ro.net/topic/35231-sinx-buff/</link><description><![CDATA[
<p>
	Can we please buff sinx for a little bit?<br /><br />
	Here's the problem, you'll argue that sinx has 8 card slots in weapon, now you see, even with 8 damage cards with max efficiency in carding damage to a specific monster, their DPS is relatively the same as other class. What this entails is assassins that use 2 weapons, meaning no shield, deals the same damage as the jobs, minus the shield. So SinX deals the same damage compared to the other jobs, but they dont benefit from demi human damage reduction, hence dying so fast.
</p>

<p>
	 
</p>

<p>
	There's even a case where even with 2 weapons with full efficiency max damage card combo, they still fall short. Its the soul destroyer build. Even with 8 zipper bear cards / 1inca + 7 zipper bear (thats 2 weapons, hence no shield), it would still deal less damage than a WS throw tomahawk. I mean seriously, 2 weapons no shield, but still deal smaller damage than someone who has a shield. This test was done with a semi geared WS(ring + o.weapon + loki seals + ltd) vs semi geared sinx (ring + loki combo weapons + loki seals + ltd). Both hit a target with friggs. WS dealt 112k, sinx 88k. Dont get me wrong, ive calculated the soul destroyer's formula so that it would give maximum damage (meaning very minimal int). So what this entails is that, 2 weapons no shield, with 8 damage cards (meaning no survivability) deals less damage compared to someone that has a shield. Come on guys, even soul breaker is a natural skill of sinx, WS dont even have TT naturally. If you plan on making a sinx full glass cannon, then do the job properly. There's also GS. a semi geared full buster type GS deals 100k easily, and thats with a shield.<br /><br />
	The second one is normal attack build. To have a dps similar to other jobs, sinx must have 2 weapons. hence, no shield again. so if you're doing a PVP type sinx, you must have 2 weapons to deal similar damage to other classes. So sinx and other classes deal the same dps, and the only difference is that sinx would die faster because of no shield. You can argue that then sinx go 1 weapon 1 shield. Yeah right, do you play sinx in this server? have you seen the damage a sinx does with 1 hand weapon and a shield? thats 20k per hit semi geared. Lol, you aint killing anybody with that DPS (well maybe you can go to like 23k per hit with Bijou. Yes 3x Bijou for a measly additional 3k damage <span><span><span class="ipsEmoji">?</span></span></span>)<br /><br />
	Sonic blow is fine as it is. hands down to that haha. But i dont like playing sonic blow sinx, as its not usable to WoE (the sonic blow spam + backslide one trick pony). I mean come on, versatility guys. Other players prefer other builds than just sonic blow.
</p>

<p>
	Conclusion, Just to have <strong>*THE SAME*</strong> DPS as other classes, SinX must sacrifice his/her shield. And <strong>dont give me the same argument as SINX CAN GO DUAL WEAPON WITH 8 CARDS -1 TO THIS. </strong>If you read this post, no, even with 2 weapons, we still do the same damage as other classes with shields So you call that balanced? 2 weapons with no shield deals the same damage as someone with 1 weapon and 1 shield? and some even have non-natural skill that surpasses natural skills (looking at you WS tomahawk users. Even with the nerf you still deal higher damage compared to a sinx with 2 weapons).<br />
	Sinxs arent meant to be just breaker slaves for WoE, some love to PVP too, not just WoE.<br /><br />
	Suggestion 1: When SinX goes dual weapon, reduce damage from demu-human would be good. even just for a little bit, just so we dont die from 2 tomahawks.
</p>

