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New Valkyrie Weapons, Forsaken Casino, Woe 2.0 Farming Room Pass, And More!

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Hello GM, about those new valk weps and skills...Do those skill gonna be put in bless or cursed ring effect? I mean we got cursed gs ring with increase damage on desperado and bless gs ring for rapid shot. So, what ring for the dust skill increase gonna be put at? This also applies for LK and Stalker if its relevant.

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Hello GM, about those new valk weps and skills...Do those skill gonna be put in bless or cursed ring effect? I mean we got cursed gs ring with increase damage on desperado and bless gs ring for rapid shot. So, what ring for the dust skill increase gonna be put at? This also applies for LK and Stalker if its relevant.

Not for the meantime. But I've considered that as well.

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I got one question, What bout the debuff everything right when you get to fcity? It gets pretty annoying rebuffing more than usual.

Especially FCP , Verts, and Food. Q_Q Making Life a hassle.

Why isn't this noted on the update?

Edited by Conner
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fixes.png

  • Debuff on entering Forsaken City

It will be more better if warp into for_pvp was disabled along with this.

This way people can't just getting Chant or Voke and go inside PvP room and relog after buff end.

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Added new rent pass for WoE 2.0 drops You can now gain access to a farming room that contains items required for WoE 2.0!

I dont get it, what items are required for 2.0?

Also, why debuffing? There is no reason to do that. If i'm just leveling or just passing by fcity I will get debuff for no reasons? It doesnt make any sense lol

Edited by Puding
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Eisa's Ember really 2 handed? I just got my hands on it yesterday and was surprised to see its 2 handed. since most 2 handed weapons in this server became 1 handed.

Yes. It is meant to be two handed FOR NOW. I might change it soon.

I dont get it, what items are required for 2.0?

Also, why debuffing? There is no reason to do that. If i'm just leveling or just passing by fcity I will get debuff for no reasons? It doesnt make any sense lol

2.0 castle has the a feature that summons it's barricades. To do that, you need monster drops from the dungeon we made.

The debuffing is meant to avoid errors caused by some messed up sprites. This will be fixed soon.

Edited by Ares
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What happened to the casino... 1 moment it was the busiest, most fun rooms in the city, but now... it's just another room like any other rooms

It's still on Beta, and we are testing everything out. We still have a few concerns to address but don't worry. The Casino will be back to its former glory soon and we are working hard on the other games so our community won't be stuck on playing just 1 game :)

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What happened to the casino... 1 moment it was the busiest, most fun rooms in the city, but now... it's just another room like any other rooms

Everyone broke, cause no one want to buy Legendary HG anymore.

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It's still on Beta, and we are testing everything out. We still have a few concerns to address but don't worry. The Casino will be back to its former glory soon and we are working hard on the other games so our community won't be stuck on playing just 1 game :)

Well, if you say so... I believe in you guys, so keep it up... :th_no1:

Everyone broke, cause no one want to buy Legendary HG anymore.

Yeah, almost everyone has the same headgear now. I think we should find a way to burn them off the server, something like Legendary Headgear (from casino) to Casino Chips converter... something like 1 HG= 10 chips... you know, something to fund our gambling addiction :th_e4: because no players buy it coz' basically everyone has it.

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"I think we should find a way to burn them off the server, something like Legendary Headgear (from casino) to Casino Chips converter... something like 1 HG= 10 chips... you know, something to fund our gambling addiction"

If this happens you have to name the NPC "Jordan Stone" ;)

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It will be more better if warp into for_pvp was disabled along with this.

This way people can't just getting Chant or Voke and go inside PvP room and relog after buff end.

Totally agree with you man!!!

And then I have one question for the GM team; is it true that the new Valk Weap for GS are two handed?

If it is it, I think that will make the weapon a bit usless or, at least will make a disadvantage to the class (considering the 80% after cast delay that they have with kiels,wich I think its a mess too...)

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Totally agree with you man!!!

And then I have one question for the GM team; is it true that the new Valk Weap for GS are two handed?

If it is it, I think that will make the weapon a bit usless or, at least will make a disadvantage to the class (considering the 80% after cast delay that they have with kiels,wich I think its a mess too...)

You may make a post in Suggestions topic with regard to for_pvp.

For the Valk weapon for GS, we've already made it one handed 2 days ago.

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You may make a post in Suggestions topic with regard to for_pvp.

For the Valk weapon for GS, we've already made it one handed 2 days ago.

Thx for your quick reply GM Ares ^^

Ive already post the suggestion on suggestions section, hope you guys will be agree with it.

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Sweet update! I'm at awe! Haven't seen jaw dropping updates like this in a long while!

Glad to hear. :)

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