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Dragonist armor changes, skill delay reductions and more!

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NEW Valkyrie Expansion Headgear
Divergent Scouter is now available in the Token Shop,
Divergent Scouter [2]

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Improvements to Dragonist Armors:

Dragonist Armor Effect:

Vit +10; Max HP +10%

[With Forsaken King Set]
Immunity to freeze, all stats + 15, max hp +10%

[If Dragon's Fury is enabled]

[Assassin Cross]
Str +20, Atk +10%, Allows use of Warm Wind Lv. 1-4
 
[Champion]
Vit +20, SP +10%, Allows use of Warm Wind Lv. 1-4
 
[Clown]
Dex +20, HP +10%, Allows use of Guard Lv. 4
 
[Creator]
Int +20, HP +10%, Allows use of Warm Wind Lv. 1-4
 
[Gunslinger]
Dex +20, SP +20%, Allows use of Guard Lv. 4
 
---------------------------------------
 
[Gypsy]
Dex +20, HP +10%, Allows use of Guard Lv. 4
 
[High Priest]
Int +20, HP +10%, Allows use of Kaite Lv. 4
 
[High Wizard]
Int +20, Matk +10%, Allows use of Kaite Lv. 7
 
[Lord Knight]
Str +20, SP +20%, Allows use of Warm Wind Lv. 1-4
 
[Ninja]
Int +20, Attack +10%, Allows use of Warm Wind Lv. 1-4
 
---------------------------------------
 
[Paladin]
Int+ 20, HP +5%, Allows use of Kaite Lv. 7
 
[Professor]
Vit +20, MATK +5%, Allows use of Kaite Lv. 7
 
[Sniper]
Dex+20, HP +10%, Allows use of Guard Lv. 4
 
[Soul Linker]
Vit +20, MATK +10%, Allows use of Guard Lv. 4
 
[Stalker]
Int +20, Atk +10%, Allows use of Kaite Lv. 7
 
---------------------------------------
 
[Star Gladiator]
Vit +20, HP +10%, Allows use of Guard Lv. 4
 
[Super Novice]
Int +20, Atk +10%, Allows use of Warm Wind Lv. 1-4
 
[Taekwon]
Dex +20, ASPD +5, Allows use of Guard Lv. 4
 
[Whitesmith]
Str +20, SP +20%, Allows use of Warm Wind Lv. 1-4
 
 

REMOVED:

[if Dragon's Fury is enabled] reduces all after-cast delay by 20% (not 30% like kiel) [Effect nullified if more than 2 Kiels are equipped!]

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  • Ullr's Glory effect revamped.
Quote

Str + 20, Dex + 25 Max HP + 10%, SP + 75
Increase Damage to Demihumans by 15%
Reduces all skill’s after-cast delay by 5%
Increase damage with Brandish Spear by 200%
Increase damage with Spear Boomerang by 200%
Decrease damage with Bowling Bash by 50%
Unbreakable.

 

  • Sniper's Hrist Wing Bow effect lowered.
Quote

Str + 15, Dex + 30, Int + 80, Max HP + 20%
Allows use of Level 10 Enlarge Weight Limit
Increase damage of Blitz Beat by 2000%
Increase damage of Claymore by 2000%
Increase damage of Land Mine by 2000%
Increase damage of Blast Mine by 3000%

Unbreakable.

 

  • Assassin Critical Black Oriental Sword effect improved.

Quote

Agi + 20, Luk +30, Str +20, Critical Rate +30, Perfect Dodge +10, ASPD +5.

Increase damage on demihuman by 15%

Increase damage on small sized monsters by 10%

Increase critical damage by 15%

Unbreakable.

 

  • Kitty Claws effect improved.
Quote

Vit +15, Dex +15, Max SP +10%, Max HP +15%.

-10% damage taken from all enemies

Increase damage to medium size monsters by 10%

Reduce cast delay by 5%

Unbreakable.

 

  • Cursed Sniper Rune effect lowered.
Quote

MAX HP + 5%, Int + 10

Increase damage of Blitz Beat by 100%

Increase damage of Claymore Trap by 250%

Increase damage of Land Mine by 250%

Increase damage of Blast Mine by 250%

 

  • Delays for Bowling Bash and Focused Arrow Strike have been reduced to their default values.
  • Bayla’s Rampage now unbreakable.
  • Vending disabled on @go locations (except for @go 37, ForsakenRO Market).
  • Kafra and Healer at Malangdo (@go 34) moved and are now located nearby when warping to malangdo.
  • Interfering Castle flags inside of Skoegul, Nuenberg and Sacred Altar removed.
  • Flag-in location to Skoegul Castle now relocated (equivalent to other Castles).
  • Members of the same Guild can now hit each other in Bloodbath Event.

 

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Coding and fixes by Genesis

Thanks to Mizel, Dream, Moogle, Yatogami and Danger for help.

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And....there is still no change of effects for the soul linker guardian ring. Wow... O.o

The effect is totally 100% useless.

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13 hours ago, faksimili99 said:

And....there is still no change of effects for the soul linker guardian ring. Wow... O.o

The effect is totally 100% useless.

File a suggestion for what you believe to  be a better effect. We will not change everything in a single update, we will make incremental changes.

8 hours ago, ace_30 said:

hmm.Eleanor wig not yet fix??? omg

Its a unique sprite with a unique problem. If you would like to fix it, by all means message me on skype at jorgeluisf350.

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On 5/8/2017 at 0:16 AM, Dream said:
  • Assassin Critical Black Oriental Sword effect improved.

Quote

Agi + 20, Luk +30, Str +20, Critical Rate +30, Perfect Dodge +10, ASPD +5.

Increase damage on demihuman by 15%

Increase damage on small sized monsters by 10%

Increase critical damage by 15%

Unbreakable.

Increase critical damage by 15% - not in the weapon description nor I can tell if it is implemented on it

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2 hours ago, qperteplex said:

Increase critical damage by 15% - not in the weapon description nor I can tell if it is implemented on it

You got a point but this is just a script update. It will need a new patch for us to be able to update the description. 

FYI @Genesis

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i cant patch this one?!?! its been 1hr wew
i need urgent help please??? please reply

aasd.png

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19 hours ago, abysmalknight said:

Hi GM,

I think something is wrong with the fury, whenever i disable it, the bonus stat and mild wind skill are still there. So no difference for both conditions.

Cheers

Please read the first post. It explains why this is.

16 hours ago, kaiserako said:

i cant patch this one?!?! its been 1hr wew
i need urgent help please??? please reply

aasd.png

It is saving the patch to your GRF. As long as it is progressing, it is doing its job.

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54 minutes ago, Genesis said:

Please read the first post. It explains why this is.

Hi Genesis, we will get all the stats if dragon's fury is enabled, but now the case is when Its disabled, the bonus stat and skills are there too.

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9 hours ago, abysmalknight said:

Hi Genesis, we will get all the stats if dragon's fury is enabled, but now the case is when Its disabled, the bonus stat and skills are there too.

I get what you mean. This will be fixed ASAP. Thanks!

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The updates were nice but about the Hrist bow being lowered, Sniper on that build [Mine Trapper and Blitz Beat] is nearly not even played, specially Blitz Beat build it's nearly useless because of the ghostring card, why it has to be lowered? 

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