<p>
	Suggestion 2: You can just go and buff SinX' damage a bit more and he can go full DD. So we sinxs can be truly a glass cannon. Kill fast, die fast.<br /><br /><strong>PS: dont give me the argument as NOOB JUST GO SHIELD THEN SWITCH TO DUAL WEAPON WHEN ATTACKING -1 TO THIS. </strong>Dude, if we do that and the enemy survives, when we switch to 2 weapons, then he hits us twice, we dead. Even FAS deals 200k damage on a sinx with dual weapons. With semi-gears (ring + o weapons + ltd + loki seals w/ runes i have 350k~ hp). You might say 350k is big, but remember, we dont have shields. Yes, other jobs has like 310k~ average HP, but thats with a shield. the total reduction it gives is ~50%+ giving a total grand EffectiveHP of 620k+ HP.
</p>
]]></description><guid isPermaLink="false">35231</guid><pubDate>Sun, 03 Jun 2018 15:42:55 +0000</pubDate></item><item><title>Things I Complain This Days.</title><link>https://forum.forsaken-ro.net/topic/34163-things-i-complain-this-days/</link><description><![CDATA[
<p>
	Whitesmith:
</p>

<p>
	When u guys gonna fix this thing? is absolutely annoy see how a physical job is now a magical/physical job with more magical damage than wizzards or sages. What is the point now of use a wizz or sage if this damn job hit twice than us? 9 years here increasing step by step, quest behind quest my matk    ( i have 26k and ma damage is nothing compared to them) and u sudently create one item and make me feel all ma effort is big mountain of shit.
</p>

<p>
	 
</p>

<p>
	Dragonist armor 30 pvp tokens:
</p>

<p>
	This annoy me alot too, u guys are created good storylines with hard steps (like find the 8 damn warps of the bless and cursed ring, plus 2 raids) but when i hear about this one i was in shock. Following the example anyone can find the warps with effort and time, damn even the 20 dragon eggs u ask are thing of time and practice if u get 2 or 3 friends with good gears for survive the blackwitch but how da pak u pretend someone win 3 times pvp with this big guildies in big partys. This requisit eliminate every new player even old players unless they have enought tokens for buy them.
</p>

<p>
	I think u guys make a big mistake with this one. U should create a new way (a FAIR one) fo win pvp tokens, like events or even a quest for win 1 pvp or make the dragon coins tradeables for pvp tokens like 8 coins=1 pvp.
</p>

<p>
	Ice Wall:
</p>

<p>
	When u will allow ice wall in fild again? i need it for fight too. and plz dont forbidden it in events either like survival or the new one in teams where u have to conquer the emp. The wizzard have already many disadventages for give them more problems.
</p>

<p>
	I surrender years ago about the gtb u guys are increasing so much some items, that already everyone can wear it and fight with low risk.
</p>

<p>
	 
</p>

<p>
	Thats all. I feel beta now. 
</p>

<p>
	Just give ma opinion about all this. Think about this and thanks.
</p>

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</p>
]]></description><guid isPermaLink="false">34163</guid><pubDate>Sat, 11 Mar 2017 02:56:19 +0000</pubDate></item><item><title>Champion G.Ring</title><link>https://forum.forsaken-ro.net/topic/35120-champion-gring/</link><description><![CDATA[
<p>
	Greetings fRo!
</p>

<p>
	                   I'll try to keep it short sweet and simple. I wanted to suggest that the <strong>Champion G.ring (Combos)</strong> should be nerfed abit. It is really not tankable if you give a champion the <strong>new accessories</strong> and <strong>Provoke lvl10</strong> on him ( leaving the DA aside ) Even if you try to stone the champion, it will kill you Fast before he even gets stoned. Same goes for Assumptio, unless u asumptio yourself first before entering into pvp/fields.  If you take Asura Strike into consideration, it is still tankable with 2x Develings/Ghost Ring even if the champion gets level10 Provoke.      Please feel free to leave your suggestions on it!   
</p>

