For one, its not about being a pioneer or elitism, I hope you don't miss understand us. I agree that it helps as when I was a newbie in breaking I wanted this room to be implemented. However, when the time passes by, and the more I get to learn about the server, with the psychographic of the players in this server, I actually believe that by implementing this into our server would lead to an array that would not be beneficial for everybody in the long run. It creates a mentally for the players to main a breaker as it is the only class that matters during a WoE and forsake the other classes available in game. Thus, hurting the gameplay of the initial reason why there are various classes available and the mechanics of a WoE. In the end, this suggestion only brings good to one specific class for WoE. Another reason why I disagree to this suggestion as I have already mentioned and that you coincidentally just stated is that there is a lot of competition and defenders, you would most likely are unable to go to your full potential during the real WoE which renders your practice useless. I'd sometimes go with my shoes that is carded with FBH and Dwiz to break and I'm still able to do so. Would I foolishly use a Double Gloom armor during a WoE when there is champs around the Emperium? Breaking Emperium is essentially just pure luck on who would get the last hit, and for skills wise, you just need to know how to time with the number of players around and estimate when will it break, it also requires you to have put in the thought of survivability when there is defenders around because unlike the practice room, there actually is people around you. As long as you either have high damage or a high rate of damage per second, or both, you could break the Emperium. Besides, having an Emperium Practice room would make everybody have the same build if they could find the "best" build. What will happen to using all kinds of card combos like you mentioned during WoE. I strongly disagree, eventhough I main a breaker and that this suggestion would benefit me, because in the end, this suggestion would not bring good to the server in the long run.