<p>
	P.S- Really shy because its my first time suggesting something.
</p>
]]></description><guid isPermaLink="false">35120</guid><pubDate>Tue, 10 Apr 2018 18:18:31 +0000</pubDate></item><item><title>Change the  MVP of gld_dun03 of Maya for Baphomet</title><link>https://forum.forsaken-ro.net/topic/35106-change-the-mvp-of-gld_dun03-of-maya-for-baphomet/</link><description><![CDATA[
<p>
	I saw the database of iro wiki and ratemyserver.net (renewal) and change the number of mvps in mapa gld_dun03 .<br />
	In database of irowiki change the where of one map of map.<br />
	The GM could trade Maya for a Baphomet as it is in the updated game.<br />
	Information of where of Baphomet:<br /><a href="http://db.irowiki.org/db/monster-info/1039/" rel="external nofollow">http://db.irowiki.org/db/monster-info/1039/</a><br /><a href="http://ratemyserver.net/index.php?page=re_mob_db&amp;mob_id=1039" rel="external nofollow">http://ratemyserver.net/index.php?page=re_mob_db&amp;mob_id=1039</a><br />
	And information of where of Maya:<br /><a href="http://ratemyserver.net/index.php?page=mob_db&amp;mob_id=1147" rel="external nofollow">http://ratemyserver.net/index.php?page=mob_db&amp;mob_id=1147</a><br /><a href="http://db.irowiki.org/db/monster-info/1147/" rel="external nofollow">http://db.irowiki.org/db/monster-info/1147/</a>
</p>

<p>
	OBS: you can see if click in "Renewal" in ratemyserver.net .
</p>

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]]></description><guid isPermaLink="false">35106</guid><pubDate>Sat, 31 Mar 2018 01:11:16 +0000</pubDate></item><item><title>Block option</title><link>https://forum.forsaken-ro.net/topic/35122-block-option/</link><description><![CDATA[<p>
	I had an idea of having a block option for characters. To fully ignore their pms/broadcasts/deals. Because some players can be really annoying and tend to repeat stuff over and over and harass. It could also helps from clogging up chatboxes.
</p>]]></description><guid isPermaLink="false">35122</guid><pubDate>Fri, 13 Apr 2018 01:52:02 +0000</pubDate></item><item><title>Costumes</title><link>https://forum.forsaken-ro.net/topic/35116-costumes/</link><description><![CDATA[
<p>
	I know this is possible and but not sure if we wont be having any sprite issue. but I think with the collectibles (headgear) we should have a custom costume too. 
</p>

<p>
	Costumes will have a separate tab in ALT + Q. Just like the wedding dress in-game which lets you wear it and changes the sprite of your clothes, these costumes will do the same but will not take your armor off. It will be like an overcoat.
</p>
]]></description><guid isPermaLink="false">35116</guid><pubDate>Mon, 09 Apr 2018 00:12:40 +0000</pubDate></item><item><title>Increase Conversation rate of Event tokens to F.Tokens/MoreItems/Etc</title><link>https://forum.forsaken-ro.net/topic/35100-increase-conversation-rate-of-event-tokens-to-ftokensmoreitemsetc/</link><description><![CDATA[<p>
	Increase Conversation rate of Event tokens to F.Tokens in Event reward Npc<br />
	and<br />
	It would be fun if we add more Items that we could actually use for mid to end tier items. <br />
	We could also add Supplies so that we value e.toks more ingame. 
</p>]]></description><guid isPermaLink="false">35100</guid><pubDate>Tue, 27 Mar 2018 08:04:26 +0000</pubDate></item><item><title>$60 Aurora New Variant(s)</title><link>https://forum.forsaken-ro.net/topic/35094-60-aurora-new-variants/</link><description><![CDATA[
<p>
	Can we add some new variant(s) of Ice Prince/Pussy Cat Bell/Skull/Skull Prince Auroras??
</p>

<p>
	I will try to find new sprite ideas.
</p>

<p>
	Thanks.
</p>
]]></description><guid isPermaLink="false">35094</guid><pubDate>Sat, 24 Mar 2018 03:42:21 +0000</pubDate></item><item><title>Upgradable Donate Auras</title><link>https://forum.forsaken-ro.net/topic/35078-upgradable-donate-auras/</link><description><![CDATA[
<p>
	How about make other Auras LHZ, ROP, SkullAura, Love Aura, Buttferfly Aura, Zodiac, Etc. Upgradeble by Stat point adds or become Limited Edition. Donate auras is way far from upgraded Emps in terms of stat adds.
</p>

<p>
	I mean donators also spend money on getting those auras for other players in game. In most online games donate items always have exclusive effects &amp; adds and sometimes even better than the items obtainable in game. I understand that our server is a free to play server but we can never deny that donations is what keeps the server running. Through it atleast  give the credit for the donators and justice for their donations.
</p>

<p>
	What do you think? 
</p>
]]></description><guid isPermaLink="false">35078</guid><pubDate>Mon, 19 Mar 2018 07:44:34 +0000</pubDate></item><item><title>Exchange Voucher NPC</title><link>https://forum.forsaken-ro.net/topic/35045-exchange-voucher-npc/</link><description><![CDATA[
<p>
	Hi guys,
</p>

<p>
	 
</p>

<p>
	I think it would be easier for both sides GM/Donators to get an NPC for using the Woe emp voucher/BR emp voucher/Valk Weapon Voucher. It's much convenient if I'm not mistaken.
</p>
]]></description><guid isPermaLink="false">35045</guid><pubDate>Tue, 27 Feb 2018 05:27:48 +0000</pubDate></item><item><title>Zeny Converter</title><link>https://forum.forsaken-ro.net/topic/35064-zeny-converter/</link><description><![CDATA[
<p>
	can u make an npc that converts zeny to forsaken token and a pvp room for each class
</p>

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]]></description><guid isPermaLink="false">35064</guid><pubDate>Sat, 10 Mar 2018 11:23:28 +0000</pubDate></item><item><title>Command @whosell</title><link>https://forum.forsaken-ro.net/topic/35059-command-whosell/</link><description><![CDATA[<p>
	First of all, I apologize for my English, its not the best.<br />
	As the title of the topic says, I would like to discuss the possibility of implementing the command @whosell, since nowadays the merchants market is an area without much interaction on the part of the players. This command could make it easier for many players to find certain items in the market, also encouraging the economy of the server.<br />
	Coupled with this, I also suggest resetting the merchants area every so often. I've been on the server for about 1 month and I've seen the same stores without much variation of items during all this time. In addition, the reset of the map could help with certain periods of lag and disconnections, which could be caused by the saturation of the server, which may be directly related to the large number of merchants in the area already mentioned.<br />
	I hope it could have been understood clearly.<br />
	Thank you!
</p>]]></description><guid isPermaLink="false">35059</guid><pubDate>Tue, 06 Mar 2018 22:09:10 +0000</pubDate></item><item><title>Legendary Avian Wing Quest (Ghost)</title><link>https://forum.forsaken-ro.net/topic/35058-legendary-avian-wing-quest-ghost/</link><description><![CDATA[<p>
	<span style="background-color:#ffffff;color:#5a5a5a;font-size:14px;text-align:left;">According to the logic of the elements, the ghost wing is giving wrong attack percentage. It was to increase ghost damage by 5% (and not increase poison damage), as the immarterial arrow is what does most ghost damage. (Ghostring - Ghost - 200%).</span><br style="background-color:#ffffff;color:#5a5a5a;font-size:14px;text-align:left;" /><a href="http://ratemyserver.net/index.php?mob_name=Ghostring&amp;page=re_mob_db&amp;f=1&amp;mob_search=Search" rel="external nofollow" style="background-color:#ffffff;color:#0db2e8;font-size:14px;text-align:left;">http://ratemyserver.net/index.php?mob_name=Ghostring&amp;page=re_mob_db&amp;f=1&amp;mob_search=Search</a><br style="background-color:#ffffff;color:#5a5a5a;font-size:14px;text-align:left;" /><span style="background-color:#ffffff;color:#5a5a5a;font-size:14px;text-align:left;">Where can I post a topic to ask to suggest this change?<br />
	Only element poison increases damage in poison ( <a href="http://ratemyserver.net/re_item_db.php?item_id=4447&amp;small=1&amp;back=1" rel="external nofollow">http://ratemyserver.net/re_item_db.php?item_id=4447&amp;small=1&amp;back=1</a> ).<br />
	Only element Ghost increses 200% of damage in Ghost.</span><br />
	And only the staff can trade the status.
</p>]]></description><guid isPermaLink="false">35058</guid><pubDate>Tue, 06 Mar 2018 20:39:58 +0000</pubDate></item></channel></rss>
